Player Matchup

Hel
Hel
ArcticNewb
Hel
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 146L
1,542 Elo+
Party 2
Bastet
Bastet
CoVeRteR
Bastet
Level 123
God Stats
6W - 6L
1,621 SR
Queue Stats
148W - 157L
1,554 Elo+
Party 2
Skadi
Skadi
HeWhoIsFeared58
Skadi
Level 76
God Stats
3W - 5L
1,594 SR
Queue Stats
204W - 195L
1,537 Elo+
Solo
Hades
Hades
SuperiorMemes
Hades
Level 102
God Stats
9W - 9L
1,242 SR
Queue Stats
484W - 493L
1,545 Elo+
Solo
Cthulhu
Cthulhu
denom1nator
Cthulhu
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,631 Elo+
Solo
Team Averages
Level 96
1,448 SR
1,562 Elo+

VS

Team Averages
Level 77
1,518 SR
1,559 Elo+
Bacchus
Bacchus
BIGDlilmac
Bacchus
Level 105
God Stats
2W - 1L
1,700 SR
Queue Stats
120W - 119L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
GrizzlyBearS2F
Ne Zha
Level 89
God Stats
3W - 4L
1,450 SR
Queue Stats
118W - 121L
1,559 Elo+
Party 1
He Bo
He Bo
LightintheVoid
He Bo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 47L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tefusilo1
Cu Chulainn
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 183L
1,517 Elo+
Solo
Hel
Hel
Thwenzo
Hel
Level 123
God Stats
2W - 2L
1,441 SR
Queue Stats
86W - 85L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,344
668
3,361
9,745
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
CoVeRteR
Bastet
15
3 / 2 / 8
8,536
776
11,156
9,184
4,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
3 / 3 / 3
8,235
749
10,861
10,816
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 6
8,486
771
11,617
12,233
9,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
denom1nator
Cthulhu
13
2 / 4 / 4
8,371
761
12,355
13,806
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGDlilmac
Bacchus
16
6 / 3 / 8
9,824
893
9,155
12,804
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 13
8,340
758
11,359
11,650
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 10
9,316
847
14,867
8,901
3,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Tefusilo1
Cu Chulainn
15
3 / 3 / 10
9,101
827
10,221
15,151
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
16
4 / 1 / 8
9,072
825
6,643
14,243
11,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
11
Kills
18
18
Deaths
12
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Bacchus
BIGDlilmac
Bacchus
6
3
8
3.33
L
Bastet
CoVeRteR
Bastet
3
2
8
3.5
W
1
3
13
2.5
L
3
3
3
1.5
W
4
2
10
4.5
L
3
5
6
1.2
W
Cu Chulainn
Tefusilo1
Cu Chulainn
3
3
10
2.67
W
Hel
4
1
8
8
L
Cthulhu
denom1nator
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,350
Damage
52,245
55,784
Taken
62,749
40,370
Mitigated
47,436
14,750
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,361
760
5,058
3,129
9,745
4,879
0
5,523
4,222
6,469
0
W
Bacchus
BIGDlilmac
Bacchus
9,155
518
397
1,604
12,804
16,384
248
6,331
6,473
13,938
1,157
L
Bastet
CoVeRteR
Bastet
11,156
2,128
608
1,622
9,184
4,661
0
4,551
4,633
0
22,537
W
11,359
365
1,143
890
11,650
5,834
1,699
4,684
6,966
0
19,582
L
10,861
3,460
118
438
10,816
5,549
0
4,697
6,119
0
29,226
W
14,867
656
1,009
966
8,901
3,799
271
3,698
5,203
31,927
0
L
11,617
1,136
1,369
1,216
12,233
9,519
0
6,644
5,589
19,968
523
W
Cu Chulainn
Tefusilo1
Cu Chulainn
10,221
829
0
2,484
15,151
10,284
725
5,339
9,812
0
26,479
W
Hel
6,643
702
14,156
10,341
14,243
11,135
776
6,407
7,836
13,012
634
L
Cthulhu
denom1nator
Cthulhu
12,355
612
519
673
13,806
15,762
0
8,099
5,707
20,801
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
45,653
116
Minions Killed
128
0
Camps Cleared
0
943,194
Distance Traveled
982,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,344
668
15
1
0
163,112
0
W
Bacchus
9,824
893
10
1
0
162,534
0
L
Bastet
8,536
776
19
2
0
247,693
0
W
Ne Zha
8,340
758
12
1
0
205,575
0
L
Skadi
8,235
749
33
3
0
173,843
0
W
He Bo
9,316
847
40
4
0
212,993
0
L
Hades
8,486
771
24
2
0
173,603
0
W
Cu Chulainn
9,101
827
42
4
0
194,200
0
W
Hel
9,072
825
24
2
0
207,623
0
L
Cthulhu
8,371
761
25
2
0
184,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role