Player Matchup

Arachne
Arachne
BigBuckNeek
Arachne
Level 47
God Stats
38W - 35L
1,251 SR
Queue Stats
106W - 115L
1,380 Elo+
Party 2
Hachiman
Hachiman
ChopsDK
Hachiman
Level 44
God Stats
16W - 5L
1,521 SR
Queue Stats
48W - 44L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Samuelp344
Jormungandr
Level 85
God Stats
59W - 48L
1,500 SR
Queue Stats
182W - 177L
1,446 Elo+
Solo
Anubis
Anubis
TZYRZY
Anubis
Level 35
God Stats
7W - 5L
1,525 SR
Queue Stats
75W - 98L
1,349 Elo+
Solo
Ishtar
Ishtar
UrsaMajor0
Ishtar
Level 65
God Stats
2W - 4L
1,280 SR
Queue Stats
199W - 189L
1,425 Elo+
Solo
Team Averages
Level 55
1,415 SR
1,413 Elo+

VS

Team Averages
Level 65
1,716 SR
1,466 Elo+
Skadi
Skadi
DpZ_Shogun
Skadi
Level 27
God Stats
5W - 6L
1,902 SR
Queue Stats
53W - 69L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Jeje_Crist
Sylvanus
Level 68
God Stats
22W - 8L
1,806 SR
Queue Stats
256W - 249L
1,534 Elo+
Party 1
Apollo
Apollo
ODC Wa ge
Apollo
Level 106
God Stats
0W - 1L
1,704 SR
Queue Stats
68W - 61L
1,477 Elo+
Solo
Ra
Ra
Tio-Sam-Doidao
Ra
Level 63
God Stats
29W - 33L
1,498 SR
Queue Stats
221W - 259L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
jhonataspires
Hun Batz
Level 62
God Stats
19W - 13L
1,668 SR
Queue Stats
208W - 238L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBuckNeek
Arachne
15
3 / 3 / 1
8,266
517
7,694
15,169
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ChopsDK
Hachiman
14
2 / 1 / 1
7,892
493
5,958
8,159
2,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Samuelp344
Jormungandr
12
1 / 3 / 3
7,269
454
11,447
13,057
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
TZYRZY
Anubis
14
2 / 6 / 0
8,251
516
8,907
15,107
6,815
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
UrsaMajor0
Ishtar
17
5 / 0 / 0
10,212
638
13,118
11,352
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 2 / 3
7,333
458
8,304
10,210
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Jeje_Crist
Sylvanus
13
3 / 2 / 3
7,478
467
6,288
13,130
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
ODC Wa ge
Apollo
15
0 / 5 / 0
8,678
542
8,711
18,181
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 3 / 3
8,967
560
9,128
9,438
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
jhonataspires
Hun Batz
15
4 / 1 / 5
8,174
511
7,415
13,157
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
13
Kills
12
13
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigBuckNeek
Arachne
3
3
1
1.17
W
Hachiman
ChopsDK
Hachiman
2
1
1
2.5
L
Skadi
1
2
3
1.25
L
Sylvanus
Jeje_Crist
Sylvanus
3
2
3
2.25
L
Apollo
ODC Wa ge
Apollo
0
5
0
0
W
Jormungandr
Samuelp344
Jormungandr
1
3
3
0.83
W
Anubis
TZYRZY
Anubis
2
6
0
0.33
L
4
3
3
1.83
W
Ishtar
UrsaMajor0
Ishtar
5
0
0
5
L
Hun Batz
jhonataspires
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,124
Damage
39,846
62,844
Taken
64,116
31,286
Mitigated
28,593
20,777
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigBuckNeek
Arachne
7,694
4,076
0
6,962
15,169
6,610
0
2,855
11,857
0
60,608
W
Hachiman
ChopsDK
Hachiman
5,958
3,635
0
3,834
8,159
2,863
519
1,097
6,666
0
54,237
L
Skadi
8,304
4,845
0
3,057
10,210
5,164
126
3,783
6,151
0
41,123
L
Sylvanus
Jeje_Crist
Sylvanus
6,288
2,820
1,824
5,340
13,130
7,669
0
4,427
8,196
35,269
15,649
L
Apollo
ODC Wa ge
Apollo
8,711
4,971
0
5,170
18,181
7,533
0
0
18,181
0
82,923
W
Jormungandr
Samuelp344
Jormungandr
11,447
3,063
58
2,633
13,057
9,439
360
3,631
9,039
39,146
1,514
W
Anubis
TZYRZY
Anubis
8,907
473
0
6,715
15,107
6,815
0
5,803
8,503
67,471
0
L
9,128
290
96
1,767
9,438
3,215
655
5,864
3,480
63,735
1,618
W
Ishtar
UrsaMajor0
Ishtar
13,118
8,447
0
575
11,352
5,559
202
0
11,352
0
83,242
L
Hun Batz
jhonataspires
Hun Batz
7,415
1,839
0
5,637
13,157
5,012
0
5,105
8,019
0
62,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
40,630
491
Minions Killed
495
0
Camps Cleared
0
1,358,347
Distance Traveled
1,479,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,266
517
89
6
0
299,593
0
W
Hachiman
7,892
493
98
6
0
299,103
0
L
Skadi
7,333
458
67
4
0
277,749
0
L
Sylvanus
7,478
467
66
4
0
254,236
0
L
Apollo
8,678
542
142
9
0
278,523
0
W
Jormungandr
7,269
454
61
4
0
243,172
0
W
Anubis
8,251
516
97
6
0
234,473
0
L
Ra
8,967
560
129
8
0
328,304
0
W
Ishtar
10,212
638
146
9
0
282,006
2
L
Hun Batz
8,174
511
91
6
0
341,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role