Player Matchup

Baron Samedi
Baron Samedi
Platinum V
CazologyV2
Baron Samedi
Platinum V
Level 107
God Stats
3W - 3L
1,236 SR
Queue Stats
133W - 119L
1,642 MMR
Solo
Ra
Ra
Gold I
GurrSkurrs
Ra
Gold I
Level 158
God Stats
1W - 1L
1,201 SR
Queue Stats
148W - 144L
1,658 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
Munyun
Sun Wukong
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,585 MMR
Party 2
Freya
Freya
Gold I
Pika tR
Freya
Gold I
Level 168
God Stats
1W - 0L
1,210 SR
Queue Stats
181W - 171L
1,643 MMR
Party 3
Set
Set
Gold V
VeiІ
Set
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,677 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,329 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,582 SR
1,609 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
JDsantana
Charon
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,627 MMR
Solo
Ravana
Ravana
Gold II
Jtobarr29
Ravana
Gold II
Level 109
God Stats
5W - 2L
1,840 SR
Queue Stats
200W - 194L
1,600 MMR
Party 1
Kukulkan
Kukulkan
Gold I
l Wonng l
Kukulkan
Gold I
Level 181
God Stats
4W - 7L
1,394 SR
Queue Stats
150W - 138L
1,662 MMR
Solo
Osiris
Osiris
Gold I
yourdentist
Osiris
Gold I
Level 108
God Stats
5W - 4L
1,678 SR
Queue Stats
200W - 201L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CazologyV2
Baron Samedi
10
0 / 1 / 3
6,461
497
4,830
9,501
7,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 2
8,586
660
3,104
5,811
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Munyun
Sun Wukong
14
6 / 0 / 4
8,566
659
10,449
14,051
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Pika tR
Freya
11
1 / 3 / 1
6,622
509
5,796
9,338
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
VeiІ
Set
13
5 / 1 / 7
7,847
604
10,000
10,390
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
NeithNutKuzenboSobek

VS

Bans
BellonaAthenaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 2
5,654
435
5,559
7,803
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
JDsantana
Charon
11
0 / 2 / 3
6,605
508
4,428
8,899
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Jtobarr29
Ravana
13
3 / 3 / 0
6,868
528
5,037
7,602
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
l Wonng l
Kukulkan
13
1 / 3 / 3
7,074
544
5,246
6,988
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
0 / 5 / 0
6,760
520
7,096
14,689
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
4
5
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
W
Baron Samedi
CazologyV2
Baron Samedi
0
1
3
1.5
W
3
0
2
4
L
Charon
JDsantana
Charon
0
2
3
0.75
L
Ravana
Jtobarr29
Ravana
3
3
0
1
W
Sun Wukong
Munyun
Sun Wukong
6
0
4
8
W
Freya
Pika tR
Freya
1
3
1
0.5
W
Set
VeiІ
Set
5
1
7
8.5
L
Kukulkan
l Wonng l
Kukulkan
1
3
3
0.83
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
27,366
49,091
Taken
45,981
26,637
Mitigated
24,855
20,899
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,559
1,955
0
3,641
7,803
2,595
0
3,351
4,028
35,859
3,202
W
Baron Samedi
CazologyV2
Baron Samedi
4,830
391
580
4,121
9,501
7,340
87
4,711
4,790
24,153
0
W
3,104
101
684
2,534
5,811
2,583
0
2,099
3,712
69,826
1,266
L
Charon
JDsantana
Charon
4,428
1,345
0
1,885
8,899
6,290
0
5,002
3,305
30,368
1,417
L
Ravana
Jtobarr29
Ravana
5,037
847
0
3,017
7,602
2,935
0
996
6,493
0
62,051
W
Sun Wukong
Munyun
Sun Wukong
10,449
3,258
0
5,923
14,051
7,662
135
1,307
12,125
0
66,090
W
Freya
Pika tR
Freya
5,796
1,481
0
3,594
9,338
3,922
205
5,902
3,436
35,169
954
W
Set
VeiІ
Set
10,000
4,806
0
3,463
10,390
5,130
280
1,423
8,850
0
51,176
L
Kukulkan
l Wonng l
Kukulkan
5,246
210
0
515
6,988
2,498
0
2,361
4,395
55,061
390
L
Osiris
7,096
2,453
0
2,776
14,689
10,537
0
341
14,255
0
54,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
32,961
414
Minions Killed
403
0
Camps Cleared
0
1,353,085
Distance Traveled
1,265,604
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,654
435
68
5
0
234,080
0
W
Baron Samedi
6,461
497
21
2
0
255,571
12
W
Ra
8,586
660
141
11
0
280,585
2
L
Charon
6,605
508
42
3
0
233,565
0
L
Ravana
6,868
528
112
9
0
305,439
1
W
Sun Wukong
8,566
659
108
8
0
277,770
0
W
Freya
6,622
509
74
6
0
242,828
0
W
Set
7,847
604
70
5
0
296,331
0
L
Kukulkan
7,074
544
95
7
0
235,693
4
L
Osiris
6,760
520
86
7
0
256,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role