Player Matchup

Set
Set
E33H4H
Set
Level 68
God Stats
23W - 18L
1,470 SR
Queue Stats
132W - 126L
1,455 Elo+
Party 3
Ymir
Ymir
THEGMYB
Ymir
Level 8
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Agni
Agni
Thurston01
Agni
Level 68
God Stats
2W - 3L
1,385 SR
Queue Stats
133W - 122L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
WitlessSpade241
Jing Wei
Level 69
God Stats
23W - 15L
1,494 SR
Queue Stats
116W - 104L
1,456 Elo+
Solo
Bellona
Bellona
xpunkin
Bellona
Level 141
God Stats
2W - 1L
1,867 SR
Queue Stats
7W - 7L
1,407 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,454 Elo+

VS

Team Averages
Level 118
1,592 SR
1,488 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BOM_MrNevaSoba
Erlang Shen
Level 119
God Stats
5W - 3L
1,634 SR
Queue Stats
26W - 19L
1,526 Elo+
Solo
Serqet
Serqet
Bakamemo
Serqet
Level 86
God Stats
2W - 1L
1,808 SR
Queue Stats
155W - 133L
1,466 Elo+
Solo
Geb
Geb
HammerHOYT
Geb
Level 57
God Stats
3W - 4L
1,562 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 1
Ra
Ra
Hoyt2
Ra
Level 139
God Stats
0W - 2L
1,455 SR
Queue Stats
5W - 6L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
E33H4H
Set
11
3 / 0 / 2
5,490
610
3,051
7,383
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ymir
THEGMYB
Ymir
9
1 / 0 / 3
5,378
598
2,428
6,708
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 1
5,594
622
1,849
2,370
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
9
0 / 1 / 3
5,101
567
1,796
5,110
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xpunkin
Bellona
10
3 / 0 / 0
6,119
680
3,465
6,234
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 0 / 0
3,587
399
1,238
1,745
529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
BOM_MrNevaSoba
Erlang Shen
9
0 / 3 / 0
5,052
561
5,321
8,571
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Bakamemo
Serqet
9
0 / 1 / 1
4,838
538
1,250
7,528
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,566
507
2,848
5,281
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
10
0 / 1 / 0
5,267
585
542
3,961
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Erlang Shen
BOM_MrNevaSoba
Erlang Shen
0
3
0
0
L
Serqet
Bakamemo
Serqet
0
1
1
0.5
W
Set
E33H4H
Set
3
0
2
4
L
1
2
0
0.5
L
Ra
0
1
0
0
W
Ymir
THEGMYB
Ymir
1
0
3
2.5
W
0
0
1
0.5
W
Jing Wei
0
1
3
1.5
W
Bellona
xpunkin
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,589
Damage
11,199
27,805
Taken
27,086
14,417
Mitigated
13,123
9,546
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,238
678
0
414
1,745
529
0
436
1,309
0
9,626
L
Erlang Shen
BOM_MrNevaSoba
Erlang Shen
5,321
3,160
0
3,057
8,571
4,712
0
469
8,102
0
33,527
L
Serqet
Bakamemo
Serqet
1,250
285
0
3,814
7,528
2,652
0
354
7,174
0
30,619
W
Set
E33H4H
Set
3,051
1,850
0
2,147
7,383
3,469
0
414
6,969
0
43,334
L
2,848
23
0
465
5,281
3,728
0
1,013
4,268
17,747
0
L
Ra
542
36
108
1,488
3,961
1,502
0
2,067
1,894
34,606
0
W
Ymir
THEGMYB
Ymir
2,428
713
0
1,912
6,708
4,144
234
1,084
5,580
18,079
0
W
1,849
88
0
750
2,370
690
0
197
2,173
35,715
1,755
W
Jing Wei
1,796
1,362
0
1,538
5,110
1,594
1,031
1,695
3,205
0
32,387
W
Bellona
xpunkin
Bellona
3,465
1,998
0
3,199
6,234
4,520
0
0
5,599
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
23,310
319
Minions Killed
215
0
Camps Cleared
0
905,178
Distance Traveled
786,439
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,587
399
14
2
0
52,561
0
L
Erlang Shen
5,052
561
61
7
0
166,389
2
L
Serqet
4,838
538
60
7
0
222,329
0
W
Set
5,490
610
73
8
0
199,079
0
L
Geb
4,566
507
14
2
0
163,076
0
L
Ra
5,267
585
66
7
0
182,084
2
W
Ymir
5,378
598
18
2
0
188,657
0
W
Agni
5,594
622
77
9
0
174,753
0
W
Jing Wei
5,101
567
80
9
0
157,977
0
W
Bellona
6,119
680
71
8
0
184,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role