Player Matchup

Eset
Eset
BabaYagaOOG
Eset
Level 89
God Stats
19W - 10L
1,656 SR
Queue Stats
239W - 200L
1,563 Elo+
Solo
King Arthur
King Arthur
Dandeleón
King Arthur
Level 157
God Stats
7W - 14L
1,485 SR
Queue Stats
121W - 129L
1,593 Elo+
Solo
Nemesis
Nemesis
FawkinSupa
Nemesis
Level 137
God Stats
34W - 33L
1,603 SR
Queue Stats
205W - 170L
1,539 Elo+
Solo
Sol
Sol
theHumanPyramid
Sol
Level 89
God Stats
17W - 12L
1,704 SR
Queue Stats
206W - 178L
1,559 Elo+
Solo
Terra
Terra
xDreams2Realityx
Terra
Level 147
God Stats
3W - 4L
1,754 SR
Queue Stats
73W - 97L
1,499 Elo+
Solo
Team Averages
Level 124
1,640 SR
1,551 Elo+

VS

Team Averages
Level 129
1,546 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hiikuh
King Arthur
Level 164
God Stats
2W - 1L
1,489 SR
Queue Stats
111W - 95L
1,540 Elo+
Solo
Cthulhu
Cthulhu
LOWK3YROBLOWE
Cthulhu
Level 121
God Stats
34W - 26L
1,537 SR
Queue Stats
395W - 419L
1,467 Elo+
Solo
Cliodhna
Cliodhna
LightingTheDark
Cliodhna
Level 142
God Stats
23W - 24L
1,649 SR
Queue Stats
224W - 194L
1,574 Elo+
Solo
Neith
Neith
Tri_Hazzy4-9
Neith
Level 96
God Stats
7W - 4L
1,556 SR
Queue Stats
198W - 172L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
5,467
683
5,129
5,702
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dandeleón
King Arthur
10
3 / 1 / 3
5,122
640
5,350
8,048
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
FawkinSupa
Nemesis
8
2 / 1 / 1
4,832
604
5,790
8,863
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,059
507
1,625
5,350
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 5
4,545
568
2,520
9,271
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 0 / 2
7,004
876
7,172
4,395
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Hiikuh
King Arthur
10
1 / 2 / 1
5,442
680
4,120
8,521
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
8
2 / 2 / 4
5,065
633
2,717
6,249
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
8
2 / 3 / 0
4,674
584
2,998
7,306
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 2 / 1
5,119
640
5,503
5,863
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
14
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
2
8
L
4
4
1
1.13
L
King Arthur
Dandeleón
King Arthur
3
1
3
4.5
L
Nemesis
FawkinSupa
Nemesis
2
1
1
2.5
W
King Arthur
Hiikuh
King Arthur
1
2
1
0.75
W
Cthulhu
2
2
4
2
W
Cliodhna
2
3
0
0.67
W
2
2
1
1.25
L
0
4
0
0
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
22,510
37,234
Taken
32,334
16,986
Mitigated
15,905
11,302
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,172
5,818
0
530
4,395
1,576
0
1,783
2,592
0
57,519
L
5,129
121
342
835
5,702
1,896
0
76
5,626
31,160
18
L
King Arthur
Dandeleón
King Arthur
5,350
1,056
0
2,631
8,048
3,844
0
364
7,684
0
30,411
L
Nemesis
FawkinSupa
Nemesis
5,790
3,065
0
3,887
8,863
2,913
0
530
8,333
0
26,195
W
King Arthur
Hiikuh
King Arthur
4,120
326
0
500
8,521
6,046
0
492
7,990
0
32,563
W
Cthulhu
2,717
704
85
1,418
6,249
4,415
0
2,739
3,446
15,264
0
W
Cliodhna
2,998
348
0
327
7,306
2,129
0
1,478
5,732
0
19,973
W
5,503
1,953
0
1,166
5,863
1,739
0
2,183
3,416
0
32,212
L
1,625
790
0
1,424
5,350
1,403
0
419
4,931
19,575
2,161
L
2,520
673
116
2,067
9,271
6,930
0
1,328
7,943
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
27,304
214
Minions Killed
268
0
Camps Cleared
0
807,995
Distance Traveled
820,637
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,004
876
104
13
0
164,560
0
L
Eset
5,467
683
53
7
0
167,512
0
L
King Arthur
5,122
640
58
7
0
180,359
1
L
Nemesis
4,832
604
41
5
0
167,719
0
W
King Arthur
5,442
680
56
7
0
165,840
1
W
Cthulhu
5,065
633
25
3
0
168,271
0
W
Cliodhna
4,674
584
30
4
0
178,770
2
W
Neith
5,119
640
53
7
0
143,196
0
L
Sol
4,059
507
39
5
0
119,187
1
L
Terra
4,545
568
23
3
0
173,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role