Player Matchup

Sun Wukong
Sun Wukong
AsianBallTorture
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,522 Elo+
Party 2
Nut
Nut
BettyWhitesMuff
Nut
Level 147
God Stats
1W - 1L
1,716 SR
Queue Stats
21W - 11L
1,540 Elo+
Party 2
Bake Kujira
Bake Kujira
CoocheeMonster
Bake Kujira
Level 109
God Stats
1W - 2L
1,476 SR
Queue Stats
7W - 4L
1,560 Elo+
Party 2
Ravana
Ravana
PantherLily3714
Ravana
Level 155
God Stats
17W - 12L
1,693 SR
Queue Stats
393W - 372L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Sinocolo
Baron Samedi
Level 109
God Stats
3W - 3L
1,228 SR
Queue Stats
272W - 262L
1,560 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,552 Elo+

VS

Team Averages
Level 144
1,345 SR
1,511 Elo+
Mercury
Mercury
DrawingPlanet55
Mercury
Level 158
God Stats
3W - 2L
1,276 SR
Queue Stats
273W - 245L
1,529 Elo+
Solo
Chronos
Chronos
King0125
Chronos
Level 125
God Stats
3W - 5L
1,206 SR
Queue Stats
149W - 130L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
StarWizard3
Gilgamesh
Level 107
God Stats
6W - 8L
1,281 SR
Queue Stats
219W - 232L
1,502 Elo+
Solo
Thanatos
Thanatos
Unmotivated
Thanatos
Level 172
God Stats
7W - 9L
1,462 SR
Queue Stats
829W - 769L
1,537 Elo+
Solo
Sylvanus
Sylvanus
WarriorKOB
Sylvanus
Level 158
God Stats
4W - 10L
1,500 SR
Queue Stats
600W - 644L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianBallTorture
Sun Wukong
13
0 / 0 / 0
7,688
513
11,846
17,294
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 0
7,488
499
6,010
10,022
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
CoocheeMonster
Bake Kujira
11
0 / 2 / 4
6,765
451
8,000
13,446
10,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 3
6,980
465
7,343
7,806
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Sinocolo
Baron Samedi
12
2 / 4 / 2
7,529
502
8,885
11,028
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,382
559
10,131
12,862
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
King0125
Chronos
16
3 / 0 / 4
8,812
587
8,715
7,612
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StarWizard3
Gilgamesh
15
1 / 0 / 2
9,090
606
11,965
20,165
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Unmotivated
Thanatos
14
1 / 2 / 5
7,758
517
5,748
12,357
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
WarriorKOB
Sylvanus
13
3 / 2 / 6
7,656
510
6,983
12,579
11,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
11
11
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AsianBallTorture
Sun Wukong
0
0
0
0
L
1
2
0
0.5
L
Bake Kujira
CoocheeMonster
Bake Kujira
0
2
4
1
W
3
1
5
5.5
W
Chronos
King0125
Chronos
3
0
4
5
L
2
3
3
1.17
L
Baron Samedi
Sinocolo
Baron Samedi
2
4
2
0.75
W
Gilgamesh
StarWizard3
Gilgamesh
1
0
2
2
W
Thanatos
Unmotivated
Thanatos
1
2
5
1.75
W
Sylvanus
WarriorKOB
Sylvanus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,084
Damage
43,542
59,596
Taken
65,575
41,059
Mitigated
43,433
20,533
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AsianBallTorture
Sun Wukong
11,846
2,367
0
8,863
17,294
16,536
0
570
15,256
0
56,637
L
6,010
2,850
0
3,464
10,022
3,969
0
4,089
5,651
0
62,919
L
Bake Kujira
CoocheeMonster
Bake Kujira
8,000
3,209
0
2,702
13,446
10,112
0
6,030
6,980
33,114
1,296
W
10,131
5,867
0
3,515
12,862
5,840
0
1,889
10,973
0
77,384
W
Chronos
King0125
Chronos
8,715
2,664
0
2,594
7,612
3,189
1,332
1,659
5,953
68,788
3,648
L
7,343
2,485
0
1,671
7,806
4,170
0
1,423
6,343
0
55,994
L
Baron Samedi
Sinocolo
Baron Samedi
8,885
845
687
3,146
11,028
6,272
0
2,252
8,730
53,483
1,348
W
Gilgamesh
StarWizard3
Gilgamesh
11,965
3,923
0
7,536
20,165
18,015
0
2,453
16,049
0
71,843
W
Thanatos
Unmotivated
Thanatos
5,748
1,061
0
12,145
12,357
5,046
0
4,926
7,431
0
60,310
W
Sylvanus
WarriorKOB
Sylvanus
6,983
2,444
3,255
4,187
12,579
11,343
102
5,633
6,848
24,750
8,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
41,698
438
Minions Killed
522
0
Camps Cleared
0
1,556,653
Distance Traveled
1,572,121
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,688
513
96
6
0
322,204
0
L
Nut
7,488
499
108
7
0
284,854
0
L
Bake Kujira
6,765
451
52
3
0
336,591
6
W
Mercury
8,382
559
111
7
0
385,402
3
W
Chronos
8,812
587
117
8
0
323,331
1
L
Ravana
6,980
465
91
6
0
335,298
0
L
Baron Samedi
7,529
502
91
6
0
277,706
2
W
Gilgamesh
9,090
606
127
8
0
270,828
0
W
Thanatos
7,758
517
103
7
0
317,669
2
W
Sylvanus
7,656
510
64
4
0
274,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role