Player Matchup

Thanatos
Thanatos
Equenoxx
Thanatos
Level 77
God Stats
5W - 3L
1,660 SR
Queue Stats
15W - 8L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
LeDukeKaboom
Zhong Kui
Level 77
God Stats
10W - 3L
1,653 SR
Queue Stats
76W - 81L
1,440 Elo+
Party 1
Neith
Neith
RarePitbull
Neith
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 81L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
chubbub123
Gilgamesh
Level 86
God Stats
55W - 38L
1,527 SR
Queue Stats
517W - 540L
1,446 Elo+
Solo
Sobek
Sobek
luKe WArM 4L
Sobek
Level 44
God Stats
5W - 4L
1,286 SR
Queue Stats
109W - 124L
1,429 Elo+
Solo
Team Averages
Level 78
1,525 SR
1,442 Elo+

VS

Team Averages
Level 42
1,436 SR
1,392 Elo+
Kukulkan
Kukulkan
Hooper_Dunker42
Kukulkan
Level 40
God Stats
3W - 5L
1,244 SR
Queue Stats
83W - 85L
1,353 Elo+
Solo
Sylvanus
Sylvanus
deathsgrasp1756
Sylvanus
Level 38
God Stats
1W - 2L
1,466 SR
Queue Stats
41W - 54L
1,388 Elo+
Solo
Arachne
Arachne
iiPavonis
Arachne
Level 51
God Stats
10W - 13L
1,469 SR
Queue Stats
44W - 54L
1,376 Elo+
Party 2
Izanami
Izanami
lnstabiIityy
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 143L
1,344 Elo+
Party 2
Chaac
Chaac
xStubbyDrop
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Equenoxx
Thanatos
14
8 / 1 / 4
8,531
569
11,636
11,672
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
LeDukeKaboom
Zhong Kui
14
3 / 0 / 3
8,222
548
8,571
9,593
7,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 2 / 2
7,023
468
4,968
7,681
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
chubbub123
Gilgamesh
15
1 / 1 / 5
9,233
616
9,749
15,752
15,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 6
7,420
495
2,287
11,623
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
6,902
460
6,792
8,706
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
1 / 3 / 1
6,998
467
3,935
15,353
11,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
iiPavonis
Arachne
13
3 / 2 / 1
6,993
466
8,008
12,920
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
lnstabiIityy
Izanami
11
1 / 4 / 1
6,474
432
5,465
9,652
3,179
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,319
421
6,729
11,376
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
5
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Equenoxx
Thanatos
8
1
4
10
L
Kukulkan
0
2
0
0
W
Zhong Kui
LeDukeKaboom
Zhong Kui
3
0
3
4.5
W
1
2
2
1
W
Gilgamesh
chubbub123
Gilgamesh
1
1
5
3.5
L
Sylvanus
1
3
1
0.5
L
Arachne
iiPavonis
Arachne
3
2
1
1.75
L
Izanami
lnstabiIityy
Izanami
1
4
1
0.38
W
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
30,929
56,321
Taken
58,007
41,143
Mitigated
31,384
30,559
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Equenoxx
Thanatos
11,636
2,895
0
13,574
11,672
4,842
295
1,910
9,762
0
60,407
L
Kukulkan
6,792
829
0
1,030
8,706
3,341
110
4,909
3,797
50,309
1,472
W
Zhong Kui
LeDukeKaboom
Zhong Kui
8,571
710
0
6,358
9,593
7,875
776
4,580
5,013
52,826
2,815
W
4,968
2,329
202
1,893
7,681
2,582
670
1,662
6,019
0
44,425
W
Gilgamesh
chubbub123
Gilgamesh
9,749
3,012
0
4,831
15,752
15,208
88
0
15,752
0
71,431
L
Sylvanus
3,935
1,917
2,682
3,889
15,353
11,206
28
2,309
13,044
25,139
0
L
Arachne
iiPavonis
Arachne
8,008
6,648
0
1,287
12,920
6,069
308
2,610
10,176
0
51,481
L
Izanami
lnstabiIityy
Izanami
5,465
3,975
0
1,219
9,652
3,179
0
446
9,206
0
41,356
W
2,287
275
0
3,701
11,623
10,636
114
2,266
9,357
21,354
3,911
L
6,729
1,191
0
2,464
11,376
7,589
0
0
10,565
0
41,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
33,686
419
Minions Killed
340
0
Camps Cleared
0
1,436,534
Distance Traveled
1,360,395
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,531
569
85
6
0
324,390
0
L
Kukulkan
6,902
460
89
6
0
257,167
0
W
Zhong Kui
8,222
548
98
7
0
276,427
0
W
Neith
7,023
468
68
5
0
252,099
1
W
Gilgamesh
9,233
616
127
8
0
290,694
2
L
Sylvanus
6,998
467
15
1
0
236,168
2
L
Arachne
6,993
466
90
6
0
316,802
0
L
Izanami
6,474
432
79
5
0
253,849
2
W
Sobek
7,420
495
41
3
0
292,924
0
L
Chaac
6,319
421
67
4
0
296,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role