Player Matchup

Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Blackbunny232
Ne Zha
Level 186
God Stats
32W - 29L
1,434 SR
Queue Stats
1,310W - 1,346L
1,532 Elo+
Party 1
Poseidon
Poseidon
CEO Witch
Poseidon
Level 128
God Stats
3W - 0L
1,721 SR
Queue Stats
75W - 82L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Jiggy Doom
Cernunnos
Level 136
God Stats
1W - 0L
1,250 SR
Queue Stats
64W - 76L
1,490 Elo+
Party 1
Anubis
Anubis
Tryingmybest653
Anubis
Level 66
God Stats
2W - 0L
1,553 SR
Queue Stats
207W - 164L
1,555 Elo+
Party 1
Team Averages
Level 131
1,492 SR
1,518 Elo+

VS

Team Averages
Level 88
1,475 SR
1,502 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AzureOfSky
Geb
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,380 Elo+
Solo
Poseidon
Poseidon
Deathstapa
Poseidon
Level 69
God Stats
2W - 1L
1,835 SR
Queue Stats
73W - 67L
1,553 Elo+
Party 2
Izanami
Izanami
Nikowe
Izanami
Level 69
God Stats
0W - 4L
1,207 SR
Queue Stats
73W - 67L
1,553 Elo+
Party 2
Mercury
Mercury
infected ki11er
Mercury
Level 122
God Stats
3W - 7L
1,331 SR
Queue Stats
359W - 365L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 16
8,478
848
2,737
10,192
10,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 12
8,556
856
15,163
9,715
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
CEO Witch
Poseidon
15
3 / 1 / 11
8,234
823
4,766
5,423
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Jiggy Doom
Cernunnos
15
4 / 0 / 12
8,559
856
7,013
8,270
4,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
8 / 2 / 8
9,300
930
13,437
9,179
6,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 7 / 1
6,898
690
3,814
11,511
3,626
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 3
8,238
824
10,684
12,448
9,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Deathstapa
Poseidon
14
2 / 5 / 2
7,956
796
8,099
8,720
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Nikowe
Izanami
16
0 / 4 / 4
7,865
787
11,103
11,458
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
5,950
595
367
2,772
747
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
21
Kills
5
6
Deaths
21
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
16
8
L
Arachne
 
Arachne
1
7
1
0.21
L
2
3
3
1.17
W
6
2
12
6
W
Poseidon
CEO Witch
Poseidon
3
1
11
8.5
L
Poseidon
Deathstapa
Poseidon
2
5
2
0.6
W
Cernunnos
Jiggy Doom
Cernunnos
4
0
12
10
L
Izanami
Nikowe
Izanami
0
4
4
0.5
W
8
2
8
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,116
Damage
34,067
42,779
Taken
46,909
30,854
Mitigated
20,254
11,960
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,737
91
0
735
10,192
10,793
0
4,451
5,741
10,459
0
L
Arachne
 
Arachne
3,814
2,399
145
914
11,511
3,626
0
7,400
4,111
0
5,303
L
10,684
312
1,378
3,085
12,448
9,556
0
4,912
7,536
19,010
800
W
15,163
2,620
297
803
9,715
5,454
0
4,083
5,632
0
24,202
W
Poseidon
CEO Witch
Poseidon
4,766
255
0
304
5,423
2,806
312
3,518
1,905
19,188
0
L
Poseidon
Deathstapa
Poseidon
8,099
762
457
315
8,720
2,474
0
3,982
4,738
18,916
199
W
Cernunnos
Jiggy Doom
Cernunnos
7,013
2,253
1,367
1,293
8,270
4,998
875
2,696
5,574
0
14,597
L
Izanami
Nikowe
Izanami
11,103
6,614
587
2,724
11,458
3,851
235
3,362
8,096
0
33,431
W
13,437
0
4,426
2,735
9,179
6,803
120
3,607
5,572
26,585
398
L
367
0
269
343
2,772
747
0
1,113
1,659
0
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
36,907
139
Minions Killed
84
0
Camps Cleared
0
988,494
Distance Traveled
761,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,478
848
24
2
0
188,505
0
L
Arachne
6,898
690
4
0
0
155,599
0
L
Geb
8,238
824
13
1
0
191,934
0
W
Ne Zha
8,556
856
20
2
0
213,246
0
W
Poseidon
8,234
823
22
2
0
194,782
0
L
Poseidon
7,956
796
30
3
0
170,387
0
W
Cernunnos
8,559
856
32
3
0
210,231
0
L
Izanami
7,865
787
36
4
0
175,062
0
W
Anubis
9,300
930
41
4
0
181,730
0
L
Mercury
5,950
595
1
0
0
68,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role