Player Matchup

Cthulhu
Cthulhu
AlexBado24
Cthulhu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 84L
1,323 Elo+
Solo
Surtr
Surtr
KalMeDaddyMungus
Surtr
Level 48
God Stats
7W - 7L
1,574 SR
Queue Stats
8W - 10L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
RarePitbull
Erlang Shen
Level 107
God Stats
2W - 2L
1,210 SR
Queue Stats
67W - 81L
1,348 Elo+
Solo
The Morrigan
The Morrigan
Viloreo
The Morrigan
Level 162
God Stats
8W - 8L
1,426 SR
Queue Stats
288W - 311L
1,460 Elo+
Solo
Arachne
Arachne
jedwards2221
Arachne
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 15L
1,456 Elo+
Solo
Team Averages
Level 98
1,442 SR
1,408 Elo+

VS

Team Averages
Level 50
1,448 SR
1,360 Elo+
Kuzenbo
Kuzenbo
Dylan15dizzy25
Kuzenbo
Level 65
God Stats
8W - 6L
1,601 SR
Queue Stats
101W - 113L
1,406 Elo+
Solo
Sol
Sol
Sealanimated
Sol
Level 18
God Stats
23W - 20L
1,413 SR
Queue Stats
26W - 32L
1,277 Elo+
Party 1
Ao Kuang
Ao Kuang
Twin Slays
Ao Kuang
Level 61
God Stats
54W - 54L
1,478 SR
Queue Stats
346W - 402L
1,354 Elo+
Solo
Poseidon
Poseidon
YouAPUChaha
Poseidon
Level 44
God Stats
0W - 4L
1,246 SR
Queue Stats
116W - 138L
1,386 Elo+
Solo
Eset
Eset
wikidklowne
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexBado24
Cthulhu
12
1 / 2 / 3
8,147
509
7,013
13,259
10,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 1
7,439
465
6,290
13,133
5,805
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
RarePitbull
Erlang Shen
12
0 / 6 / 1
7,255
453
864
13,432
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Viloreo
The Morrigan
16
3 / 0 / 2
9,063
566
4,837
7,923
3,379
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
jedwards2221
Arachne
13
4 / 2 / 1
7,634
477
7,312
11,170
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 3
5,982
374
905
2,449
1,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 3
8,904
557
12,417
12,950
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Twin Slays
Ao Kuang
13
2 / 1 / 2
7,898
494
3,202
11,660
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
YouAPUChaha
Poseidon
17
8 / 1 / 0
10,631
664
9,583
9,654
6,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 6 / 1
7,270
454
4,905
9,413
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
15
15
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexBado24
Cthulhu
1
2
3
1.25
L
1
1
3
2.5
W
2
5
1
0.5
W
Erlang Shen
RarePitbull
Erlang Shen
0
6
1
0.08
L
4
1
3
5.5
L
Ao Kuang
Twin Slays
Ao Kuang
2
1
2
3
W
The Morrigan
Viloreo
The Morrigan
3
0
2
4
L
Poseidon
YouAPUChaha
Poseidon
8
1
0
8
W
Arachne
jedwards2221
Arachne
4
2
1
2.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
31,012
58,917
Taken
46,126
29,943
Mitigated
22,253
18,626
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexBado24
Cthulhu
7,013
394
2,074
3,873
13,259
10,204
111
8,457
4,802
38,813
3,315
L
905
438
0
456
2,449
1,633
0
541
1,908
5,052
119
W
6,290
3,053
139
582
13,133
5,805
99
7,610
5,523
253
31,322
W
Erlang Shen
RarePitbull
Erlang Shen
864
407
0
3,084
13,432
5,582
0
6,474
6,958
0
38,152
L
12,417
5,100
0
7,423
12,950
5,482
2,062
5,335
7,612
73,385
0
L
Ao Kuang
Twin Slays
Ao Kuang
3,202
477
0
1,414
11,660
5,056
1,211
2,380
9,279
50,739
0
W
The Morrigan
Viloreo
The Morrigan
4,837
967
0
4,392
7,923
3,379
336
3,248
4,675
83,237
3,185
L
Poseidon
YouAPUChaha
Poseidon
9,583
1,488
0
5,347
9,654
6,564
456
998
8,656
85,287
1,807
W
Arachne
jedwards2221
Arachne
7,312
4,996
63
4,419
11,170
4,973
0
4,849
6,321
0
49,012
L
4,905
407
0
648
9,413
3,518
423
2,642
6,771
41,911
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
40,685
424
Minions Killed
420
0
Camps Cleared
0
1,536,108
Distance Traveled
1,179,028
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,147
509
66
4
0
302,305
0
L
Kuzenbo
5,982
374
5
0
0
64,827
0
W
Surtr
7,439
465
48
3
0
308,185
0
W
Erlang Shen
7,255
453
70
4
0
292,651
0
L
Sol
8,904
557
125
8
0
270,262
0
L
Ao Kuang
7,898
494
71
4
0
316,813
0
W
The Morrigan
9,063
566
175
11
0
286,836
0
L
Poseidon
10,631
664
140
9
0
280,806
0
W
Arachne
7,634
477
65
4
0
346,131
5
L
Eset
7,270
454
79
5
0
246,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role