Player Matchup

Bacchus
Bacchus
Kaosbloodaxe
Bacchus
Level 146
God Stats
28W - 15L
1,698 SR
Queue Stats
34W - 27L
1,511 Elo+
Party 2
Hercules
Hercules
KawenKev
Hercules
Level 153
God Stats
4W - 0L
1,901 SR
Queue Stats
100W - 51L
1,671 Elo+
Party 2
Xbalanque
Xbalanque
Scrumkid
Xbalanque
Level 124
God Stats
1W - 1L
1,266 SR
Queue Stats
227W - 209L
1,529 Elo+
Solo
Discordia
Discordia
alextrm23
Discordia
Level 134
God Stats
5W - 1L
1,892 SR
Queue Stats
52W - 47L
1,517 Elo+
Party 2
Ymir
Ymir
malikoo
Ymir
Level 127
God Stats
2W - 0L
1,705 SR
Queue Stats
101W - 96L
1,474 Elo+
Party 2
Team Averages
Level 137
1,693 SR
1,540 Elo+

VS

Team Averages
Level 96
1,640 SR
1,529 Elo+
Cupid
Cupid
 
Cupid
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
InsaneDj98
Thanatos
Level 48
God Stats
3W - 4L
1,524 SR
Queue Stats
15W - 15L
1,586 Elo+
Party 1
Anubis
Anubis
NACHO_CAMACHO-_-
Anubis
Level 145
God Stats
1W - 2L
1,770 SR
Queue Stats
122W - 102L
1,608 Elo+
Party 1
Chaac
Chaac
Wizard_Neko
Chaac
Level 103
God Stats
3W - 1L
1,907 SR
Queue Stats
209W - 195L
1,449 Elo+
Solo
Ymir
Ymir
duckinbox
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaosbloodaxe
Bacchus
10
0 / 1 / 3
6,248
625
1,737
4,716
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
KawenKev
Hercules
13
4 / 0 / 1
8,208
821
5,268
6,589
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Scrumkid
Xbalanque
11
0 / 0 / 0
6,077
608
436
2,970
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
alextrm23
Discordia
11
2 / 2 / 1
6,508
651
3,174
4,046
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
malikoo
Ymir
10
1 / 2 / 3
5,783
578
1,294
7,923
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 0 / 0
4,107
411
8
1,419
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
InsaneDj98
Thanatos
10
3 / 1 / 1
5,321
532
4,569
7,765
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 3
6,199
620
5,181
8,235
4,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
4,050
405
771
3,693
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 0 / 0
4,749
475
190
3,498
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
5
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Thanatos
InsaneDj98
Thanatos
3
1
1
3.5
W
Bacchus
Kaosbloodaxe
Bacchus
0
1
3
1.5
W
Hercules
KawenKev
Hercules
4
0
1
4.5
L
2
4
3
0.88
W
Xbalanque
Scrumkid
Xbalanque
0
0
0
0
L
0
2
0
0
W
Discordia
alextrm23
Discordia
2
2
1
1.25
L
Ymir
0
0
0
0
W
Ymir
malikoo
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,909
Damage
10,719
26,244
Taken
24,610
14,397
Mitigated
12,742
8,482
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8
0
0
435
1,419
415
0
0
1,419
0
21,529
L
Thanatos
InsaneDj98
Thanatos
4,569
1,087
0
5,056
7,765
3,238
0
1,358
6,360
0
35,461
W
Bacchus
Kaosbloodaxe
Bacchus
1,737
172
0
1,084
4,716
4,068
28
713
4,003
22,491
2,295
W
Hercules
KawenKev
Hercules
5,268
2,421
0
2,574
6,589
4,569
0
1,377
5,212
0
57,754
L
5,181
549
0
3,042
8,235
4,296
776
4,166
4,020
45,103
1,547
W
Xbalanque
Scrumkid
Xbalanque
436
0
0
1,076
2,970
1,354
489
190
2,780
0
42,951
L
771
268
0
1,122
3,693
2,496
0
0
3,408
0
11,646
W
Discordia
alextrm23
Discordia
3,174
39
0
411
4,046
1,044
582
1,301
2,745
40,165
0
L
Ymir
190
0
0
785
3,498
2,297
0
662
2,836
12,355
0
W
Ymir
malikoo
Ymir
1,294
213
0
3,337
7,923
3,362
0
1,595
6,328
35,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
24,426
364
Minions Killed
213
0
Camps Cleared
0
1,001,854
Distance Traveled
709,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,107
411
36
4
0
63,480
0
L
Thanatos
5,321
532
53
5
0
208,469
0
W
Bacchus
6,248
625
28
3
0
207,698
0
W
Hercules
8,208
821
109
11
0
211,474
0
L
Anubis
6,199
620
78
8
0
155,242
0
W
Xbalanque
6,077
608
85
9
0
186,097
1
L
Chaac
4,050
405
25
3
0
67,035
0
W
Discordia
6,508
651
79
8
0
205,771
0
L
Ymir
4,749
475
21
2
0
214,871
0
W
Ymir
5,783
578
63
6
0
190,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role