Player Matchup

Da Ji
Da Ji
Diamond II
CulturedMold142
Da Ji
Diamond II
Level 124
God Stats
4W - 0L
1,853 SR
Queue Stats
89W - 51L
2,248 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
OutrightOwl
Cthulhu
Diamond III
Level 128
God Stats
38W - 8L
1,907 SR
Queue Stats
89W - 52L
2,105 MMR
Party 1
Tiamat
Tiamat
Diamond I
bones10
Tiamat
Diamond I
Level 122
God Stats
1W - 1L
1,529 SR
Queue Stats
91W - 52L
2,308 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,763 SR
2,220 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,358 SR
1,381 MMR
Neith
Neith
Gold II
AgentOrangeCorp
Neith
Gold II
Level 168
God Stats
0W - 1L
1,293 SR
Queue Stats
30W - 37L
1,427 MMR
Solo
Agni
Agni
Silver II
GravyMine
Agni
Silver II
Level 159
God Stats
2W - 6L
1,277 SR
Queue Stats
33W - 42L
1,284 MMR
Solo
Surtr
Surtr
Gold V
sleptonkid
Surtr
Gold V
Level 124
God Stats
1W - 1L
1,504 SR
Queue Stats
20W - 28L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
9,146
831
9,265
7,263
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
OutrightOwl
Cthulhu
13
3 / 1 / 9
8,146
741
9,301
12,766
12,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
bones10
Tiamat
14
2 / 0 / 8
8,489
772
9,664
5,615
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ne ZhaAchillesCharonKuzenboThoth

VS

Bans
HeraAtlasHorusXing TianBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,726
611
3,428
9,123
2,954
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
10
1 / 5 / 0
6,776
616
4,502
7,615
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
12
1 / 4 / 0
7,540
685
6,320
15,042
9,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
9
1
3
10.5
L
Agni
1
5
0
0.2
W
Cthulhu
OutrightOwl
Cthulhu
3
1
9
7.5
W
Tiamat
bones10
Tiamat
2
0
8
6
L
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
14,250
25,644
Taken
31,780
19,704
Mitigated
15,309
6,322
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
1,124
0
1,178
9,123
2,954
0
3,268
5,436
0
19,352
W
9,265
2,638
0
875
7,263
3,926
555
996
6,267
0
40,199
L
Agni
4,502
255
0
420
7,615
2,502
0
3,527
3,740
9,053
0
W
Cthulhu
OutrightOwl
Cthulhu
9,301
919
244
2,282
12,766
12,519
0
3,287
9,479
15,536
2,742
W
Tiamat
bones10
Tiamat
9,664
1,207
150
2,771
5,615
3,259
709
744
4,871
37,618
0
L
Surtr
6,320
1,936
0
1,745
15,042
9,853
0
9,863
4,319
478
18,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
21,042
177
Minions Killed
80
0
Camps Cleared
0
644,367
Distance Traveled
540,265
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,726
611
39
4
0
167,444
0
W
Da Ji
9,146
831
53
5
0
206,962
1
L
Agni
6,776
616
12
1
0
176,697
0
W
Cthulhu
8,146
741
31
3
0
232,733
5
W
Tiamat
8,489
772
93
8
0
204,672
0
L
Surtr
7,540
685
29
3
0
196,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role