Player Matchup

Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
BloatedBoDo
Ra
Gold II
Level 77
God Stats
7W - 7L
1,523 SR
Queue Stats
112W - 108L
1,510 MMR
Solo
Thanatos
Thanatos
Platinum IV
kiηgs
Thanatos
Platinum IV
Level 158
God Stats
1W - 1L
1,295 SR
Queue Stats
77W - 59L
1,706 MMR
Party 1
Fafnir
Fafnir
Gold IV
patodin
Fafnir
Gold IV
Level 144
God Stats
12W - 13L
1,507 SR
Queue Stats
114W - 121L
1,496 MMR
Solo
Neith
Neith
Gold II
rıĸo
Neith
Gold II
Level 122
God Stats
3W - 3L
1,345 SR
Queue Stats
133W - 127L
1,361 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,434 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,579 SR
1,516 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
DaSupremePro
Surtr
Gold IV
Level 107
God Stats
3W - 1L
1,697 SR
Queue Stats
69W - 69L
1,514 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kevinws77__
Danzaburou
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sol
Sol
Bronze III
Lmaster44
Sol
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
saved tomcat1
Gilgamesh
Gold II
Level 149
God Stats
6W - 4L
1,698 SR
Queue Stats
152W - 148L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 2
6,115
556
7,490
11,949
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 3
6,778
616
5,929
3,476
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
kiηgs
Thanatos
11
4 / 1 / 4
6,472
588
6,176
10,347
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
patodin
Fafnir
10
3 / 0 / 3
6,476
589
3,894
6,864
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
rıĸo
Neith
12
2 / 0 / 3
7,013
638
6,503
5,327
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
KuzenboAresThothSusanoAthena

VS

Bans
BellonaAgniHachimanAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 3 / 0
5,227
475
3,627
10,495
8,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,379
580
4,607
12,080
10,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Danzaburou
Kevinws77__
Danzaburou
9
0 / 1 / 0
5,538
503
3,547
8,010
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,828
439
915
3,662
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
saved tomcat1
Gilgamesh
11
0 / 4 / 1
5,686
517
5,855
12,488
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
2
2
L
Sobek
 
Sobek
0
3
0
0
W
1
0
3
2.5
L
2
2
0
1
L
Danzaburou
Kevinws77__
Danzaburou
0
1
0
0
L
0
2
0
0
W
Thanatos
kiηgs
Thanatos
4
1
4
6
W
Fafnir
patodin
Fafnir
3
0
3
4.5
W
Neith
rıĸo
Neith
2
0
3
3.5
L
Gilgamesh
saved tomcat1
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
18,551
37,963
Taken
46,735
21,875
Mitigated
28,893
21,788
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,490
3,620
0
7,259
11,949
7,422
0
699
11,250
0
50,063
L
Sobek
 
Sobek
3,627
477
0
2,628
10,495
8,793
0
3,543
6,760
14,511
0
W
5,929
759
1,047
1,867
3,476
1,413
532
927
2,435
49,149
0
L
4,607
2,295
0
4,784
12,080
10,403
0
786
11,113
517
37,032
L
Danzaburou
Kevinws77__
Danzaburou
3,547
1,443
0
2,141
8,010
2,826
336
2,171
5,716
0
44,852
L
915
0
0
1,248
3,662
987
0
859
2,685
21,017
0
W
Thanatos
kiηgs
Thanatos
6,176
1,710
0
7,281
10,347
4,472
0
772
9,461
0
52,007
W
Fafnir
patodin
Fafnir
3,894
954
0
2,588
6,864
6,577
0
1,433
5,425
11,358
2,142
W
Neith
rıĸo
Neith
6,503
3,008
0
1,746
5,327
1,991
0
1,204
4,123
0
59,893
L
Gilgamesh
saved tomcat1
Gilgamesh
5,855
2,216
0
3,948
12,488
5,884
0
1,718
10,664
0
44,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
27,658
347
Minions Killed
264
0
Camps Cleared
0
1,210,304
Distance Traveled
998,162
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,115
556
72
7
0
238,980
0
L
Sobek
5,227
475
10
1
0
240,518
5
W
Ra
6,778
616
88
8
0
249,404
0
L
Surtr
6,379
580
53
5
0
204,322
3
L
Danzaburou
5,538
503
77
7
0
225,502
0
L
Sol
4,828
439
45
4
0
115,120
1
W
Thanatos
6,472
588
70
6
0
251,950
0
W
Fafnir
6,476
589
10
1
0
252,286
1
W
Neith
7,013
638
107
10
0
217,684
1
L
Gilgamesh
5,686
517
79
7
0
212,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role