Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Blackbunny232
Cthulhu
Level 186
God Stats
19W - 8L
1,578 SR
Queue Stats
716W - 737L
1,534 Elo+
Party 1
Bastet
Bastet
CEO Witch
Bastet
Level 128
God Stats
3W - 2L
1,465 SR
Queue Stats
32W - 39L
1,517 Elo+
Party 1
Charybdis
Charybdis
Jiggy Doom
Charybdis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Tryingmybest653
Amaterasu
Level 66
God Stats
1W - 0L
1,547 SR
Queue Stats
110W - 95L
1,559 Elo+
Party 1
Team Averages
Level 131
1,518 SR
1,520 Elo+

VS

Team Averages
Level 121
1,370 SR
1,473 Elo+
Loki
Loki
Bhivs
Loki
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
EOC6NATION
Kumbhakarna
Level 149
God Stats
0W - 2L
1,275 SR
Queue Stats
128W - 112L
1,538 Elo+
Solo
Hera
Hera
Sir0liro
Hera
Level 149
God Stats
1W - 2L
1,240 SR
Queue Stats
40W - 50L
1,425 Elo+
Solo
Ah Puch
Ah Puch
Tu_Papu-Jr
Ah Puch
Level 155
God Stats
3W - 4L
1,584 SR
Queue Stats
83W - 100L
1,396 Elo+
Solo
Athena
Athena
Zero_Unkindled
Athena
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
111W - 105L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 7
10,353
796
12,017
8,289
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
18
2 / 2 / 13
11,129
856
17,120
13,714
13,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
CEO Witch
Bastet
16
2 / 4 / 12
10,002
769
7,041
12,321
5,429
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
Jiggy Doom
Charybdis
16
3 / 3 / 7
9,960
766
8,262
10,369
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Amaterasu
Tryingmybest653
Amaterasu
19
9 / 3 / 9
11,543
888
13,376
24,024
25,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bhivs
Loki
12
2 / 4 / 6
8,158
628
5,995
8,019
4,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
EOC6NATION
Kumbhakarna
7
0 / 1 / 2
6,564
505
747
2,158
1,473
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
6 / 8 / 4
9,720
748
10,124
18,143
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Tu_Papu-Jr
Ah Puch
20
2 / 2 / 11
9,743
749
16,445
13,486
7,079
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
4 / 6 / 8
9,257
712
6,750
19,066
23,479
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
21
Kills
14
15
Deaths
21
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
7
2.83
L
Loki
Bhivs
Loki
2
4
6
1.25
W
Cthulhu
2
2
13
4.25
W
Bastet
CEO Witch
Bastet
2
4
12
2
L
Kumbhakarna
EOC6NATION
Kumbhakarna
0
1
2
1
W
Charybdis
Jiggy Doom
Charybdis
3
3
7
2.17
L
Hera
6
8
4
1
W
Amaterasu
Tryingmybest653
Amaterasu
9
3
9
4.5
L
Ah Puch
Tu_Papu-Jr
Ah Puch
2
2
11
3.75
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
40,061
68,717
Taken
60,872
54,218
Mitigated
45,068
27,599
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,017
303
121
1,085
8,289
4,219
1,284
6,536
1,753
28,443
0
L
Loki
Bhivs
Loki
5,995
988
149
1,119
8,019
4,147
0
2,073
5,569
0
9,847
W
Cthulhu
17,120
707
2,253
1,068
13,714
13,950
854
7,448
6,266
34,390
153
W
Bastet
CEO Witch
Bastet
7,041
1,806
743
2,498
12,321
5,429
1,717
5,100
7,221
0
16,775
L
Kumbhakarna
EOC6NATION
Kumbhakarna
747
80
192
389
2,158
1,473
0
1,047
888
2,445
0
W
Charybdis
Jiggy Doom
Charybdis
8,262
2,598
1,570
2,055
10,369
4,829
2,943
6,053
4,316
0
21,002
L
Hera
10,124
3,780
720
3,587
18,143
8,890
0
9,625
7,538
21,203
958
W
Amaterasu
Tryingmybest653
Amaterasu
13,376
4,921
5,052
11,154
24,024
25,791
1,474
8,572
15,452
0
28,282
L
Ah Puch
Tu_Papu-Jr
Ah Puch
16,445
753
416
5,429
13,486
7,079
0
5,219
7,252
43,233
0
L
6,750
2,066
653
836
19,066
23,479
0
8,345
9,498
11,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
43,442
182
Minions Killed
92
0
Camps Cleared
0
1,303,280
Distance Traveled
764,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,353
796
58
4
0
233,111
0
L
Loki
8,158
628
5
0
0
108,167
0
W
Cthulhu
11,129
856
45
3
0
256,460
0
W
Bastet
10,002
769
11
1
0
294,410
0
L
Kumbhakarna
6,564
505
1
0
0
36,581
0
W
Charybdis
9,960
766
44
3
0
250,292
0
L
Hera
9,720
748
29
2
0
169,918
0
W
Amaterasu
11,543
888
24
2
0
269,007
0
L
Ah Puch
9,743
749
47
4
0
240,622
0
L
Athena
9,257
712
10
1
0
209,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role