Player Matchup

Ullr
Ullr
BIG senpai9571
Ullr
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 21L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
GavriPrincip
Cthulhu
Level 44
God Stats
9W - 5L
1,687 SR
Queue Stats
23W - 21L
1,559 Elo+
Party 2
Vamana
Vamana
Pokemonmastertb4
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,859 Elo+
Party 2
Zhong Kui
Zhong Kui
ReggaeBruce
Zhong Kui
Level 48
God Stats
7W - 10L
1,588 SR
Queue Stats
117W - 128L
1,445 Elo+
Solo
Kali
Kali
YuRevoltIng
Kali
Level 64
God Stats
5W - 3L
1,800 SR
Queue Stats
43W - 32L
1,542 Elo+
Party 2
Team Averages
Level 53
1,615 SR
1,572 Elo+

VS

Team Averages
Level 123
1,321 SR
1,538 Elo+
Bacchus
Bacchus
GonzoTarukane
Bacchus
Level 59
God Stats
68W - 55L
1,571 SR
Queue Stats
207W - 205L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Jhon01
Hou Yi
Level 121
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 7L
1,705 Elo+
Solo
Ymir
Ymir
Kiffy17
Ymir
Level 147
God Stats
77W - 77L
1,571 SR
Queue Stats
77W - 77L
1,538 Elo+
Solo
Da Ji
Da Ji
LouisXgames
Da Ji
Level 142
God Stats
2W - 2L
1,163 SR
Queue Stats
121W - 129L
1,459 Elo+
Party 1
Ra
Ra
durablespy
Ra
Level 145
God Stats
7W - 4L
980 SR
Queue Stats
252W - 252L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,230
349
2,370
9,156
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
GavriPrincip
Cthulhu
11
0 / 3 / 0
6,208
414
4,151
11,772
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 0
6,145
410
5,412
14,784
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ReggaeBruce
Zhong Kui
13
2 / 7 / 1
7,509
501
8,644
14,125
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
2 / 2 / 1
6,810
454
3,121
13,633
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 0 / 7
8,534
569
4,992
9,305
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Jhon01
Hou Yi
14
7 / 0 / 3
8,496
566
8,479
6,131
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Kiffy17
Ymir
16
6 / 1 / 0
9,726
648
12,800
11,563
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 6
8,433
562
8,715
14,351
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 5
8,665
578
8,125
8,383
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
22
24
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cthulhu
GavriPrincip
Cthulhu
0
3
0
0
W
Bacchus
2
0
7
5.5
W
Hou Yi
Jhon01
Hou Yi
7
0
3
8.5
W
Ymir
Kiffy17
Ymir
6
1
0
6
W
4
1
6
7
L
0
8
0
0
L
Zhong Kui
ReggaeBruce
Zhong Kui
2
7
1
0.36
L
2
2
1
1.25
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
43,111
63,470
Taken
49,733
33,588
Mitigated
33,668
11,819
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,370
411
0
271
9,156
3,098
0
1,813
7,343
0
22,614
L
Cthulhu
GavriPrincip
Cthulhu
4,151
150
0
2,547
11,772
7,190
0
6,149
5,188
40,344
1,029
W
Bacchus
4,992
1,093
0
3,246
9,305
11,834
231
274
8,970
33,942
0
W
Hou Yi
Jhon01
Hou Yi
8,479
3,945
0
4,298
6,131
3,258
740
164
5,934
0
60,901
W
Ymir
Kiffy17
Ymir
12,800
2,570
0
4,108
11,563
7,892
0
2,326
8,870
81,328
1,229
W
8,715
2,009
0
6,287
14,351
6,583
0
4,061
10,248
0
64,001
L
5,412
2,764
72
2,603
14,784
7,494
0
6,698
7,726
0
40,398
L
Zhong Kui
ReggaeBruce
Zhong Kui
8,644
411
0
3,016
14,125
10,177
0
5,389
7,839
56,658
0
L
3,121
1,459
0
3,310
13,633
5,629
0
3,752
9,589
0
40,503
W
8,125
1,318
611
3,465
8,383
4,101
0
5,162
3,221
66,234
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
43,854
303
Minions Killed
477
0
Camps Cleared
0
1,452,618
Distance Traveled
1,477,324
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,230
349
35
2
0
285,948
2
L
Cthulhu
6,208
414
62
4
0
299,718
4
W
Bacchus
8,534
569
40
3
0
308,927
3
W
Hou Yi
8,496
566
106
7
0
287,590
6
W
Ymir
9,726
648
118
8
0
275,072
0
W
Da Ji
8,433
562
101
7
0
340,583
0
L
Vamana
6,145
410
61
4
0
297,418
0
L
Zhong Kui
7,509
501
85
6
0
252,388
2
L
Kali
6,810
454
60
4
0
317,146
0
W
Ra
8,665
578
112
7
0
265,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role