Player Matchup

Tyr
Tyr
Edgardo01
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Hera
Hera
Edgardo02
Hera
Level 125
God Stats
0W - 2L
1,315 SR
Queue Stats
84W - 83L
1,481 Elo+
Party 3
Cerberus
Cerberus
PipeCurry
Cerberus
Level 49
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 13L
1,563 Elo+
Solo
Arachne
Arachne
PloboH
Arachne
Level 101
God Stats
43W - 43L
1,538 SR
Queue Stats
349W - 312L
1,496 Elo+
Solo
Izanami
Izanami
TheJmisterPr085
Izanami
Level 97
God Stats
4W - 4L
1,577 SR
Queue Stats
45W - 78L
1,399 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,488 Elo+

VS

Team Averages
Level 126
1,369 SR
1,424 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AegonRh
Kukulkan
Level 128
God Stats
1W - 4L
1,244 SR
Queue Stats
103W - 105L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Saitojk
Danzaburou
Level 105
God Stats
6W - 6L
1,101 SR
Queue Stats
27W - 34L
1,296 Elo+
Party 2
Geb
Geb
SbBrunoNtz
Geb
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,917
560
1,616
6,225
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
7
0 / 2 / 1
4,304
615
2,367
2,815
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
PipeCurry
Cerberus
7
0 / 0 / 0
3,958
565
1,234
4,932
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
PloboH
Arachne
9
2 / 1 / 0
4,523
646
2,357
5,331
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
3,752
536
1,850
3,480
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,577
797
3,987
5,721
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
8
1 / 1 / 3
4,815
688
2,399
6,350
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
AegonRh
Kukulkan
8
1 / 1 / 1
4,668
667
657
2,543
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Saitojk
Danzaburou
8
1 / 1 / 1
4,540
649
2,746
3,037
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 1
4,886
698
1,575
6,487
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Fenrir
 
Fenrir
1
1
3
2.5
W
Kukulkan
AegonRh
Kukulkan
1
1
1
1.5
L
1
2
0
0.5
L
Hera
0
2
1
0.25
L
Cerberus
PipeCurry
Cerberus
0
0
0
0
L
Arachne
PloboH
Arachne
2
1
0
2
W
Danzaburou
Saitojk
Danzaburou
1
1
1
1.5
W
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
11,364
22,783
Taken
24,138
11,260
Mitigated
11,267
6,136
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,987
1,426
0
3,177
5,721
3,577
0
0
5,721
0
40,890
W
Fenrir
 
Fenrir
2,399
964
0
1,544
6,350
2,719
0
491
5,859
0
31,647
W
Kukulkan
AegonRh
Kukulkan
657
198
0
365
2,543
956
29
1,149
1,394
25,986
0
L
1,616
202
0
1,485
6,225
4,094
0
0
6,225
0
19,837
L
Hera
2,367
626
0
437
2,815
861
0
681
2,134
26,169
0
L
Cerberus
PipeCurry
Cerberus
1,234
53
0
2,150
4,932
3,319
0
601
4,331
14,718
0
L
Arachne
PloboH
Arachne
2,357
1,610
0
1,785
5,331
1,943
0
399
4,932
0
25,738
W
Danzaburou
Saitojk
Danzaburou
2,746
1,636
0
800
3,037
999
0
600
2,437
0
29,666
W
1,575
299
0
2,107
6,487
3,016
0
1,361
5,126
13,310
3,579
L
1,850
1,659
0
279
3,480
1,043
0
418
3,062
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,454
Gold Earned
24,486
200
Minions Killed
244
0
Camps Cleared
0
731,962
Distance Traveled
770,619
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,577
797
75
11
0
172,503
0
W
Fenrir
4,815
688
62
9
0
154,484
3
W
Kukulkan
4,668
667
45
6
0
148,867
0
L
Tyr
3,917
560
21
3
0
160,998
1
L
Hera
4,304
615
49
7
0
169,800
1
L
Cerberus
3,958
565
46
7
0
134,216
0
L
Arachne
4,523
646
43
6
0
182,932
0
W
Danzaburou
4,540
649
40
6
0
125,226
0
W
Geb
4,886
698
22
3
0
169,539
0
L
Izanami
3,752
536
41
6
0
84,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role