Player Matchup

Aphrodite
Aphrodite
Gold IV
KronicZike
Aphrodite
Gold IV
Level 147
God Stats
10W - 13L
1,492 SR
Queue Stats
960W - 973L
1,381 MMR
Solo
Charybdis
Charybdis
Silver IV
Muichiro9029
Charybdis
Silver IV
Level 34
God Stats
3W - 1L
1,754 SR
Queue Stats
51W - 50L
1,371 MMR
Solo
Agni
Agni
Gold IV
PopYourBooty
Agni
Gold IV
Level 120
God Stats
9W - 6L
1,754 SR
Queue Stats
308W - 323L
1,384 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Tanman567
Zhong Kui
Gold III
Level 175
God Stats
177W - 161L
1,556 SR
Queue Stats
254W - 275L
1,384 MMR
Solo
Nemesis
Nemesis
Gold IV
no5mok3rav
Nemesis
Gold IV
Level 128
God Stats
2W - 1L
1,281 SR
Queue Stats
159W - 155L
1,368 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,567 SR
1,377 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,517 SR
1,377 MMR
Erlang Shen
Erlang Shen
Silver I
KucasTheGreat
Erlang Shen
Silver I
Level 157
God Stats
8W - 4L
1,785 SR
Queue Stats
25W - 23L
1,499 MMR
Party 1
Xbalanque
Xbalanque
Bronze IV
McDoCriss
Xbalanque
Bronze IV
Level 109
God Stats
0W - 1L
1,613 SR
Queue Stats
5W - 9L
1,355 MMR
Solo
Discordia
Discordia
Bronze IV
Wagner_AS_
Discordia
Bronze IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 151L
1,363 MMR
Solo
Nu Wa
Nu Wa
Bronze III
bryxvn
Nu Wa
Bronze III
Level 56
God Stats
0W - 4L
1,472 SR
Queue Stats
11W - 21L
1,354 MMR
Solo
Sobek
Sobek
Silver I
delardp
Sobek
Silver I
Level 148
God Stats
1W - 4L
1,216 SR
Queue Stats
33W - 38L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KronicZike
Aphrodite
15
0 / 1 / 0
8,415
443
5,082
14,985
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Muichiro9029
Charybdis
18
6 / 4 / 3
10,925
575
14,923
16,712
8,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 7
11,163
588
15,087
11,219
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Tanman567
Zhong Kui
19
6 / 0 / 1
12,706
669
14,034
13,457
11,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
no5mok3rav
Nemesis
17
7 / 2 / 3
10,075
530
12,467
18,826
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AnubisThanatosHachiman

VS

Bans
KaliBellonaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KucasTheGreat
Erlang Shen
16
4 / 4 / 3
9,539
502
14,974
26,149
14,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
McDoCriss
Xbalanque
12
1 / 3 / 0
7,548
397
8,048
10,523
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
Wagner_AS_
Discordia
16
2 / 4 / 1
9,475
499
8,512
14,762
4,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
bryxvn
Nu Wa
12
0 / 8 / 2
7,576
399
5,100
12,148
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
delardp
Sobek
14
2 / 3 / 4
8,909
469
8,367
23,002
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
22
Kills
9
9
Deaths
22
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KronicZike
Aphrodite
0
1
0
0
L
Erlang Shen
KucasTheGreat
Erlang Shen
4
4
3
1.38
L
Xbalanque
McDoCriss
Xbalanque
1
3
0
0.33
W
Charybdis
Muichiro9029
Charybdis
6
4
3
1.88
W
3
2
7
3.25
W
Zhong Kui
Tanman567
Zhong Kui
6
0
1
6.5
L
Discordia
Wagner_AS_
Discordia
2
4
1
0.63
L
Nu Wa
bryxvn
Nu Wa
0
8
2
0.13
L
Sobek
delardp
Sobek
2
3
4
1.33
W
Nemesis
no5mok3rav
Nemesis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,593
Damage
45,001
75,199
Taken
86,584
39,873
Mitigated
52,241
34,018
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KronicZike
Aphrodite
5,082
984
4,219
9,328
14,985
7,046
470
3,477
11,508
56,900
0
L
Erlang Shen
KucasTheGreat
Erlang Shen
14,974
9,128
0
14,442
26,149
14,102
0
5,757
20,274
0
96,147
L
Xbalanque
McDoCriss
Xbalanque
8,048
3,204
0
2,383
10,523
3,897
0
750
9,773
0
48,316
W
Charybdis
Muichiro9029
Charybdis
14,923
7,613
0
3,428
16,712
8,247
1,832
2,961
13,751
0
104,751
W
15,087
889
0
1,570
11,219
4,545
0
4,241
6,978
92,896
1,264
W
Zhong Kui
Tanman567
Zhong Kui
14,034
1,459
0
8,813
13,457
11,878
346
6,901
6,556
107,580
4,925
L
Discordia
Wagner_AS_
Discordia
8,512
361
0
2,854
14,762
4,774
0
10,765
3,891
75,606
0
L
Nu Wa
bryxvn
Nu Wa
5,100
1,657
0
375
12,148
4,076
0
7,036
4,578
49,840
0
L
Sobek
delardp
Sobek
8,367
253
0
5,764
23,002
25,392
0
8,344
14,231
39,351
1,664
W
Nemesis
no5mok3rav
Nemesis
12,467
5,570
0
6,660
18,826
8,157
0
4,913
13,913
0
76,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
43,047
693
Minions Killed
444
0
Camps Cleared
0
1,849,569
Distance Traveled
1,609,425
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,415
443
80
4
0
340,262
2
L
Erlang Shen
9,539
502
114
6
0
399,232
0
L
Xbalanque
7,548
397
83
4
0
254,098
4
W
Charybdis
10,925
575
139
7
0
335,877
3
W
Agni
11,163
588
170
9
0
382,103
6
W
Zhong Kui
12,706
669
201
11
0
356,519
0
L
Discordia
9,475
499
122
6
0
317,542
8
L
Nu Wa
7,576
399
74
4
0
245,280
6
L
Sobek
8,909
469
51
3
0
393,273
0
W
Nemesis
10,075
530
103
5
0
434,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role