Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CstarProc
Cthulhu
Level 102
God Stats
0W - 2L
1,700 SR
Queue Stats
51W - 39L
1,637 Elo+
Solo
Poseidon
Poseidon
MercenaryStyle
Poseidon
Level 142
God Stats
1W - 3L
1,535 SR
Queue Stats
43W - 40L
1,542 Elo+
Party 2
Anhur
Anhur
Scheubski
Anhur
Level 129
God Stats
6W - 4L
1,746 SR
Queue Stats
46W - 44L
1,540 Elo+
Party 1
Lancelot
Lancelot
hooch2500
Lancelot
Level 122
God Stats
2W - 3L
1,528 SR
Queue Stats
87W - 82L
1,569 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,558 Elo+

VS

Team Averages
Level 138
1,729 SR
1,662 Elo+
Cu Chulainn
Cu Chulainn
Afkorno17Cm
Cu Chulainn
Level 146
God Stats
3W - 1L
1,816 SR
Queue Stats
40W - 17L
1,703 Elo+
Party 3
Serqet
Serqet
Mearmony
Serqet
Level 157
God Stats
15W - 4L
1,818 SR
Queue Stats
35W - 15L
1,756 Elo+
Party 3
Sol
Sol
Ov Twork
Sol
Level 104
God Stats
8W - 3L
1,681 SR
Queue Stats
179W - 147L
1,529 Elo+
Solo
Surtr
Surtr
nuke man679
Surtr
Level 127
God Stats
16W - 8L
1,764 SR
Queue Stats
114W - 81L
1,620 Elo+
Solo
Ra
Ra
tvmdcarmine
Ra
Level 158
God Stats
5W - 2L
1,566 SR
Queue Stats
48W - 25L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 4 / 0
7,461
533
3,533
14,479
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
CstarProc
Cthulhu
10
2 / 4 / 3
6,683
477
9,275
15,129
11,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
0 / 6 / 0
6,602
472
5,165
8,662
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
Scheubski
Anhur
15
5 / 2 / 1
8,994
642
8,481
8,943
3,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
hooch2500
Lancelot
12
1 / 3 / 0
6,781
484
7,126
12,899
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Afkorno17Cm
Cu Chulainn
12
4 / 2 / 6
8,067
576
7,296
14,746
10,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Mearmony
Serqet
14
2 / 1 / 6
7,480
534
4,635
10,897
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

9
1 / 4 / 1
6,508
465
6,003
7,748
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 3
9,844
703
14,221
11,733
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 8
8,814
630
12,281
8,696
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
19
19
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
W
Cu Chulainn
Afkorno17Cm
Cu Chulainn
4
2
6
3.5
L
Cthulhu
CstarProc
Cthulhu
2
4
3
0.88
W
Serqet
Mearmony
Serqet
2
1
6
5
L
Poseidon
0
6
0
0
W
1
4
1
0.38
L
Anhur
Scheubski
Anhur
5
2
1
2.75
L
Lancelot
hooch2500
Lancelot
1
3
0
0.33
W
7
0
3
8.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
44,436
60,112
Taken
53,820
30,912
Mitigated
29,483
13,747
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,533
722
0
2,940
14,479
7,130
0
1,507
12,314
0
57,591
W
Cu Chulainn
Afkorno17Cm
Cu Chulainn
7,296
2,100
0
3,497
14,746
10,683
0
5,759
8,179
0
31,378
L
Cthulhu
CstarProc
Cthulhu
9,275
1,294
239
1,765
15,129
11,225
0
4,777
9,765
35,051
0
W
Serqet
Mearmony
Serqet
4,635
890
0
4,328
10,897
4,481
457
2,383
8,286
0
51,845
L
Poseidon
5,165
769
0
340
8,662
2,947
0
3,724
4,505
50,136
0
W
6,003
2,781
0
2,348
7,748
1,054
1,057
479
7,211
28,680
3,114
L
Anhur
Scheubski
Anhur
8,481
5,451
0
3,413
8,943
3,927
287
4,555
4,308
0
73,225
L
Lancelot
hooch2500
Lancelot
7,126
889
0
5,050
12,899
5,683
0
4,501
7,778
0
45,908
W
14,221
5,173
0
7,394
11,733
9,276
155
925
10,750
10,538
69,178
W
12,281
1,413
3,227
3,503
8,696
3,989
330
3,621
4,867
78,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
40,713
473
Minions Killed
428
0
Camps Cleared
0
1,396,195
Distance Traveled
1,451,305
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,461
533
110
8
0
241,941
0
W
Cu Chulainn
8,067
576
25
2
0
304,343
0
L
Cthulhu
6,683
477
61
4
0
288,958
4
W
Serqet
7,480
534
88
6
0
355,231
0
L
Poseidon
6,602
472
84
6
0
257,863
2
W
Sol
6,508
465
63
5
0
195,079
0
L
Anhur
8,994
642
132
9
0
271,725
2
L
Lancelot
6,781
484
86
6
0
335,708
2
W
Surtr
9,844
703
122
9
0
283,146
2
W
Ra
8,814
630
130
9
0
313,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role