Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Don rapids
Horus
Level 104
God Stats
3W - 4L
1,623 SR
Queue Stats
344W - 337L
1,485 Elo+
Solo
Achilles
Achilles
SoulEaterTotoro
Achilles
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 305L
1,517 Elo+
Solo
Neith
Neith
SubjDelta
Neith
Level 159
God Stats
3W - 3L
1,749 SR
Queue Stats
152W - 145L
1,594 Elo+
Solo
Sobek
Sobek
yahayabusa
Sobek
Level 166
God Stats
7W - 6L
1,370 SR
Queue Stats
516W - 546L
1,546 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,528 Elo+

VS

Team Averages
Level 145
1,528 SR
1,570 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DsyIxeic
Kuzenbo
Level 149
God Stats
3W - 1L
1,810 SR
Queue Stats
173W - 148L
1,616 Elo+
Solo
Discordia
Discordia
SGASheppard
Discordia
Level 158
God Stats
3W - 3L
1,541 SR
Queue Stats
252W - 257L
1,550 Elo+
Solo
Nemesis
Nemesis
TheOldWoo
Nemesis
Level 127
God Stats
5W - 6L
1,401 SR
Queue Stats
492W - 500L
1,595 Elo+
Solo
Hera
Hera
Wellz Q 809
Hera
Level 147
God Stats
7W - 6L
1,386 SR
Queue Stats
278W - 262L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 5
7,864
786
4,637
11,455
12,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Horus
13
0 / 2 / 5
7,527
753
9,024
11,314
11,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
13
2 / 3 / 2
7,166
717
8,308
15,707
15,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SubjDelta
Neith
15
3 / 2 / 0
8,604
860
16,651
9,445
4,609
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Sobek
11
0 / 5 / 4
7,078
708
8,796
16,548
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 11
7,745
775
4,861
10,060
9,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
DsyIxeic
Kuzenbo
13
3 / 2 / 10
8,409
841
9,326
20,008
21,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
SGASheppard
Discordia
16
6 / 0 / 7
8,552
855
17,703
5,498
2,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TheOldWoo
Nemesis
14
2 / 1 / 9
7,766
777
9,699
12,081
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 10
8,087
809
16,003
7,412
3,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
5
Kills
14
14
Deaths
5
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
5
1.25
W
Sylvanus
 
Sylvanus
0
0
11
5.5
L
Horus
0
2
5
1.25
W
Kuzenbo
DsyIxeic
Kuzenbo
3
2
10
4
W
Discordia
SGASheppard
Discordia
6
0
7
9.5
L
Achilles
2
3
2
1
L
Neith
SubjDelta
Neith
3
2
0
1.5
W
Nemesis
TheOldWoo
Nemesis
2
1
9
6.5
W
3
2
10
4
L
Sobek
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
57,592
64,469
Taken
55,059
60,743
Mitigated
50,295
27,260
Healing
31,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,637
1,195
3,204
2,545
11,455
12,201
37
7,340
3,813
8,749
0
W
Sylvanus
 
Sylvanus
4,861
1,338
7,645
4,332
10,060
9,165
40
3,383
6,677
7,485
0
L
Horus
9,024
1,777
2,727
3,955
11,314
11,214
0
8,214
2,886
4,805
11,247
W
Kuzenbo
DsyIxeic
Kuzenbo
9,326
3,443
2,750
7,970
20,008
21,524
85
5,703
14,305
12,667
408
W
Discordia
SGASheppard
Discordia
17,703
1,401
893
246
5,498
2,608
200
1,825
3,673
33,449
343
L
Achilles
8,308
1,572
1,136
3,280
15,707
15,192
0
12,812
2,809
4,326
13,489
L
Neith
SubjDelta
Neith
16,651
3,486
768
3,304
9,445
4,609
0
6,812
2,456
0
46,436
W
Nemesis
TheOldWoo
Nemesis
9,699
3,029
2,427
3,666
12,081
13,245
112
3,639
8,442
0
18,473
W
16,003
3,795
997
437
7,412
3,753
20
3,187
4,225
30,837
0
L
Sobek
8,796
495
1,979
4,362
16,548
17,527
0
12,150
4,001
14,414
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
40,559
126
Minions Killed
107
0
Camps Cleared
0
891,186
Distance Traveled
968,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,864
786
17
2
0
163,425
0
W
Sylvanus
7,745
775
7
1
0
158,453
0
L
Horus
7,527
753
11
1
0
167,233
0
W
Kuzenbo
8,409
841
9
1
0
195,611
0
W
Discordia
8,552
855
37
4
0
200,187
0
L
Achilles
7,166
717
17
2
0
195,713
0
L
Neith
8,604
860
68
7
0
186,911
0
W
Nemesis
7,766
777
25
3
0
210,571
0
W
Hera
8,087
809
29
3
0
203,567
0
L
Sobek
7,078
708
13
1
0
177,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role