Player Matchup

Tiamat
Tiamat
DaniXzz
Tiamat
Level 124
God Stats
3W - 8L
1,268 SR
Queue Stats
325W - 342L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
DaronDuBose
Sun Wukong
Level 80
God Stats
1W - 2L
1,731 SR
Queue Stats
174W - 181L
1,562 Elo+
Solo
Thanatos
Thanatos
LORD HODUNK
Thanatos
Level 138
God Stats
0W - 2L
1,322 SR
Queue Stats
61W - 62L
1,549 Elo+
Party 2
Merlin
Merlin
Wabbajax
Merlin
Level 147
God Stats
4W - 4L
1,596 SR
Queue Stats
92W - 88L
1,513 Elo+
Party 2
Horus
Horus
intermenesting
Horus
Level 178
God Stats
3W - 7L
1,450 SR
Queue Stats
331W - 305L
1,598 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,552 Elo+

VS

Team Averages
Level 126
1,542 SR
1,659 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BlackJesus10876
Thoth
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 29L
1,820 Elo+
Party 1
Chang'e
Chang'e
CancelThis
Chang'e
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
382W - 393L
1,601 Elo+
Solo
Atlas
Atlas
TheGurthLord
Atlas
Level 129
God Stats
4W - 1L
1,711 SR
Queue Stats
60W - 45L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaniXzz
Tiamat
14
0 / 1 / 2
7,517
626
5,847
7,197
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DaronDuBose
Sun Wukong
12
0 / 7 / 3
7,363
614
9,557
17,296
24,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LORD HODUNK
Thanatos
12
0 / 6 / 1
6,903
575
4,607
10,209
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Wabbajax
Merlin
15
0 / 3 / 1
7,976
665
21,022
7,601
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 0
8,454
705
5,402
12,249
10,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 1 / 11
10,419
868
12,161
11,091
6,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
 
Hades
16
4 / 0 / 12
9,806
817
7,317
15,935
10,134
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

17
4 / 1 / 13
9,874
823
12,501
11,468
5,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
CancelThis
Chang'e
15
2 / 1 / 15
9,122
760
6,868
10,433
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
2 / 1 / 11
8,813
734
12,377
16,808
20,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
2
Kills
18
18
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
11
11.5
W
Hades
 
Hades
4
0
12
10
W
4
1
13
10.5
W
Chang'e
CancelThis
Chang'e
2
1
15
9.5
L
Tiamat
DaniXzz
Tiamat
0
1
2
1
L
Sun Wukong
DaronDuBose
Sun Wukong
0
7
3
0.21
L
Thanatos
LORD HODUNK
Thanatos
0
6
1
0.08
W
2
1
11
7.5
L
Merlin
Wabbajax
Merlin
0
3
1
0.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,435
Damage
51,224
54,552
Taken
65,735
47,451
Mitigated
48,096
19,061
Healing
41,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,161
657
1,490
567
11,091
6,493
1,401
4,795
6,296
36,955
0
W
Hades
 
Hades
7,317
867
2,983
4,246
15,935
10,134
1,179
6,596
9,339
21,879
788
W
12,501
1,281
1,403
747
11,468
5,915
3,962
5,989
5,479
34,218
0
W
Chang'e
CancelThis
Chang'e
6,868
476
20,439
5,680
10,433
5,135
930
5,084
5,349
11,229
0
L
Tiamat
DaniXzz
Tiamat
5,847
39
449
839
7,197
3,506
0
6,401
619
12,013
0
L
Sun Wukong
DaronDuBose
Sun Wukong
9,557
805
742
2,527
17,296
24,165
0
15,552
1,465
1,468
11,512
L
Thanatos
LORD HODUNK
Thanatos
4,607
146
317
1,746
10,209
6,078
0
9,165
808
0
9,327
W
12,377
2,558
1,473
2,611
16,808
20,419
329
5,234
11,574
14,925
3,756
L
Merlin
Wabbajax
Merlin
21,022
62
59
0
7,601
3,363
0
6,999
428
43,170
946
L
5,402
2,487
5,893
6,489
12,249
10,339
0
9,579
2,275
0
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
48,034
118
Minions Killed
137
0
Camps Cleared
0
958,169
Distance Traveled
1,115,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,419
868
44
4
0
207,811
0
W
Hades
9,806
817
46
4
0
205,444
0
W
Thoth
9,874
823
30
3
0
235,279
0
W
Chang'e
9,122
760
6
1
0
254,714
0
L
Tiamat
7,517
626
17
1
0
191,291
0
L
Sun Wukong
7,363
614
9
1
0
194,330
0
L
Thanatos
6,903
575
7
1
0
133,541
0
W
Atlas
8,813
734
11
1
0
211,813
0
L
Merlin
7,976
665
51
4
0
230,181
0
L
Horus
8,454
705
34
3
0
208,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role