Player Matchup

Ra
Ra
Ero Jun
Ra
Level 69
God Stats
7W - 6L
1,577 SR
Queue Stats
84W - 70L
1,460 Elo+
Solo
Sobek
Sobek
PhantomThiefGnar
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,319 Elo+
Solo
Heimdallr
Heimdallr
ZDARXGAMES
Heimdallr
Level 38
God Stats
75W - 78L
1,587 SR
Queue Stats
117W - 117L
1,422 Elo+
Solo
Team Averages
Level 50
1,555 SR
1,400 Elo+

VS

Team Averages
Level 61
1,400 SR
1,430 Elo+
Bastet
Bastet
SckrowGGB
Bastet
Level 34
God Stats
5W - 2L
1,237 SR
Queue Stats
49W - 52L
1,385 Elo+
Solo
Vulcan
Vulcan
franco_tomaas
Vulcan
Level 102
God Stats
57W - 47L
1,387 SR
Queue Stats
229W - 219L
1,481 Elo+
Solo
Bacchus
Bacchus
xxEVILINExx
Bacchus
Level 47
God Stats
85W - 59L
1,576 SR
Queue Stats
154W - 165L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
10,850
723
13,101
16,290
6,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 3 / 4
9,039
603
2,918
17,735
21,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ZDARXGAMES
Heimdallr
12
1 / 5 / 4
9,145
610
8,481
18,192
7,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SckrowGGB
Bastet
16
8 / 3 / 8
11,529
769
17,257
17,088
6,866
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 0 / 8
12,433
829
26,067
5,070
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xxEVILINExx
Bacchus
15
0 / 3 / 13
9,808
654
5,287
14,116
16,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
16
16
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
1
3
4
1
W
Bastet
SckrowGGB
Bastet
8
3
8
4
L
Heimdallr
ZDARXGAMES
Heimdallr
1
5
4
0.6
W
8
0
8
12
W
Bacchus
xxEVILINExx
Bacchus
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
48,611
52,217
Taken
36,274
35,980
Mitigated
26,302
9,890
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,101
2,106
1,504
3,695
16,290
6,956
697
8,935
7,263
45,238
1,000
L
2,918
175
26
707
17,735
21,370
150
11,482
6,202
11,621
0
W
Bastet
SckrowGGB
Bastet
17,257
3,669
0
4,169
17,088
6,866
0
8,222
8,864
0
55,327
L
Heimdallr
ZDARXGAMES
Heimdallr
8,481
4,327
0
3,958
18,192
7,654
251
10,903
7,200
0
53,467
W
26,067
12,285
105
2,236
5,070
2,797
1,608
1,515
3,551
80,657
1,560
W
Bacchus
xxEVILINExx
Bacchus
5,287
90
0
1,969
14,116
16,639
721
6,202
7,617
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
33,770
183
Minions Killed
190
0
Camps Cleared
0
704,169
Distance Traveled
953,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,850
723
88
6
0
209,351
0
L
Sobek
9,039
603
13
1
0
262,228
0
W
Bastet
11,529
769
43
3
0
304,310
0
L
Heimdallr
9,145
610
82
5
0
232,590
0
W
Vulcan
12,433
829
131
9
0
327,571
0
W
Bacchus
9,808
654
16
1
0
322,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role