Player Matchup

Hachiman
Hachiman
DolphinCaviar12
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 219L
1,510 Elo+
Party 1
Pele
Pele
Vulque
Pele
Level 104
God Stats
12W - 10L
1,587 SR
Queue Stats
259W - 232L
1,554 Elo+
Party 1
Bellona
Bellona
WoodenWarrior10
Bellona
Level 125
God Stats
1W - 3L
1,303 SR
Queue Stats
45W - 48L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WorldEater337
Morgan Le Fay
Level 48
God Stats
95W - 75L
1,643 SR
Queue Stats
340W - 304L
1,551 Elo+
Party 1
Yemoja
Yemoja
XDiggyXP
Yemoja
Level 52
God Stats
6W - 8L
1,888 SR
Queue Stats
108W - 131L
1,444 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,513 Elo+

VS

Team Averages
Level 101
1,449 SR
1,430 Elo+
Osiris
Osiris
DrekenRoh
Osiris
Level 168
God Stats
11W - 3L
1,662 SR
Queue Stats
215W - 203L
1,471 Elo+
Solo
Skadi
Skadi
GoldnForm
Skadi
Level 102
God Stats
2W - 3L
1,280 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 2
Bacchus
Bacchus
O-O-Kakarot-O-O
Bacchus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,403 Elo+
Party 2
Fenrir
Fenrir
TheDarles
Fenrir
Level 69
God Stats
18W - 25L
1,303 SR
Queue Stats
900W - 854L
1,497 Elo+
Solo
Merlin
Merlin
blueshyguy69
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 5 / 0
4,067
407
2,400
7,584
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Vulque
Pele
10
1 / 1 / 1
5,415
542
2,411
6,921
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,350
535
3,412
8,946
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
WorldEater337
Morgan Le Fay
9
1 / 2 / 0
5,452
545
4,292
4,674
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
XDiggyXP
Yemoja
7
0 / 3 / 0
4,602
460
1,869
7,567
4,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrekenRoh
Osiris
11
2 / 0 / 1
5,879
588
6,513
9,112
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Skadi
GoldnForm
Skadi
11
7 / 0 / 1
6,744
674
9,288
5,007
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
2 / 1 / 3
5,544
554
2,727
6,847
6,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TheDarles
Fenrir
12
2 / 0 / 2
5,745
575
2,330
9,076
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 1 / 1
5,227
523
1,569
4,511
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
0
0
W
Osiris
DrekenRoh
Osiris
2
0
1
2.5
W
Skadi
GoldnForm
Skadi
7
0
1
7.5
W
2
1
3
3.5
W
Fenrir
TheDarles
Fenrir
2
0
2
3
L
Pele
Vulque
Pele
1
1
1
1.5
L
0
2
0
0
L
Morgan Le Fay
WorldEater337
Morgan Le Fay
1
2
0
0.5
L
Yemoja
XDiggyXP
Yemoja
0
3
0
0
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
22,427
35,692
Taken
34,553
16,759
Mitigated
21,013
10,380
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,400
1,495
0
418
7,584
2,371
0
565
7,019
0
18,912
W
Osiris
DrekenRoh
Osiris
6,513
2,102
0
4,944
9,112
7,540
0
0
9,112
0
39,882
W
Skadi
GoldnForm
Skadi
9,288
3,405
0
1,033
5,007
1,856
44
1,166
3,841
0
49,944
W
2,727
451
0
2,213
6,847
6,276
0
835
5,951
17,837
1,109
W
Fenrir
TheDarles
Fenrir
2,330
255
0
2,921
9,076
4,166
0
786
8,132
0
49,077
L
Pele
Vulque
Pele
2,411
831
0
1,994
6,921
2,754
0
499
6,378
0
42,534
L
3,412
1,009
0
4,156
8,946
5,631
0
0
8,252
0
35,324
L
Morgan Le Fay
WorldEater337
Morgan Le Fay
4,292
373
0
891
4,674
1,782
0
2,039
2,635
24,855
1,567
L
Yemoja
XDiggyXP
Yemoja
1,869
726
1,296
1,625
7,567
4,221
0
1,044
6,523
13,819
0
W
Merlin
1,569
47
0
865
4,511
1,175
0
2,639
1,474
27,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
29,139
235
Minions Killed
303
0
Camps Cleared
0
941,550
Distance Traveled
1,021,804
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,067
407
25
3
0
153,827
0
W
Osiris
5,879
588
53
5
0
206,309
0
W
Skadi
6,744
674
85
9
0
197,381
1
W
Bacchus
5,544
554
31
3
0
196,002
0
W
Fenrir
5,745
575
75
8
0
221,141
0
L
Pele
5,415
542
70
7
0
224,856
2
L
Bellona
5,350
535
67
7
0
186,129
0
L
Morgan Le Fay
5,452
545
55
6
0
202,507
0
L
Yemoja
4,602
460
18
2
0
174,231
2
W
Merlin
5,227
523
59
6
0
200,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role