Player Matchup

Geb
Geb
BigHeadSloth
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,444 Elo+
Party 1
Scylla
Scylla
LINT-FLOCKWOOD
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 1
Neith
Neith
Thy_Flash-_-
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,848 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,574 Elo+

VS

Team Averages
Level 78
1,466 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
EntwinedWorm46
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,404 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
SniperhoodlumOG
Gilgamesh
Level 67
God Stats
4W - 6L
1,494 SR
Queue Stats
11W - 19L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
XT-ZOMBIEZ40
Baron Samedi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 36L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,792
557
8,373
17,111
16,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 0
8,846
632
8,991
9,869
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 1
8,222
587
6,786
11,210
5,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EntwinedWorm46
Ah Muzen Cab
15
2 / 1 / 8
9,645
689
6,500
7,448
3,187
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SniperhoodlumOG
Gilgamesh
16
7 / 0 / 5
11,222
802
15,357
16,327
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
XT-ZOMBIEZ40
Baron Samedi
17
3 / 0 / 9
10,246
732
12,645
10,152
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Muzen Cab
EntwinedWorm46
Ah Muzen Cab
2
1
8
6
L
1
2
0
0.5
W
Gilgamesh
SniperhoodlumOG
Gilgamesh
7
0
5
9.5
L
0
6
1
0.08
W
Baron Samedi
XT-ZOMBIEZ40
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
34,502
38,190
Taken
33,927
24,959
Mitigated
24,313
3,119
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,373
244
288
410
17,111
16,109
0
6,775
9,790
17,919
1,138
W
Ah Muzen Cab
EntwinedWorm46
Ah Muzen Cab
6,500
702
0
104
7,448
3,187
1,103
3,670
3,778
0
24,169
L
8,991
766
0
1,098
9,869
3,743
0
2,739
6,766
48,825
0
W
Gilgamesh
SniperhoodlumOG
Gilgamesh
15,357
2,873
0
1,956
16,327
15,986
1,177
6,883
9,424
0
46,026
L
6,786
2,315
0
1,323
11,210
5,107
0
3,209
7,529
0
29,393
W
Baron Samedi
XT-ZOMBIEZ40
Baron Samedi
12,645
312
1,027
3,336
10,152
5,140
328
5,882
4,250
43,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
31,113
167
Minions Killed
167
0
Camps Cleared
0
735,006
Distance Traveled
797,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,792
557
27
2
0
272,659
0
W
Ah Muzen Cab
9,645
689
45
3
0
273,303
0
L
Scylla
8,846
632
85
6
0
252,276
0
W
Gilgamesh
11,222
802
54
4
0
270,245
0
L
Neith
8,222
587
55
4
0
210,071
0
W
Baron Samedi
10,246
732
68
5
0
254,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role