Player Matchup

Baron Samedi
Baron Samedi
ClownPrinceBucky
Baron Samedi
Level 61
God Stats
158W - 156L
1,496 SR
Queue Stats
520W - 505L
1,512 Elo+
Solo
Bacchus
Bacchus
Dababygaming656
Bacchus
Level 49
God Stats
2W - 1L
1,761 SR
Queue Stats
105W - 114L
1,391 Elo+
Party 2
Da Ji
Da Ji
ITS-_-PINGU
Da Ji
Level 68
God Stats
3W - 2L
1,728 SR
Queue Stats
187W - 165L
1,424 Elo+
Party 1
Medusa
Medusa
XxSkinnyMidarixX
Medusa
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
229W - 228L
1,434 Elo+
Party 2
Baba Yaga
Baba Yaga
huracanes3435
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 113L
1,443 Elo+
Party 1
Team Averages
Level 57
1,597 SR
1,441 Elo+

VS

Team Averages
Level 86
1,473 SR
1,458 Elo+
Ymir
Ymir
FACU27
Ymir
Level 82
God Stats
19W - 9L
1,639 SR
Queue Stats
77W - 68L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
Myers_1987xd
Ratatoskr
Level 105
God Stats
0W - 3L
1,272 SR
Queue Stats
212W - 210L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Samuelp344
Nu Wa
Level 85
God Stats
26W - 18L
1,574 SR
Queue Stats
301W - 303L
1,487 Elo+
Solo
Hachiman
Hachiman
TheMinorMisfit
Hachiman
Level 67
God Stats
86W - 69L
1,550 SR
Queue Stats
183W - 185L
1,495 Elo+
Solo
Surtr
Surtr
UNIVERSEunicorn
Surtr
Level 92
God Stats
0W - 5L
1,331 SR
Queue Stats
99W - 91L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClownPrinceBucky
Baron Samedi
12
3 / 3 / 5
7,867
524
5,176
8,660
6,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 11
7,856
524
7,339
11,401
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 6
8,480
565
11,711
10,701
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
7 / 3 / 3
8,055
537
8,950
13,627
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
huracanes3435
Baba Yaga
12
3 / 3 / 4
7,738
516
4,892
8,939
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FACU27
Ymir
9
0 / 5 / 3
6,384
426
4,514
13,924
12,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Myers_1987xd
Ratatoskr
12
5 / 2 / 0
7,224
482
8,337
12,536
5,529
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
12
3 / 5 / 2
7,443
496
10,962
9,053
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
11
1 / 6 / 3
6,198
413
8,429
11,621
4,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 0
6,453
430
2,901
12,619
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
10
11
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
3
3
5
1.83
W
1
1
11
6.5
L
Ymir
FACU27
Ymir
0
5
3
0.3
W
7
1
6
10
L
Ratatoskr
Myers_1987xd
Ratatoskr
5
2
0
2.5
L
Nu Wa
3
5
2
0.8
L
Hachiman
1
6
3
0.42
L
1
3
0
0.33
W
7
3
3
2.83
W
Baba Yaga
huracanes3435
Baba Yaga
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
35,143
53,328
Taken
59,753
30,667
Mitigated
34,627
16,042
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
5,176
507
744
1,340
8,660
6,493
319
1,381
7,279
40,437
2,576
W
7,339
1,346
316
3,412
11,401
11,432
275
2,608
8,793
25,208
964
L
Ymir
FACU27
Ymir
4,514
657
0
1,370
13,924
12,557
0
5,611
8,265
28,180
0
W
11,711
3,720
0
3,323
10,701
4,318
0
2,873
7,828
0
45,369
L
Ratatoskr
Myers_1987xd
Ratatoskr
8,337
3,672
0
1,291
12,536
5,529
0
2,178
10,244
0
46,524
L
Nu Wa
10,962
4,565
0
973
9,053
2,793
0
3,101
5,682
48,940
541
L
Hachiman
8,429
5,438
0
2,352
11,621
4,119
0
3,061
8,520
0
41,371
L
2,901
1,243
0
1,759
12,619
9,629
1
1,834
10,755
920
47,690
W
8,950
3,698
293
6,086
13,627
5,713
1,305
2,142
11,485
0
48,447
W
Baba Yaga
huracanes3435
Baba Yaga
4,892
549
0
528
8,939
2,711
0
6,335
2,604
42,141
2,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
33,702
301
Minions Killed
305
0
Camps Cleared
0
1,451,936
Distance Traveled
1,288,690
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,867
524
53
4
0
243,285
0
W
Bacchus
7,856
524
38
3
0
321,924
0
L
Ymir
6,384
426
22
1
0
253,570
0
W
Da Ji
8,480
565
65
4
0
347,253
0
L
Ratatoskr
7,224
482
67
4
0
340,528
0
L
Nu Wa
7,443
496
75
5
0
198,114
0
L
Hachiman
6,198
413
69
5
0
262,794
0
L
Surtr
6,453
430
72
5
0
233,684
2
W
Medusa
8,055
537
66
4
0
274,695
0
W
Baba Yaga
7,738
516
79
5
0
264,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role