Player Matchup

Chang'e
Chang'e
AngelicLovex
Chang'e
Level 123
God Stats
2W - 2L
1,293 SR
Queue Stats
37W - 44L
1,383 Elo+
Party 1
Neith
Neith
SmolLad12
Neith
Level 145
God Stats
2W - 0L
1,664 SR
Queue Stats
8W - 8L
1,371 Elo+
Solo
Arachne
Arachne
TuddMode
Arachne
Level 95
God Stats
28W - 30L
1,428 SR
Queue Stats
142W - 167L
1,357 Elo+
Party 1
Sol
Sol
YourOnlyDesire
Sol
Level 155
God Stats
3W - 0L
1,428 SR
Queue Stats
50W - 63L
1,437 Elo+
Party 1
Persephone
Persephone
wintrrk
Persephone
Level 99
God Stats
25W - 27L
1,469 SR
Queue Stats
28W - 42L
1,386 Elo+
Party 1
Team Averages
Level 123
1,456 SR
1,387 Elo+

VS

Team Averages
Level 66
1,438 SR
1,389 Elo+
Thanatos
Thanatos
ClapMaster69506
Thanatos
Level 99
God Stats
6W - 7L
1,372 SR
Queue Stats
46W - 45L
1,484 Elo+
Solo
Xbalanque
Xbalanque
DecimateALL
Xbalanque
Level 63
God Stats
80W - 78L
1,523 SR
Queue Stats
87W - 86L
1,503 Elo+
Solo
Artemis
Artemis
Hambonems
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo
Agni
Agni
Major7191563
Agni
Level 45
God Stats
174W - 186L
1,478 SR
Queue Stats
175W - 189L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
Sloff
Baba Yaga
Level 59
God Stats
1W - 4L
1,319 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelicLovex
Chang'e
17
2 / 0 / 11
10,745
977
8,175
12,254
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SmolLad12
Neith
18
6 / 0 / 13
12,153
1,105
14,523
8,259
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TuddMode
Arachne
18
4 / 3 / 13
11,350
1,032
9,140
18,368
9,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 7
11,899
1,082
15,677
16,609
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Persephone
wintrrk
Persephone
17
2 / 3 / 9
11,058
1,005
12,609
11,266
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
1 / 5 / 3
10,492
954
2,977
10,438
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
DecimateALL
Xbalanque
16
2 / 3 / 3
11,222
1,020
24,148
18,027
8,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Hambonems
Artemis
16
0 / 3 / 4
10,183
926
12,942
11,921
5,639
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 2
11,327
1,030
14,003
8,221
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Sloff
Baba Yaga
16
0 / 8 / 6
10,189
926
9,588
16,107
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
21
Kills
7
7
Deaths
21
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AngelicLovex
Chang'e
2
0
11
7.5
L
Thanatos
1
5
3
0.5
L
Xbalanque
DecimateALL
Xbalanque
2
3
3
1.17
L
Artemis
Hambonems
Artemis
0
3
4
0.67
L
4
2
2
2.5
L
Baba Yaga
Sloff
Baba Yaga
0
8
6
0.38
W
Neith
SmolLad12
Neith
6
0
13
12.5
W
Arachne
TuddMode
Arachne
4
3
13
3.5
W
7
1
7
10.5
W
Persephone
wintrrk
Persephone
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
63,658
66,756
Taken
64,714
32,014
Mitigated
31,099
15,473
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AngelicLovex
Chang'e
8,175
371
3,183
3,582
12,254
7,574
0
3,651
8,307
19,512
1,453
L
Thanatos
2,977
83
0
2,734
10,438
5,795
0
3,921
6,517
0
17,334
L
Xbalanque
DecimateALL
Xbalanque
24,148
14,385
0
0
18,027
8,551
0
7,854
10,173
0
56,529
L
Artemis
Hambonems
Artemis
12,942
5,408
0
1,185
11,921
5,639
0
9,273
2,648
0
34,675
L
14,003
703
0
455
8,221
3,431
0
4,436
3,785
31,317
512
L
Baba Yaga
Sloff
Baba Yaga
9,588
918
0
613
16,107
7,683
0
9,489
6,618
34,607
0
W
Neith
SmolLad12
Neith
14,523
5,886
0
1,491
8,259
4,015
0
2,188
5,963
0
37,849
W
Arachne
TuddMode
Arachne
9,140
5,798
0
2,475
18,368
9,912
0
7,559
10,212
0
11,322
W
15,677
6,240
0
4,548
16,609
6,412
0
5,117
11,138
40,214
2,290
W
Persephone
wintrrk
Persephone
12,609
138
0
194
11,266
4,101
0
3,157
7,710
34,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,205
Gold Earned
53,413
216
Minions Killed
268
5
Camps Cleared
10
967,153
Distance Traveled
984,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,745
977
35
3
0
198,919
0
L
Thanatos
10,492
954
28
3
4
223,882
0
L
Xbalanque
11,222
1,020
73
7
3
216,148
0
L
Artemis
10,183
926
43
4
0
175,420
0
L
Agni
11,327
1,030
52
5
3
197,966
0
L
Baba Yaga
10,189
926
72
7
0
170,810
0
W
Neith
12,153
1,105
69
6
1
206,517
0
W
Arachne
11,350
1,032
2
0
0
206,976
0
W
Sol
11,899
1,082
57
5
2
190,049
0
W
Persephone
11,058
1,005
53
5
2
164,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role