Player Matchup

Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CosmicVegan
Terra
Level 66
God Stats
6W - 22L
1,197 SR
Queue Stats
255W - 490L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
JNolasco
Danzaburou
Level 64
God Stats
15W - 11L
1,506 SR
Queue Stats
251W - 467L
1,363 Elo+
Party 2
Anubis
Anubis
JPTHESAINT
Anubis
Level 47
God Stats
8W - 10L
1,333 SR
Queue Stats
170W - 180L
1,108 Elo+
Solo
Arachne
Arachne
Sheyster
Arachne
Level 65
God Stats
13W - 19L
1,691 SR
Queue Stats
205W - 410L
1,331 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,327 Elo+

VS

Team Averages
Level 62
1,522 SR
1,409 Elo+
Vulcan
Vulcan
ElMaestro5696
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GoatedForeal
Thanatos
Level 45
God Stats
2W - 4L
1,257 SR
Queue Stats
26W - 31L
1,414 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 64
God Stats
184W - 205L
1,526 SR
Queue Stats
273W - 308L
1,425 Elo+
Solo
Sylvanus
Sylvanus
dEksHav3R4
Sylvanus
Level 47
God Stats
3W - 2L
1,867 SR
Queue Stats
347W - 375L
1,331 Elo+
Party 1
Charybdis
Charybdis
trixie721
Charybdis
Level 64
God Stats
55W - 36L
1,459 SR
Queue Stats
294W - 321L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 2 / 2
9,464
592
6,345
15,246
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 4
7,123
445
1,933
12,393
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
JNolasco
Danzaburou
14
2 / 2 / 5
8,653
541
9,847
10,565
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JPTHESAINT
Anubis
15
5 / 4 / 5
9,219
576
9,296
11,524
5,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
Sheyster
Arachne
14
6 / 1 / 7
8,818
551
9,194
9,907
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 0
8,567
535
9,773
8,794
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
GoatedForeal
Thanatos
13
2 / 2 / 5
7,589
474
7,696
16,218
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
MeAnd4Bots
Merlin
11
1 / 3 / 0
7,030
439
2,333
4,909
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
dEksHav3R4
Sylvanus
11
0 / 3 / 7
7,885
493
4,012
13,505
11,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
trixie721
Charybdis
10
3 / 5 / 2
7,172
448
7,736
13,372
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
11
12
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
2
3.5
W
0
3
4
0.67
L
5
6
0
0.83
L
Thanatos
GoatedForeal
Thanatos
2
2
5
2.25
W
Danzaburou
JNolasco
Danzaburou
2
2
5
2.25
W
Anubis
JPTHESAINT
Anubis
5
4
5
1.88
L
Merlin
MeAnd4Bots
Merlin
1
3
0
0.33
W
Arachne
Sheyster
Arachne
6
1
7
9.5
L
Sylvanus
dEksHav3R4
Sylvanus
0
3
7
1.17
L
Charybdis
trixie721
Charybdis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
31,550
59,635
Taken
56,798
31,820
Mitigated
29,532
25,946
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,345
2,441
0
6,640
15,246
11,427
158
4,430
10,816
0
64,363
W
1,933
724
2,303
2,770
12,393
6,678
320
3,491
8,902
9,594
0
L
9,773
1,458
0
500
8,794
2,941
55
4,459
4,335
46,717
0
L
Thanatos
GoatedForeal
Thanatos
7,696
1,730
0
11,809
16,218
7,915
0
2,596
13,622
0
60,502
W
Danzaburou
JNolasco
Danzaburou
9,847
3,688
0
3,587
10,565
4,245
2,550
2,028
8,537
0
69,991
W
Anubis
JPTHESAINT
Anubis
9,296
223
0
5,078
11,524
5,505
357
5,066
6,458
65,030
1,663
L
Merlin
MeAnd4Bots
Merlin
2,333
62
0
0
4,909
2,081
492
0
4,909
29,816
2,428
W
Arachne
Sheyster
Arachne
9,194
6,769
0
5,568
9,907
3,965
0
805
9,102
0
59,353
L
Sylvanus
dEksHav3R4
Sylvanus
4,012
1,775
1,561
4,161
13,505
11,839
311
3,158
10,347
26,349
0
L
Charybdis
trixie721
Charybdis
7,736
4,057
0
2,881
13,372
4,756
1,115
968
12,404
0
47,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
38,243
416
Minions Killed
346
0
Camps Cleared
0
1,536,039
Distance Traveled
1,256,838
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,464
592
108
7
0
293,219
1
W
Terra
7,123
445
7
0
0
330,435
2
L
Vulcan
8,567
535
67
4
0
289,832
3
L
Thanatos
7,589
474
93
6
0
346,950
0
W
Danzaburou
8,653
541
119
7
0
292,714
0
W
Anubis
9,219
576
104
7
0
244,563
0
L
Merlin
7,030
439
55
3
0
148,064
0
W
Arachne
8,818
551
78
5
0
375,108
0
L
Sylvanus
7,885
493
44
3
0
236,942
0
L
Charybdis
7,172
448
87
5
0
235,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role