Player Matchup

Anhur
Anhur
ImAdem1234
Anhur
Level 129
God Stats
12W - 5L
1,695 SR
Queue Stats
123W - 84L
1,604 Elo+
Solo
Thor
Thor
Kursed26
Thor
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,611 Elo+
Solo
Bacchus
Bacchus
blacknred2_
Bacchus
Level 127
God Stats
77W - 76L
1,537 SR
Queue Stats
222W - 214L
1,469 Elo+
Solo
Charybdis
Charybdis
guavira
Charybdis
Level 30
God Stats
5W - 4L
1,767 SR
Queue Stats
131W - 134L
1,507 Elo+
Solo
Persephone
Persephone
iMeeeGoo
Persephone
Level 78
God Stats
3W - 3L
1,272 SR
Queue Stats
30W - 27L
1,586 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,555 Elo+

VS

Team Averages
Level 97
1,504 SR
1,546 Elo+
Terra
Terra
DerasianBoi
Terra
Level 100
God Stats
11W - 7L
1,692 SR
Queue Stats
166W - 145L
1,523 Elo+
Solo
Anubis
Anubis
Fanntasy
Anubis
Level 93
God Stats
0W - 2L
1,672 SR
Queue Stats
34W - 36L
1,559 Elo+
Party 1
Odin
Odin
Javier_M_D
Odin
Level 140
God Stats
0W - 2L
1,176 SR
Queue Stats
236W - 214L
1,542 Elo+
Solo
Cernunnos
Cernunnos
TlNT
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Thor
Thor
UnclearAtom3928
Thor
Level 144
God Stats
5W - 10L
1,482 SR
Queue Stats
408W - 416L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
4 / 3 / 2
9,783
611
8,473
8,283
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
2 / 1 / 5
8,470
529
8,707
13,109
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
blacknred2_
Bacchus
13
4 / 0 / 4
8,576
536
7,679
12,069
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
guavira
Charybdis
14
0 / 6 / 0
8,319
520
5,538
16,804
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
iMeeeGoo
Persephone
14
2 / 1 / 3
8,678
542
10,747
8,793
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,902
494
7,119
15,073
11,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Fanntasy
Anubis
13
1 / 5 / 1
7,585
474
4,999
12,144
5,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 1
9,534
596
11,305
13,461
13,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
TlNT
Cernunnos
15
1 / 4 / 3
7,979
499
8,443
13,835
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 0
7,312
457
4,363
13,526
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
11
11
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Anubis
Fanntasy
Anubis
1
5
1
0.3
W
Anhur
4
3
2
1.67
L
4
1
1
4.5
W
Thor
2
1
5
4.5
L
Cernunnos
TlNT
Cernunnos
1
4
3
0.63
L
2
2
0
1
W
Bacchus
blacknred2_
Bacchus
4
0
4
6
W
Charybdis
guavira
Charybdis
0
6
0
0
W
Persephone
iMeeeGoo
Persephone
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
36,229
59,058
Taken
68,039
31,701
Mitigated
41,381
20,897
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,119
600
627
5,776
15,073
11,625
28
4,500
10,573
27,371
0
L
Anubis
Fanntasy
Anubis
4,999
358
0
2,829
12,144
5,453
184
6,230
5,914
51,571
840
W
Anhur
8,473
4,057
0
3,957
8,283
3,203
516
1,727
6,556
0
85,858
L
11,305
1,437
0
1,485
13,461
13,396
0
528
12,933
0
75,649
W
Thor
8,707
1,988
0
6,136
13,109
5,454
0
2,044
11,065
0
76,869
L
Cernunnos
TlNT
Cernunnos
8,443
4,287
0
5,683
13,835
5,132
0
3,786
10,049
0
83,066
L
4,363
701
0
5,535
13,526
5,775
0
2,758
10,768
0
51,660
W
Bacchus
blacknred2_
Bacchus
7,679
648
0
2,695
12,069
13,757
34
3,274
8,795
32,930
1,327
W
Charybdis
guavira
Charybdis
5,538
2,849
0
6,791
16,804
6,603
0
386
16,418
0
66,442
W
Persephone
iMeeeGoo
Persephone
10,747
483
0
1,318
8,793
2,684
52
4,527
4,259
59,165
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
40,312
496
Minions Killed
428
0
Camps Cleared
0
1,582,472
Distance Traveled
1,587,190
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,902
494
27
2
0
389,178
1
L
Anubis
7,585
474
73
5
0
290,924
0
W
Anhur
9,783
611
145
9
0
275,878
0
L
Odin
9,534
596
115
7
0
289,238
0
W
Thor
8,470
529
106
7
0
360,507
4
L
Cernunnos
7,979
499
120
8
0
288,162
0
L
Thor
7,312
457
93
6
0
329,688
4
W
Bacchus
8,576
536
27
2
0
351,477
6
W
Charybdis
8,319
520
119
7
0
261,865
4
W
Persephone
8,678
542
99
6
0
332,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role