Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
GodDarkness-
Erlang Shen
Level 129
God Stats
14W - 8L
1,529 SR
Queue Stats
196W - 187L
1,405 Elo+
Party 3
Sol
Sol
Killercapibara
Sol
Level 116
God Stats
115W - 86L
1,564 SR
Queue Stats
951W - 906L
1,415 Elo+
Solo
Maui
Maui
Tarnak_14
Maui
Level 66
God Stats
59W - 44L
1,658 SR
Queue Stats
128W - 119L
1,490 Elo+
Party 1
Charybdis
Charybdis
sSZefraxSs
Charybdis
Level 65
God Stats
56W - 23L
1,717 SR
Queue Stats
86W - 72L
1,559 Elo+
Party 1
Team Averages
Level 101
1,594 SR
1,474 Elo+

VS

Team Averages
Level 75
1,382 SR
1,277 Elo+
Hades
Hades
CappuccinBro
Hades
Level 106
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 2
Odin
Odin
MikhailZeDragon
Odin
Level 128
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 2
Jormungandr
Jormungandr
SharkNite
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,173 Elo+
Party 2
Hachiman
Hachiman
itznovuhh
Hachiman
Level 3
God Stats
0W - 3L
1,153 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Fenrir
Fenrir
specific-gust7
Fenrir
Level 125
God Stats
1W - 3L
1,397 SR
Queue Stats
75W - 80L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 2 / 3
6,225
566
7,383
5,017
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
GodDarkness-
Erlang Shen
12
3 / 1 / 4
6,415
583
4,870
9,148
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,110
646
5,039
7,344
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maui
11
3 / 0 / 8
7,286
662
4,505
6,767
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
sSZefraxSs
Charybdis
11
4 / 0 / 5
6,442
586
9,371
4,795
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,519
502
5,700
9,170
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
5,954
541
3,910
10,736
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
SharkNite
Jormungandr
8
0 / 3 / 0
4,512
410
2,602
7,924
6,493
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
itznovuhh
Hachiman
6
0 / 7 / 0
4,068
370
1,845
6,579
1,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 1
6,036
549
2,351
9,867
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
4
4
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
3
2.75
L
2
3
1
0.83
W
Erlang Shen
GodDarkness-
Erlang Shen
3
1
4
5
W
2
1
1
2.5
L
0
3
0
0
L
Jormungandr
SharkNite
Jormungandr
0
3
0
0
W
Maui
3
0
8
7
L
Hachiman
itznovuhh
Hachiman
0
7
0
0
W
Charybdis
sSZefraxSs
Charybdis
4
0
5
6.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,168
Damage
16,408
33,071
Taken
44,276
15,898
Mitigated
24,688
15,477
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,383
1,250
0
500
5,017
1,592
47
2,875
2,142
31,127
550
L
5,700
257
0
1,930
9,170
4,178
0
3,739
4,995
26,152
1,458
W
Erlang Shen
GodDarkness-
Erlang Shen
4,870
2,424
0
5,391
9,148
4,551
228
1,930
7,218
0
34,676
W
5,039
1,836
0
4,419
7,344
2,377
469
0
7,344
42,249
11,206
L
3,910
688
0
2,512
10,736
7,485
0
4,664
6,072
0
43,309
L
Jormungandr
SharkNite
Jormungandr
2,602
982
0
0
7,924
6,493
210
1,955
5,913
20,956
0
W
Maui
4,505
1,435
0
1,772
6,767
5,452
241
1,425
5,342
19,752
0
L
Hachiman
itznovuhh
Hachiman
1,845
1,494
0
0
6,579
1,610
285
2,597
3,866
0
9,460
W
Charybdis
sSZefraxSs
Charybdis
9,371
5,912
0
3,395
4,795
1,926
333
2,072
2,723
0
58,400
L
2,351
332
0
2,819
9,867
4,922
0
2,629
7,098
0
43,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
26,089
339
Minions Killed
236
0
Camps Cleared
0
1,052,230
Distance Traveled
998,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,225
566
66
6
0
194,934
0
L
Hades
5,519
502
45
4
0
194,990
0
W
Erlang Shen
6,415
583
59
5
0
252,946
0
W
Sol
7,110
646
101
9
0
188,999
0
L
Odin
5,954
541
81
7
0
219,702
0
L
Jormungandr
4,512
410
23
2
0
189,586
0
W
Maui
7,286
662
22
2
0
218,628
2
L
Hachiman
4,068
370
13
1
0
148,340
0
W
Charybdis
6,442
586
91
8
0
196,723
0
L
Fenrir
6,036
549
74
7
0
245,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role