Player Matchup

Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
AEwvioac
King Arthur
Silver I
Level 118
God Stats
10W - 8L
1,438 SR
Queue Stats
32W - 38L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
FerrellFerret
Ganesha
Bronze III
Level 146
God Stats
3W - 5L
1,842 SR
Queue Stats
32W - 28L
1,454 MMR
Solo
Anhur
Anhur
Silver I
KoSRaeNMaN1276
Anhur
Silver I
Level 154
God Stats
25W - 38L
1,465 SR
Queue Stats
233W - 205L
1,406 MMR
Party 2
Zeus
Zeus
Bronze III
xchaoticsxx
Zeus
Bronze III
Level 156
God Stats
1W - 3L
1,484 SR
Queue Stats
64W - 81L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,546 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,483 SR
1,482 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
DaDonathan
Erlang Shen
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,455 MMR
Solo
Skadi
Skadi
Bronze III
KNDcorsa
Skadi
Bronze III
Level 128
God Stats
8W - 12L
1,415 SR
Queue Stats
60W - 72L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 1 / 0
3,570
714
1,630
4,146
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
AEwvioac
King Arthur
1
0 / 0 / 0
1,018
204
0
0
0
Ganesha
6
1 / 1 / 0
3,280
656
229
2,142
1,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
2,982
596
105
2,309
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 1
3,390
678
2,218
3,177
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AwilixGebThothOdin

VS

Bans
BastetArachneSurtrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 2 / 0
3,833
767
2,559
4,148
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
5
0 / 0 / 3
3,488
698
1,148
2,383
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
 
Tiamat
6
0 / 0 / 0
3,370
674
575
2,645
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
DaDonathan
Erlang Shen
7
1 / 0 / 0
4,151
830
776
3,218
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
KNDcorsa
Skadi
7
0 / 0 / 0
3,671
734
625
1,039
284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Thanatos
 
Thanatos
3
2
0
1.5
W
Khepri
 
Khepri
0
0
3
1.5
W
Tiamat
 
Tiamat
0
0
0
0
L
King Arthur
AEwvioac
King Arthur
0
0
0
0
W
Erlang Shen
DaDonathan
Erlang Shen
1
0
0
1
L
Ganesha
1
1
0
1
W
Skadi
KNDcorsa
Skadi
0
0
0
0
L
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,182
Damage
5,683
11,774
Taken
13,433
3,635
Mitigated
5,545
2,514
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,630
596
0
1,796
4,146
1,339
0
804
3,342
0
17,983
W
Thanatos
 
Thanatos
2,559
1,076
0
3,067
4,148
1,404
0
525
3,623
0
16,872
W
Khepri
 
Khepri
1,148
216
0
1,251
2,383
1,457
0
639
1,744
8,194
0
W
Tiamat
 
Tiamat
575
108
0
1,274
2,645
1,269
0
1,109
1,536
13,925
348
L
King Arthur
AEwvioac
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
DaDonathan
Erlang Shen
776
169
0
2,082
3,218
1,131
0
174
3,044
0
21,479
L
Ganesha
229
0
0
76
2,142
1,010
0
129
2,013
7,439
0
W
Skadi
KNDcorsa
Skadi
625
126
0
250
1,039
284
0
0
1,039
0
20,734
L
105
0
0
30
2,309
587
0
80
2,229
0
8,472
L
2,218
581
0
612
3,177
699
0
681
2,496
14,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,240
Gold Earned
18,513
85
Minions Killed
160
0
Camps Cleared
0
351,569
Distance Traveled
523,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,570
714
35
7
0
112,147
0
W
Thanatos
3,833
767
34
7
0
118,384
0
W
Khepri
3,488
698
8
2
0
101,920
0
W
Tiamat
3,370
674
36
7
0
92,242
0
L
King Arthur
1,018
204
0
0
0
0
0
W
Erlang Shen
4,151
830
48
10
0
105,748
0
L
Ganesha
3,280
656
9
2
0
87,101
0
W
Skadi
3,671
734
34
7
0
105,362
0
L
Anhur
2,982
596
11
2
0
62,596
0
L
Zeus
3,390
678
30
6
0
89,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role