Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Harass
Fenrir
Level 106
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 2L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
MoleMadness
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 56L
1,733 Elo+
Party 2
Hel
Hel
Priest
Hel
Level 158
God Stats
3W - 1L
1,741 SR
Queue Stats
84W - 18L
1,833 Elo+
Party 2
Team Averages
Level 134
1,601 SR
1,630 Elo+

VS

Team Averages
Level 159
1,485 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
IsmaRol2
Osiris
Level 183
God Stats
1W - 3L
1,389 SR
Queue Stats
101W - 111L
1,488 Elo+
Party 3
Apollo
Apollo
LO5T Hunter
Apollo
Level 147
God Stats
2W - 3L
1,536 SR
Queue Stats
6W - 15L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 1 / 1
7,124
648
3,903
4,041
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
 
Thor
11
6 / 0 / 4
6,596
600
7,308
8,280
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Harass
Fenrir
11
1 / 1 / 5
6,162
560
4,035
10,800
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
MoleMadness
Amaterasu
13
1 / 0 / 2
7,148
650
8,594
16,058
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Priest
Hel
12
3 / 1 / 3
7,333
667
8,816
7,672
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,202
564
7,621
11,298
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nox
 
Nox
9
1 / 4 / 2
5,942
540
3,295
8,970
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
9
0 / 4 / 1
5,115
465
2,880
11,834
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
IsmaRol2
Osiris
12
0 / 1 / 0
6,579
598
10,441
13,365
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
1 / 1 / 0
5,962
542
2,144
8,016
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
1
0.5
W
Thor
 
Thor
6
0
4
8
L
Chaac
 
Chaac
1
1
1
1.5
L
Nox
 
Nox
1
4
2
0.5
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Fenrir
Harass
Fenrir
1
1
5
3.5
L
Osiris
IsmaRol2
Osiris
0
1
0
0
L
Apollo
1
1
0
1
W
Amaterasu
MoleMadness
Amaterasu
1
0
2
2
W
Hel
Priest
Hel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
26,381
46,851
Taken
53,483
26,517
Mitigated
27,541
25,894
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,903
1,256
156
1,839
4,041
1,406
704
155
3,886
0
60,552
W
Thor
 
Thor
7,308
2,332
0
1,739
8,280
4,695
0
1,174
7,021
0
29,331
L
Chaac
 
Chaac
7,621
1,041
0
2,330
11,298
5,180
0
5,024
6,233
0
52,851
L
Nox
 
Nox
3,295
475
0
1,451
8,970
5,586
0
2,000
6,741
19,145
1,212
L
Ne Zha
 
Ne Zha
2,880
952
0
4,017
11,834
3,796
0
1,792
9,599
0
32,018
W
Fenrir
Harass
Fenrir
4,035
1,167
0
4,936
10,800
4,448
0
1,032
9,768
0
34,902
L
Osiris
IsmaRol2
Osiris
10,441
5,131
0
6,620
13,365
10,473
0
0
12,404
0
59,934
L
Apollo
2,144
1,447
0
2,717
8,016
2,506
0
0
7,910
0
46,215
W
Amaterasu
MoleMadness
Amaterasu
8,594
5,095
0
9,872
16,058
12,967
0
0
15,170
0
55,730
W
Hel
Priest
Hel
8,816
168
2,514
4,838
7,672
3,001
497
667
7,005
58,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
29,800
393
Minions Killed
334
0
Camps Cleared
0
1,191,869
Distance Traveled
1,152,344
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,124
648
91
8
0
221,686
0
W
Thor
6,596
600
49
4
0
238,715
0
L
Chaac
6,202
564
106
10
0
253,769
0
L
Nox
5,942
540
23
2
0
211,547
2
L
Ne Zha
5,115
465
51
5
0
247,957
2
W
Fenrir
6,162
560
59
5
0
259,377
0
L
Osiris
6,579
598
86
8
0
227,563
0
L
Apollo
5,962
542
68
6
0
211,508
5
W
Amaterasu
7,148
650
97
9
0
233,452
0
W
Hel
7,333
667
97
9
0
238,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role