Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Choco1at Muffin
Anubis
Level 109
God Stats
20W - 20L
1,585 SR
Queue Stats
89W - 99L
1,409 Elo+
Solo
Neith
Neith
Naevia29
Neith
Level 201
God Stats
24W - 30L
1,512 SR
Queue Stats
97W - 78L
1,473 Elo+
Solo
Persephone
Persephone
Shabanicus
Persephone
Level 81
God Stats
0W - 2L
1,485 SR
Queue Stats
30W - 41L
1,388 Elo+
Solo
Loki
Loki
notaprivate
Loki
Level 120
God Stats
0W - 1L
1,485 SR
Queue Stats
28W - 26L
1,584 Elo+
Solo
Team Averages
Level 131
1,513 SR
1,471 Elo+

VS

Team Averages
Level 128
1,421 SR
1,453 Elo+
Surtr
Surtr
BanDitoo-ez
Surtr
Level 88
God Stats
3W - 0L
1,847 SR
Queue Stats
49W - 50L
1,467 Elo+
Solo
Nu Wa
Nu Wa
HeyRuNeScApE
Nu Wa
Level 153
God Stats
4W - 4L
1,313 SR
Queue Stats
14W - 22L
1,371 Elo+
Party 1
Cerberus
Cerberus
SimplyClip
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,446 Elo+
Party 1
Charybdis
Charybdis
Smiply2Spooky4u
Charybdis
Level 125
God Stats
1W - 1L
1,177 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Pele
Pele
Tony Jamz
Pele
Level 129
God Stats
2W - 2L
1,271 SR
Queue Stats
63W - 71L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 5
5,574
796
2,962
7,634
5,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 2 / 1
6,338
905
7,026
8,730
4,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Naevia29
Neith
12
1 / 2 / 2
6,050
864
4,463
6,315
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Shabanicus
Persephone
10
0 / 2 / 4
5,572
796
3,288
3,911
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,404
772
3,591
5,159
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
5,951
850
5,548
10,792
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 4
6,154
879
6,806
2,609
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SimplyClip
Cerberus
12
0 / 0 / 6
6,304
901
5,340
5,693
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Smiply2Spooky4u
Charybdis
11
2 / 2 / 3
6,048
864
2,663
6,136
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
13
3 / 0 / 1
6,761
966
5,544
4,906
1,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
5
Kills
9
9
Deaths
5
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
5
2.5
W
2
3
2
1
L
4
2
1
2.25
W
2
0
4
4
L
Neith
Naevia29
Neith
1
2
2
1
L
Persephone
Shabanicus
Persephone
0
2
4
1
W
Cerberus
SimplyClip
Cerberus
0
0
6
3
W
Charybdis
Smiply2Spooky4u
Charybdis
2
2
3
1.75
W
Pele
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
25,901
31,749
Taken
30,136
15,504
Mitigated
15,178
9,582
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,962
668
1,558
2,290
7,634
5,581
208
3,415
4,219
9,417
0
W
5,548
1,493
0
1,843
10,792
6,305
316
5,680
5,112
468
13,512
L
7,026
233
0
3,191
8,730
4,572
0
2,606
6,124
21,002
0
W
6,806
3,098
0
351
2,609
896
978
849
1,760
14,477
0
L
Neith
Naevia29
Neith
4,463
1,492
0
1,585
6,315
2,594
398
2,264
4,051
0
21,490
L
Persephone
Shabanicus
Persephone
3,288
236
216
742
3,911
1,114
0
1,795
2,092
10,438
0
W
Cerberus
SimplyClip
Cerberus
5,340
185
896
2,580
5,693
4,271
176
2,456
3,237
14,422
0
W
Charybdis
Smiply2Spooky4u
Charybdis
2,663
369
0
604
6,136
1,807
510
3,518
2,618
0
8,241
W
Pele
5,544
1,179
0
521
4,906
1,899
162
773
4,133
0
23,316
L
3,591
391
0
0
5,159
1,643
0
2,378
2,781
0
14,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
31,218
137
Minions Killed
132
0
Camps Cleared
0
629,765
Distance Traveled
766,502
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,574
796
14
2
0
135,690
0
W
Surtr
5,951
850
17
2
0
154,513
0
L
Anubis
6,338
905
34
5
0
133,243
0
W
Nu Wa
6,154
879
23
3
0
155,974
0
L
Neith
6,050
864
39
6
0
127,368
4
L
Persephone
5,572
796
21
3
0
106,474
1
W
Cerberus
6,304
901
28
4
0
157,959
0
W
Charybdis
6,048
864
13
2
0
145,151
0
W
Pele
6,761
966
51
7
0
152,905
0
L
Loki
5,404
772
29
4
0
126,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role