Player Matchup

Bellona
Bellona
Brazasz
Bellona
Level 46
God Stats
2W - 3L
1,741 SR
Queue Stats
41W - 58L
1,249 Elo+
Party 3
Zhong Kui
Zhong Kui
CaseraBlanca
Zhong Kui
Level 158
God Stats
113W - 98L
1,553 SR
Queue Stats
814W - 848L
1,441 Elo+
Party 2
Khepri
Khepri
RL_LKK
Khepri
Level 29
God Stats
1W - 2L
1,723 SR
Queue Stats
15W - 20L
1,348 Elo+
Party 3
Izanami
Izanami
ShegoBwoy
Izanami
Level 149
God Stats
8W - 11L
1,526 SR
Queue Stats
295W - 331L
1,492 Elo+
Party 2
Mercury
Mercury
StefanZepa
Mercury
Level 69
God Stats
3W - 5L
1,417 SR
Queue Stats
93W - 69L
1,551 Elo+
Solo
Team Averages
Level 90
1,592 SR
1,416 Elo+

VS

Team Averages
Level 93
1,465 SR
1,430 Elo+
Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Mr_Lke3
Scylla
Level 123
God Stats
4W - 4L
1,351 SR
Queue Stats
35W - 60L
1,340 Elo+
Solo
Medusa
Medusa
b3ckak0s
Medusa
Level 65
God Stats
13W - 15L
1,516 SR
Queue Stats
186W - 228L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
frozz094
Xing Tian
Level 105
God Stats
4W - 2L
1,506 SR
Queue Stats
398W - 386L
1,496 Elo+
Party 1
Osiris
Osiris
mikeoxlong12341
Osiris
Level 98
God Stats
10W - 12L
1,452 SR
Queue Stats
130W - 131L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brazasz
Bellona
11
3 / 2 / 0
6,143
558
4,364
10,171
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
CaseraBlanca
Zhong Kui
12
3 / 0 / 1
6,585
599
7,229
3,903
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
RL_LKK
Khepri
9
0 / 1 / 4
5,502
500
1,583
6,373
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ShegoBwoy
Izanami
10
2 / 2 / 3
5,463
497
4,410
6,222
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
StefanZepa
Mercury
11
2 / 1 / 4
5,981
544
4,166
8,256
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 2 / 1
6,423
584
4,423
11,487
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Mr_Lke3
Scylla
11
0 / 1 / 0
6,253
568
1,888
5,552
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
b3ckak0s
Medusa
10
1 / 2 / 2
5,664
515
6,350
6,547
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
frozz094
Xing Tian
10
1 / 2 / 2
6,182
562
2,832
7,431
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,972
634
6,597
11,239
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
1
1.25
L
Bellona
Brazasz
Bellona
3
2
0
1.5
L
Zhong Kui
CaseraBlanca
Zhong Kui
3
0
1
3.5
W
Scylla
Mr_Lke3
Scylla
0
1
0
0
L
Khepri
RL_LKK
Khepri
0
1
4
2
L
Izanami
ShegoBwoy
Izanami
2
2
3
1.75
L
Mercury
StefanZepa
Mercury
2
1
4
4
W
Medusa
b3ckak0s
Medusa
1
2
2
1
W
Xing Tian
frozz094
Xing Tian
1
2
2
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
22,090
34,925
Taken
42,256
24,640
Mitigated
22,035
9,414
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,423
1,614
0
8,852
11,487
4,900
666
1,133
10,314
0
48,192
L
Bellona
Brazasz
Bellona
4,364
1,880
0
2,917
10,171
9,356
0
0
10,171
0
28,822
L
Zhong Kui
CaseraBlanca
Zhong Kui
7,229
584
0
573
3,903
3,328
0
1,602
2,301
38,947
0
W
Scylla
Mr_Lke3
Scylla
1,888
279
0
783
5,552
1,554
0
4,590
488
37,568
1,335
L
Khepri
RL_LKK
Khepri
1,583
25
0
2,172
6,373
5,985
0
1,019
5,354
10,991
0
L
Izanami
ShegoBwoy
Izanami
4,410
3,009
0
1,768
6,222
2,333
0
1,187
5,035
0
41,998
L
Mercury
StefanZepa
Mercury
4,166
2,273
0
1,984
8,256
3,638
0
392
7,864
0
51,859
W
Medusa
b3ckak0s
Medusa
6,350
1,940
0
1,104
6,547
2,225
365
1,193
5,294
0
43,681
W
Xing Tian
frozz094
Xing Tian
2,832
585
173
2,285
7,431
5,251
162
1,264
6,109
8,473
1,508
W
6,597
2,725
0
3,819
11,239
8,105
599
0
11,239
0
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
31,494
289
Minions Killed
307
0
Camps Cleared
0
1,110,426
Distance Traveled
1,024,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,423
584
78
7
0
234,075
0
L
Bellona
6,143
558
51
5
0
187,186
0
L
Zhong Kui
6,585
599
72
7
0
249,099
3
W
Scylla
6,253
568
77
7
0
193,844
0
L
Khepri
5,502
500
18
2
0
205,483
0
L
Izanami
5,463
497
69
6
0
186,760
1
L
Mercury
5,981
544
79
7
0
281,898
0
W
Medusa
5,664
515
72
7
0
200,170
0
W
Xing Tian
6,182
562
15
1
0
224,590
0
W
Osiris
6,972
634
65
6
0
171,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role