Player Matchup

Sobek
Sobek
Aqauticus
Sobek
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 155L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bailey932
Tsukuyomi
Level 103
God Stats
57W - 48L
1,575 SR
Queue Stats
134W - 128L
1,514 Elo+
Party 1
Izanami
Izanami
KosztaKoffee
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 120L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Lili7400
Nu Wa
Level 127
God Stats
14W - 15L
1,561 SR
Queue Stats
431W - 385L
1,501 Elo+
Solo
Bakasura
Bakasura
Nimo513
Bakasura
Level 59
God Stats
1W - 1L
1,336 SR
Queue Stats
128W - 97L
1,556 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,515 Elo+

VS

Team Averages
Level 102
1,458 SR
1,516 Elo+
Olorun
Olorun
DeadPumpkill
Olorun
Level 109
God Stats
1W - 1L
1,488 SR
Queue Stats
45W - 35L
1,531 Elo+
Party 2
Bellona
Bellona
HairyNutsack69
Bellona
Level 133
God Stats
267W - 243L
1,524 SR
Queue Stats
308W - 286L
1,547 Elo+
Solo
Kukulkan
Kukulkan
TipoInquietante
Kukulkan
Level 86
God Stats
39W - 27L
1,527 SR
Queue Stats
539W - 493L
1,544 Elo+
Solo
Achilles
Achilles
tedalas
Achilles
Level 128
God Stats
8W - 7L
1,433 SR
Queue Stats
156W - 151L
1,457 Elo+
Solo
Odin
Odin
turlacz
Odin
Level 55
God Stats
2W - 8L
1,319 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aqauticus
Sobek
11
2 / 1 / 7
6,995
538
6,545
13,179
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Bailey932
Tsukuyomi
11
3 / 3 / 0
6,678
514
5,083
11,079
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
KosztaKoffee
Izanami
14
2 / 2 / 2
8,090
622
5,784
8,621
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Lili7400
Nu Wa
13
3 / 1 / 3
7,973
613
7,370
4,809
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Nimo513
Bakasura
15
8 / 1 / 1
9,251
712
9,249
12,226
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 4 / 1
6,825
525
9,517
10,780
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 3 / 0
7,207
554
6,724
16,270
9,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
0 / 3 / 1
6,019
463
2,457
5,971
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
tedalas
Achilles
11
3 / 2 / 1
6,350
488
7,215
12,446
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
turlacz
Odin
8
0 / 7 / 0
5,277
406
4,558
11,944
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
8
8
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aqauticus
Sobek
2
1
7
5.5
W
Tsukuyomi
Bailey932
Tsukuyomi
3
3
0
1
L
Olorun
1
4
1
0.38
L
4
3
0
1.33
W
Izanami
KosztaKoffee
Izanami
2
2
2
1.5
W
Nu Wa
Lili7400
Nu Wa
3
1
3
4.5
W
Bakasura
Nimo513
Bakasura
8
1
1
8.5
L
Kukulkan
0
3
1
0.17
L
Achilles
tedalas
Achilles
3
2
1
1.75
L
Odin
turlacz
Odin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
30,471
49,914
Taken
57,411
26,393
Mitigated
32,638
21,016
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aqauticus
Sobek
6,545
439
0
5,687
13,179
11,614
0
4,063
9,116
18,519
0
W
Tsukuyomi
Bailey932
Tsukuyomi
5,083
1,288
0
3,042
11,079
4,091
20
2,267
8,812
0
37,633
L
Olorun
9,517
5,098
44
3,058
10,780
3,956
432
2,254
8,526
58,847
3,089
L
6,724
2,241
0
4,119
16,270
9,950
0
3,477
12,443
0
80,595
W
Izanami
KosztaKoffee
Izanami
5,784
3,846
0
2,041
8,621
3,500
0
4,820
3,801
0
67,708
W
Nu Wa
Lili7400
Nu Wa
7,370
3,048
0
500
4,809
1,696
435
696
4,113
56,276
816
W
Bakasura
Nimo513
Bakasura
9,249
5,371
0
9,746
12,226
5,492
168
0
11,666
0
54,066
L
Kukulkan
2,457
322
0
807
5,971
2,238
0
2,744
3,073
33,611
0
L
Achilles
tedalas
Achilles
7,215
878
159
2,616
12,446
8,624
0
4,525
7,921
0
31,912
L
Odin
turlacz
Odin
4,558
1,725
0
1,183
11,944
7,870
0
901
8,666
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
31,678
414
Minions Killed
352
0
Camps Cleared
0
1,346,086
Distance Traveled
1,196,639
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,995
538
14
1
0
288,994
5
W
Tsukuyomi
6,678
514
54
4
0
306,967
0
L
Olorun
6,825
525
99
8
0
221,360
5
L
Bellona
7,207
554
115
9
0
309,176
0
W
Izanami
8,090
622
124
10
0
252,734
4
W
Nu Wa
7,973
613
104
8
0
244,791
3
W
Bakasura
9,251
712
118
9
0
252,600
1
L
Kukulkan
6,019
463
73
6
0
180,173
2
L
Achilles
6,350
488
37
3
0
281,016
0
L
Odin
5,277
406
28
2
0
204,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role