Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
ArmaGeddOon666
Achilles
Gold IV
Level 146
God Stats
15W - 6L
1,750 SR
Queue Stats
139W - 147L
1,486 MMR
Solo
Arachne
Arachne
Gold III
DemxnGhost
Arachne
Gold III
Level 120
God Stats
10W - 4L
1,632 SR
Queue Stats
165W - 165L
1,481 MMR
Solo
Medusa
Medusa
Gold II
RIBBED4chef
Medusa
Gold II
Level 128
God Stats
72W - 73L
1,551 SR
Queue Stats
235W - 228L
1,463 MMR
Solo
Athena
Athena
Gold III
xxdarkzangetsuxx
Athena
Gold III
Level 158
God Stats
8W - 9L
1,621 SR
Queue Stats
184W - 181L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,611 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,506 SR
1,440 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold III
EugeneDogsPP
Hun Batz
Gold III
Level 152
God Stats
2W - 2L
1,450 SR
Queue Stats
56W - 56L
1,461 MMR
Solo
Anhur
Anhur
Silver III
FlameSoda44
Anhur
Silver III
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
86W - 85L
1,454 MMR
Solo
Discordia
Discordia
Gold V
GabaVCXLIV
Discordia
Gold V
Level 154
God Stats
9W - 8L
1,453 SR
Queue Stats
294W - 290L
1,328 MMR
Party 1
Bacchus
Bacchus
Gold III
sephiwhait
Bacchus
Gold III
Level 157
God Stats
6W - 9L
1,627 SR
Queue Stats
310W - 317L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 1 / 1
3,918
784
2,765
3,378
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
6
0 / 0 / 0
3,652
730
2,380
3,516
1,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
DemxnGhost
Arachne
6
2 / 2 / 2
3,738
748
2,381
3,867
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
0 / 1 / 2
3,813
763
2,469
2,534
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 2 / 1
3,819
764
1,110
4,218
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaThanatosKukulkanAres

VS

Bans
KaliHachimanOsirisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,440
688
881
4,242
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
EugeneDogsPP
Hun Batz
7
3 / 2 / 2
4,050
810
2,853
4,870
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
3 / 2 / 0
4,099
820
1,211
3,625
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
GabaVCXLIV
Discordia
6
0 / 2 / 2
3,667
733
879
2,552
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
sephiwhait
Bacchus
2
0 / 1 / 1
2,655
531
550
2,203
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
1
2.5
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Achilles
0
0
0
0
W
Arachne
DemxnGhost
Arachne
2
2
2
1.5
L
Hun Batz
EugeneDogsPP
Hun Batz
3
2
2
2
L
3
2
0
1.5
L
Discordia
GabaVCXLIV
Discordia
0
2
2
0.5
W
Medusa
0
1
2
1
L
Bacchus
sephiwhait
Bacchus
0
1
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,105
Damage
6,374
17,513
Taken
17,492
7,232
Mitigated
5,468
5,718
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,765
1,410
0
1,086
3,378
954
0
481
2,729
0
19,141
L
Erlang Shen
 
Erlang Shen
881
189
0
1,921
4,242
1,374
0
0
3,962
0
16,017
W
Achilles
2,380
719
0
1,992
3,516
1,573
0
26
3,450
0
18,142
W
Arachne
DemxnGhost
Arachne
2,381
1,708
0
1,393
3,867
1,210
0
257
3,570
0
16,362
L
Hun Batz
EugeneDogsPP
Hun Batz
2,853
1,689
0
1,571
4,870
1,375
0
279
4,591
0
14,945
L
1,211
957
0
603
3,625
1,041
0
562
3,063
0
17,170
L
Discordia
GabaVCXLIV
Discordia
879
40
0
375
2,552
538
0
0
2,552
14,753
0
W
Medusa
2,469
826
0
413
2,534
865
6
248
2,286
0
22,002
L
Bacchus
sephiwhait
Bacchus
550
120
44
621
2,203
1,140
0
269
1,934
2,085
0
W
1,110
431
0
834
4,218
2,630
0
169
4,049
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,940
Gold Earned
17,911
149
Minions Killed
130
0
Camps Cleared
0
520,603
Distance Traveled
501,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,918
784
34
7
0
106,836
0
L
Erlang Shen
3,440
688
32
6
0
128,643
0
W
Achilles
3,652
730
41
8
0
101,983
0
W
Arachne
3,738
748
28
6
0
110,742
0
L
Hun Batz
4,050
810
27
5
0
112,191
0
L
Anhur
4,099
820
30
6
0
106,214
0
L
Discordia
3,667
733
38
8
0
105,814
0
W
Medusa
3,813
763
34
7
0
96,529
0
L
Bacchus
2,655
531
3
1
0
48,693
0
W
Athena
3,819
764
12
2
0
104,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role