Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MA5T3R CH13F 23
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,458 Elo+
Solo
Cerberus
Cerberus
Pbiil
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,072 Elo+
Party 2
Nut
Nut
mexican7204
Nut
Level 96
God Stats
0W - 1L
1,452 SR
Queue Stats
97W - 99L
1,498 Elo+
Solo
Chang'e
Chang'e
snoowwhites
Chang'e
Level 84
God Stats
2W - 2L
1,820 SR
Queue Stats
29W - 48L
1,346 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,375 Elo+

VS

Team Averages
Level 56
1,493 SR
1,441 Elo+
Chaac
Chaac
BandGxngLee
Chaac
Level 46
God Stats
4W - 6L
1,294 SR
Queue Stats
166W - 173L
1,384 Elo+
Solo
Vulcan
Vulcan
Internetguy
Vulcan
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
399W - 402L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
SN1P3DUNTZ06
Amaterasu
Level 17
God Stats
7W - 3L
1,612 SR
Queue Stats
211W - 219L
1,465 Elo+
Party 1
Serqet
Serqet
Tin10Men
Serqet
Level 128
God Stats
15W - 14L
1,744 SR
Queue Stats
277W - 287L
1,426 Elo+
Solo
Anhur
Anhur
mechson240hz
Anhur
Level 33
God Stats
5W - 2L
1,316 SR
Queue Stats
78W - 73L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 0
4,433
443
1,896
4,877
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hun Batz
9
1 / 4 / 1
5,102
510
2,708
11,681
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Cerberus
Pbiil
Cerberus
9
0 / 2 / 0
4,861
486
1,601
8,234
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,786
479
5,204
6,933
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
snoowwhites
Chang'e
10
1 / 1 / 0
5,539
554
2,850
6,617
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,725
673
4,697
5,864
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
11
3 / 1 / 0
6,287
629
5,245
6,663
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SN1P3DUNTZ06
Amaterasu
10
2 / 1 / 4
6,818
682
3,827
9,853
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serqet
Tin10Men
Serqet
11
0 / 1 / 3
5,768
577
707
6,296
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
4 / 0 / 3
6,505
651
5,821
5,098
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
3
0
2
4
W
Vulcan
3
1
0
3
L
Hun Batz
1
4
1
0.38
L
Cerberus
Pbiil
Cerberus
0
2
0
0
W
Amaterasu
SN1P3DUNTZ06
Amaterasu
2
1
4
4
W
Serqet
Tin10Men
Serqet
0
1
3
1.5
W
4
0
3
5.5
L
0
3
1
0.17
L
Chang'e
snoowwhites
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
20,297
38,342
Taken
33,774
16,128
Mitigated
15,829
12,930
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,896
1,038
0
1,871
4,877
2,179
0
0
4,601
11,332
52
W
4,697
998
0
2,565
5,864
3,360
455
1,832
3,806
0
38,453
W
Vulcan
5,245
863
0
625
6,663
2,316
0
1,947
4,432
39,777
0
L
Hun Batz
2,708
1,043
0
3,676
11,681
3,816
0
1,403
10,243
0
35,396
L
Cerberus
Pbiil
Cerberus
1,601
228
0
3,107
8,234
5,766
0
0
8,187
14,412
0
W
Amaterasu
SN1P3DUNTZ06
Amaterasu
3,827
1,226
0
1,595
9,853
5,831
242
1,083
8,770
0
33,161
W
Serqet
Tin10Men
Serqet
707
281
0
250
6,296
2,547
527
279
5,941
0
41,731
W
5,821
3,518
0
1,941
5,098
1,775
581
518
4,580
0
39,985
L
5,204
3,285
0
1,467
6,933
1,975
0
0
6,933
0
34,869
L
Chang'e
snoowwhites
Chang'e
2,850
309
80
2,729
6,617
2,392
0
3,842
2,685
29,824
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,721
Gold Earned
32,103
244
Minions Killed
333
0
Camps Cleared
0
887,978
Distance Traveled
1,055,112
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,433
443
33
3
0
92,649
0
W
Chaac
6,725
673
75
8
0
221,967
2
W
Vulcan
6,287
629
72
7
0
215,863
0
L
Hun Batz
5,102
510
59
6
0
235,539
0
L
Cerberus
4,861
486
19
2
0
196,363
1
W
Amaterasu
6,818
682
56
6
0
219,191
0
W
Serqet
5,768
577
68
7
0
211,513
0
W
Anhur
6,505
651
62
6
0
186,578
0
L
Nut
4,786
479
65
7
0
171,188
0
L
Chang'e
5,539
554
68
7
0
192,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role