Player Matchup

Chernobog
Chernobog
Champlay12
Chernobog
Level 49
God Stats
13W - 12L
1,632 SR
Queue Stats
224W - 255L
1,504 Elo+
Party 2
Raijin
Raijin
IanZinzu
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,588 Elo+
Solo
Vamana
Vamana
Volvagine
Vamana
Level 103
God Stats
2W - 1L
1,561 SR
Queue Stats
181W - 186L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
civcpo117
Xing Tian
Level 109
God Stats
5W - 3L
1,786 SR
Queue Stats
48W - 37L
1,585 Elo+
Solo
Chang'e
Chang'e
kenyaboi
Chang'e
Level 108
God Stats
35W - 39L
1,492 SR
Queue Stats
549W - 578L
1,512 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,535 Elo+

VS

Team Averages
Level 83
1,646 SR
1,475 Elo+
Atlas
Atlas
Elijahpol13
Atlas
Level 86
God Stats
5W - 4L
1,685 SR
Queue Stats
159W - 189L
1,498 Elo+
Party 1
Bellona
Bellona
SenpaiSC
Bellona
Level 121
God Stats
3W - 1L
1,841 SR
Queue Stats
177W - 198L
1,505 Elo+
Party 1
Scylla
Scylla
Strangesgryphon
Scylla
Level 59
God Stats
1W - 2L
1,926 SR
Queue Stats
110W - 116L
1,569 Elo+
Solo
Ullr
Ullr
SuicideSmiley
Ullr
Level 102
God Stats
8W - 11L
1,502 SR
Queue Stats
156W - 160L
1,544 Elo+
Solo
Serqet
Serqet
alx_ndro01
Serqet
Level 48
God Stats
40W - 81L
1,278 SR
Queue Stats
45W - 102L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Champlay12
Chernobog
13
2 / 1 / 5
8,037
1,148
6,428
6,533
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
IanZinzu
Raijin
13
3 / 2 / 3
8,533
1,219
9,803
8,523
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vamana
Volvagine
Vamana
13
1 / 2 / 5
7,899
1,128
9,393
10,105
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
civcpo117
Xing Tian
13
1 / 0 / 5
8,896
1,271
8,162
9,121
11,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
kenyaboi
Chang'e
13
1 / 0 / 5
7,803
1,115
6,800
3,249
1,123
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

312

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,549
1,221
5,527
10,006
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SenpaiSC
Bellona
13
3 / 1 / 2
8,633
1,233
9,567
12,539
14,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 3
7,529
1,076
5,849
6,204
3,035
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 3
7,994
1,142
8,498
7,789
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
alx_ndro01
Serqet
13
1 / 3 / 2
7,572
1,082
4,307
7,353
4,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
8
Kills
5
5
Deaths
8
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Champlay12
Chernobog
2
1
5
4.5
L
0
0
4
2
W
Raijin
IanZinzu
Raijin
3
2
3
2.25
L
Bellona
SenpaiSC
Bellona
3
1
2
4
L
0
3
3
0.5
L
1
1
3
2.5
W
Vamana
Volvagine
Vamana
1
2
5
1.75
L
Serqet
alx_ndro01
Serqet
1
3
2
0.67
W
Xing Tian
civcpo117
Xing Tian
1
0
5
3.5
W
Chang'e
kenyaboi
Chang'e
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
33,748
37,531
Taken
43,891
29,237
Mitigated
36,180
4,576
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Champlay12
Chernobog
6,428
3,555
0
839
6,533
2,918
0
1,821
4,712
0
14,694
L
5,527
2,468
0
1,060
10,006
10,331
0
4,805
4,902
17,225
308
W
Raijin
IanZinzu
Raijin
9,803
768
0
30
8,523
4,009
0
2,058
6,465
28,329
262
L
Bellona
SenpaiSC
Bellona
9,567
1,333
0
100
12,539
14,700
0
6,004
6,321
0
25,369
L
5,849
1,307
513
149
6,204
3,035
0
3,145
2,964
20,039
0
L
8,498
2,559
0
603
7,789
3,665
0
5,978
1,715
0
20,102
W
Vamana
Volvagine
Vamana
9,393
3,401
0
683
10,105
10,045
0
3,867
5,821
0
16,891
L
Serqet
alx_ndro01
Serqet
4,307
974
0
0
7,353
4,449
0
4,632
2,520
0
10,445
W
Xing Tian
civcpo117
Xing Tian
8,162
291
0
796
9,121
11,142
0
3,062
6,059
14,114
0
W
Chang'e
kenyaboi
Chang'e
6,800
411
1,336
892
3,249
1,123
0
260
2,833
24,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
40,277
148
Minions Killed
148
6
Camps Cleared
5
770,739
Distance Traveled
767,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,037
1,148
19
3
1
162,176
0
L
Atlas
8,549
1,221
17
2
2
165,604
0
W
Raijin
8,533
1,219
45
6
1
137,309
0
L
Bellona
8,633
1,233
48
7
0
175,913
0
L
Scylla
7,529
1,076
38
5
1
146,150
0
L
Ullr
7,994
1,142
23
3
2
159,644
0
W
Vamana
7,899
1,128
24
3
3
146,789
0
L
Serqet
7,572
1,082
22
3
0
120,039
0
W
Xing Tian
8,896
1,271
8
1
1
177,576
0
W
Chang'e
7,803
1,115
52
7
0
146,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role