Player Matchup

Sun Wukong
Sun Wukong
Silver I
BabyDooby6245
Sun Wukong
Silver I
Level 56
God Stats
0W - 3L
1,484 SR
Queue Stats
84W - 89L
1,367 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
MageMid
Ah Muzen Cab
Gold V
Level 156
God Stats
13W - 8L
1,586 SR
Queue Stats
395W - 421L
1,409 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
SIXFIG3R6
Baron Samedi
Bronze IV
Level 133
God Stats
1W - 8L
1,504 SR
Queue Stats
4W - 18L
1,364 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,525 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,570 SR
1,428 MMR
Hera
Hera
Gold V
AkiBearBelle
Hera
Gold V
Level 161
God Stats
17W - 14L
1,585 SR
Queue Stats
54W - 63L
1,446 MMR
Party 1
Geb
Geb
Silver III
Mxna L1sa
Geb
Silver III
Level 46
God Stats
6W - 1L
1,584 SR
Queue Stats
7W - 8L
1,354 MMR
Solo
Neith
Neith
Gold V
kovaie
Neith
Gold V
Level 156
God Stats
14W - 14L
1,540 SR
Queue Stats
160W - 164L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabyDooby6245
Sun Wukong
13
3 / 2 / 1
7,576
758
6,129
11,601
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
MageMid
Ah Muzen Cab
12
2 / 4 / 2
7,044
704
8,046
10,627
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SIXFIG3R6
Baron Samedi
9
0 / 3 / 3
6,151
615
4,609
5,282
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
KuzenboCthulhuJormungandrBake KujiraAchilles

VS

Bans
ThothMulanAthenaOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,832
783
5,596
6,127
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 6
7,235
724
3,758
9,078
8,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
kovaie
Neith
14
5 / 2 / 4
8,475
848
11,335
7,868
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Sun Wukong
BabyDooby6245
Sun Wukong
3
2
1
1.75
L
Ah Muzen Cab
MageMid
Ah Muzen Cab
2
4
2
0.75
W
1
1
6
4
L
Baron Samedi
SIXFIG3R6
Baron Samedi
0
3
3
0.5
W
Neith
kovaie
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
20,689
27,510
Taken
23,073
17,372
Mitigated
14,240
7,111
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,596
1,064
0
1,510
6,127
2,366
206
687
5,277
18,123
0
L
Sun Wukong
BabyDooby6245
Sun Wukong
6,129
760
0
2,985
11,601
10,560
0
2,299
9,084
0
26,769
L
Ah Muzen Cab
MageMid
Ah Muzen Cab
8,046
3,514
0
2,399
10,627
4,261
105
4,109
6,142
0
32,321
W
3,758
218
0
330
9,078
8,372
96
2,537
6,281
10,515
376
L
Baron Samedi
SIXFIG3R6
Baron Samedi
4,609
262
694
1,033
5,282
2,551
0
2,098
3,118
14,550
0
W
Neith
kovaie
Neith
11,335
2,420
0
1,224
7,868
3,502
1,042
1,449
6,062
0
30,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
23,542
112
Minions Killed
111
0
Camps Cleared
0
509,033
Distance Traveled
532,477
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,832
783
35
4
0
168,671
0
L
Sun Wukong
7,576
758
37
4
0
174,894
3
L
Ah Muzen Cab
7,044
704
59
6
0
187,814
0
W
Geb
7,235
724
11
1
0
185,369
0
L
Baron Samedi
6,151
615
16
2
0
146,325
3
W
Neith
8,475
848
65
7
0
178,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role