Player Matchup

Izanami
Izanami
Alexis18cvry
Izanami
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Pele
Pele
BickNaer41
Pele
Level 149
God Stats
3W - 6L
1,180 SR
Queue Stats
135W - 114L
1,611 Elo+
Party 2
Cabrakan
Cabrakan
FigBrank
Cabrakan
Level 127
God Stats
86W - 74L
1,632 SR
Queue Stats
111W - 96L
1,575 Elo+
Party 2
Janus
Janus
Wyd_Stefbro
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,542 Elo+
Party 2
Odin
Odin
robotic154
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,482 Elo+
Party 1
Team Averages
Level 94
1,415 SR
1,539 Elo+

VS

Team Averages
Level 92
1,470 SR
1,509 Elo+
Neith
Neith
Greze911
Neith
Level 86
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
TheSauce3206
Sol
Level 68
God Stats
0W - 1L
1,278 SR
Queue Stats
22W - 17L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Zlupun
Sylvanus
Level 87
God Stats
1W - 2L
1,629 SR
Queue Stats
460W - 413L
1,526 Elo+
Solo
King Arthur
King Arthur
herbal-swap3
King Arthur
Level 81
God Stats
12W - 19L
1,389 SR
Queue Stats
293W - 296L
1,448 Elo+
Solo
Charybdis
Charybdis
yan5ks1
Charybdis
Level 138
God Stats
9W - 8L
1,576 SR
Queue Stats
149W - 121L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexis18cvry
Izanami
6
1 / 3 / 1
3,552
710
2,621
3,579
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 1 / 0
3,622
724
191
3,213
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
FigBrank
Cabrakan
7
1 / 2 / 1
4,048
810
1,408
4,256
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,808
762
218
961
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
3,482
696
2,068
4,286
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greze911
Neith
1
0 / 0 / 0
2,619
524
0
473
107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 1
3,909
782
1,314
3,317
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Zlupun
Sylvanus
5
0 / 1 / 3
3,448
690
1,295
3,235
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
herbal-swap3
King Arthur
7
2 / 2 / 1
4,013
803
1,694
4,533
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
yan5ks1
Charybdis
6
3 / 1 / 1
4,106
821
3,015
3,682
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexis18cvry
Izanami
1
3
1
0.5
W
1
1
0
1
W
Cabrakan
FigBrank
Cabrakan
1
2
1
0.75
L
Neith
Greze911
Neith
0
0
0
0
L
1
0
1
1.5
W
0
0
0
0
L
Sylvanus
Zlupun
Sylvanus
0
1
3
1.5
L
King Arthur
herbal-swap3
King Arthur
2
2
1
1.25
W
1
1
1
1.5
L
Charybdis
yan5ks1
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,506
Damage
7,318
16,295
Taken
15,240
7,355
Mitigated
5,559
4,137
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexis18cvry
Izanami
2,621
1,967
0
305
3,579
927
0
1,166
2,413
0
21,449
W
191
24
0
1,620
3,213
856
0
0
3,213
0
16,597
W
Cabrakan
FigBrank
Cabrakan
1,408
160
0
1,222
4,256
3,374
0
0
4,256
17,265
2,427
L
Neith
Greze911
Neith
0
0
0
0
473
107
0
178
255
0
0
L
1,314
250
0
2,020
3,317
733
200
0
3,317
16,462
1,436
W
218
40
0
240
961
198
364
0
961
19,846
0
L
Sylvanus
Zlupun
Sylvanus
1,295
652
240
1,560
3,235
1,505
376
0
3,235
8,306
2,898
L
King Arthur
herbal-swap3
King Arthur
1,694
295
0
686
4,533
2,248
0
1,285
3,248
0
16,720
W
2,068
581
0
750
4,286
2,000
0
1,284
3,002
0
7,723
L
Charybdis
yan5ks1
Charybdis
3,015
1,985
0
1,930
3,682
966
404
0
3,682
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
18,095
164
Minions Killed
115
0
Camps Cleared
0
479,322
Distance Traveled
417,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,552
710
36
7
0
89,653
0
W
Pele
3,622
724
38
8
0
104,086
0
W
Cabrakan
4,048
810
42
8
0
75,508
0
L
Neith
2,619
524
0
0
0
36,234
0
L
Sol
3,909
782
41
8
0
108,221
0
W
Janus
3,808
762
35
7
0
90,037
0
L
Sylvanus
3,448
690
18
4
0
91,568
0
L
King Arthur
4,013
803
31
6
0
93,319
0
W
Odin
3,482
696
13
3
0
120,038
0
L
Charybdis
4,106
821
25
5
0
88,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role