Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Adverx
Danzaburou
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Petravicious
Jormungandr
Level 61
God Stats
1W - 2L
1,162 SR
Queue Stats
153W - 152L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Ransackz
Amaterasu
Level 147
God Stats
10W - 3L
1,798 SR
Queue Stats
151W - 158L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
sudusi
Nu Wa
Level 29
God Stats
24W - 23L
1,178 SR
Queue Stats
134W - 135L
1,483 Elo+
Party 2
Team Averages
Level 87
1,428 SR
1,520 Elo+

VS

Team Averages
Level 118
1,439 SR
1,537 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ConsoleFreaks
Sobek
Level 46
God Stats
6W - 4L
1,494 SR
Queue Stats
47W - 41L
1,627 Elo+
Party 1
Surtr
Surtr
IncubiKagu
Surtr
Level 129
God Stats
3W - 7L
1,199 SR
Queue Stats
5W - 8L
1,384 Elo+
Solo
Jing Wei
Jing Wei
UnfeedGorilla
Jing Wei
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 0 / 4
6,361
1,272
3,115
3,369
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Adverx
Danzaburou
11
0 / 0 / 2
6,086
1,217
6,380
3,894
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Petravicious
Jormungandr
11
1 / 1 / 3
6,172
1,234
5,620
6,034
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Ransackz
Amaterasu
11
3 / 1 / 0
6,375
1,275
4,947
5,833
6,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
sudusi
Nu Wa
11
0 / 0 / 1
5,784
1,157
4,913
1,859
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 0
6,595
1,319
5,649
5,378
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
0 / 0 / 0
5,232
1,046
0
225
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
6,185
1,237
3,984
7,617
7,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
10
0 / 2 / 1
5,642
1,128
3,736
8,285
6,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
UnfeedGorilla
Jing Wei
10
0 / 2 / 1
5,739
1,148
4,945
7,367
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
4
3
L
Susano
 
Susano
2
1
0
2
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Danzaburou
Adverx
Danzaburou
0
0
2
1
L
0
0
2
1
L
Surtr
0
2
1
0.25
W
Jormungandr
Petravicious
Jormungandr
1
1
3
2.5
W
Amaterasu
Ransackz
Amaterasu
3
1
0
3
L
Jing Wei
UnfeedGorilla
Jing Wei
0
2
1
0.25
W
Nu Wa
sudusi
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
18,314
20,989
Taken
28,872
15,474
Mitigated
19,290
2,998
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,115
2,029
0
1,116
3,369
1,809
0
1,041
2,328
0
10,854
L
Susano
 
Susano
5,649
531
0
0
5,378
2,074
0
2,302
3,076
0
19,671
L
Aphrodite
 
Aphrodite
0
0
0
78
225
85
0
83
142
643
0
W
Danzaburou
Adverx
Danzaburou
6,380
3,606
0
1,116
3,894
1,554
0
596
3,298
0
23,265
L
3,984
377
0
3,068
7,617
7,762
0
1,622
5,751
16,503
0
L
Surtr
3,736
963
0
272
8,285
6,688
0
3,057
5,012
219
10,304
W
Jormungandr
Petravicious
Jormungandr
5,620
1,349
0
480
6,034
5,455
0
1,254
4,780
15,219
0
W
Amaterasu
Ransackz
Amaterasu
4,947
1,561
0
286
5,833
6,074
0
1,233
4,600
0
6,289
L
Jing Wei
UnfeedGorilla
Jing Wei
4,945
3,653
0
950
7,367
2,681
0
2,684
4,522
0
12,866
W
Nu Wa
sudusi
Nu Wa
4,913
1,261
0
0
1,859
582
0
0
1,859
12,486
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
29,393
113
Minions Killed
112
6
Camps Cleared
3
549,994
Distance Traveled
458,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,361
1,272
18
4
5
122,344
0
L
Susano
6,595
1,319
36
7
0
106,254
0
L
Aphrodite
5,232
1,046
0
0
0
5,618
0
W
Danzaburou
6,086
1,217
38
8
1
110,678
0
L
Sobek
6,185
1,237
30
6
1
122,149
0
L
Surtr
5,642
1,128
28
6
2
105,608
0
W
Jormungandr
6,172
1,234
32
6
0
103,628
0
W
Amaterasu
6,375
1,275
1
0
0
113,467
0
L
Jing Wei
5,739
1,148
18
4
0
119,027
0
W
Nu Wa
5,784
1,157
24
5
0
99,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role