Player Matchup

Nut
Nut
Bubby13
Nut
Level 98
God Stats
4W - 2L
1,647 SR
Queue Stats
32W - 28L
1,525 Elo+
Solo
Thanatos
Thanatos
LosDaFool
Thanatos
Level 128
God Stats
6W - 9L
1,495 SR
Queue Stats
72W - 97L
1,402 Elo+
Solo
Athena
Athena
Nintachi
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,329 Elo+
Party 1
Zeus
Zeus
nickibones
Zeus
Level 16
God Stats
7W - 9L
1,528 SR
Queue Stats
61W - 73L
1,329 Elo+
Party 1
Da Ji
Da Ji
qlinot
Da Ji
Level 34
God Stats
5W - 3L
1,595 SR
Queue Stats
42W - 47L
1,304 Elo+
Solo
Team Averages
Level 68
1,553 SR
1,377 Elo+

VS

Team Averages
Level 124
1,576 SR
1,478 Elo+
Arachne
Arachne
Mostwanted2256
Arachne
Level 91
God Stats
2W - 0L
1,727 SR
Queue Stats
42W - 33L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Toofy_iq1188
Sun Wukong
Level 140
God Stats
10W - 4L
1,444 SR
Queue Stats
165W - 169L
1,527 Elo+
Solo
Bacchus
Bacchus
angel007lopez
Bacchus
Level 155
God Stats
42W - 25L
1,701 SR
Queue Stats
155W - 147L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
darwinthepenguin
Aphrodite
Level 100
God Stats
69W - 88L
1,508 SR
Queue Stats
189W - 199L
1,495 Elo+
Solo
Poseidon
Poseidon
xkikoprx
Poseidon
Level 136
God Stats
6W - 2L
1,500 SR
Queue Stats
185W - 174L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
0 / 3 / 1
7,365
460
5,025
8,291
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LosDaFool
Thanatos
13
1 / 2 / 0
6,871
429
2,557
12,766
5,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nintachi
Athena
9
0 / 8 / 0
6,258
391
1,219
14,088
11,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 6 / 0
8,322
520
7,392
10,448
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
qlinot
Da Ji
12
0 / 3 / 2
6,878
430
4,132
14,168
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,617
539
9,506
8,905
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
Toofy_iq1188
Sun Wukong
15
2 / 0 / 4
9,551
597
7,060
9,990
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
14
3 / 1 / 10
9,116
570
6,341
13,856
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
16
5 / 0 / 4
9,756
610
6,732
7,206
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
xkikoprx
Poseidon
13
8 / 1 / 2
8,445
528
10,118
5,919
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
22
22
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nut
0
3
1
0.17
L
Thanatos
LosDaFool
Thanatos
1
2
0
0.5
W
4
1
4
6
L
Athena
Nintachi
Athena
0
8
0
0
W
Sun Wukong
Toofy_iq1188
Sun Wukong
2
0
4
4
W
Bacchus
3
1
10
8
W
Aphrodite
5
0
4
7
L
1
6
0
0.17
L
Da Ji
qlinot
Da Ji
0
3
2
0.33
W
Poseidon
xkikoprx
Poseidon
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
39,757
59,761
Taken
45,876
31,084
Mitigated
34,104
12,355
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
5,025
2,195
195
1,772
8,291
3,744
450
4,690
3,503
0
57,116
L
Thanatos
LosDaFool
Thanatos
2,557
487
0
7,466
12,766
5,908
0
0
12,331
0
44,053
W
9,506
8,094
0
2,152
8,905
3,989
780
628
8,211
0
58,454
L
Athena
Nintachi
Athena
1,219
514
0
750
14,088
11,156
0
7,747
6,248
8,863
0
W
Sun Wukong
Toofy_iq1188
Sun Wukong
7,060
1,166
0
1,666
9,990
8,968
554
771
9,179
0
71,188
W
Bacchus
6,341
671
0
4,188
13,856
15,768
0
2,019
11,678
33,478
3,487
W
Aphrodite
6,732
852
1,401
5,776
7,206
3,207
492
3,233
3,635
70,102
1,978
L
7,392
82
0
1,040
10,448
3,868
0
4,714
5,537
54,432
1,332
L
Da Ji
qlinot
Da Ji
4,132
710
0
1,132
14,168
6,408
0
4,504
9,373
0
51,421
W
Poseidon
xkikoprx
Poseidon
10,118
1,992
372
724
5,919
2,172
147
1,654
4,187
41,409
7,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
45,485
388
Minions Killed
406
0
Camps Cleared
0
1,378,529
Distance Traveled
1,562,347
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,365
460
95
6
0
254,932
3
L
Thanatos
6,871
429
74
5
0
267,177
0
W
Arachne
8,617
539
91
6
0
367,079
0
L
Athena
6,258
391
12
1
0
283,563
1
W
Sun Wukong
9,551
597
100
6
0
280,375
1
W
Bacchus
9,116
570
39
2
0
338,542
6
W
Aphrodite
9,756
610
109
7
0
312,981
5
L
Zeus
8,322
520
120
8
0
283,892
2
L
Da Ji
6,878
430
87
5
0
288,965
0
W
Poseidon
8,445
528
67
4
0
263,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role