Player Matchup

Hades
Hades
GLENC0C0
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Solo
Kumbhakarna
Kumbhakarna
KeeNeption
Kumbhakarna
Level 65
God Stats
10W - 6L
1,792 SR
Queue Stats
173W - 162L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Mystic3183
Erlang Shen
Level 143
God Stats
2W - 4L
1,549 SR
Queue Stats
494W - 450L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
Tarus17
Hun Batz
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 75L
1,323 Elo+
Party 1
Anhur
Anhur
darkwarrior853
Anhur
Level 42
God Stats
2W - 7L
1,396 SR
Queue Stats
93W - 98L
1,325 Elo+
Party 1
Team Averages
Level 71
1,547 SR
1,355 Elo+

VS

Team Averages
Level 71
1,393 SR
1,415 Elo+
Scylla
Scylla
Dx0675
Scylla
Level 82
God Stats
2W - 1L
1,107 SR
Queue Stats
166W - 168L
1,449 Elo+
Solo
Nemesis
Nemesis
FCmerlusSupermaX
Nemesis
Level 66
God Stats
11W - 8L
1,487 SR
Queue Stats
68W - 73L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Fabien-DH
Kukulkan
Level 47
God Stats
3W - 10L
1,104 SR
Queue Stats
130W - 123L
1,372 Elo+
Solo
Bacchus
Bacchus
Nareik2K
Bacchus
Level 107
God Stats
3W - 2L
1,416 SR
Queue Stats
41W - 38L
1,451 Elo+
Solo
Surtr
Surtr
theslimshadylp
Surtr
Level 52
God Stats
9W - 5L
1,850 SR
Queue Stats
239W - 224L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GLENC0C0
Hades
12
2 / 0 / 0
6,715
560
3,070
5,777
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
KeeNeption
Kumbhakarna
9
1 / 3 / 2
5,544
462
3,463
10,203
6,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Mystic3183
Erlang Shen
12
2 / 4 / 0
6,954
580
6,713
14,167
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Tarus17
Hun Batz
10
2 / 2 / 2
5,985
499
2,113
11,682
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 3 / 3
5,542
462
2,455
8,315
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dx0675
Scylla
13
1 / 0 / 0
6,752
563
3,568
2,828
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,676
473
1,870
7,566
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Fabien-DH
Kukulkan
10
4 / 3 / 2
6,257
521
7,207
6,437
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nareik2K
Bacchus
10
2 / 3 / 2
6,258
522
4,523
9,177
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 0
7,286
607
9,761
11,441
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
12
12
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dx0675
Scylla
1
0
0
1
W
0
0
1
0.5
W
Kukulkan
Fabien-DH
Kukulkan
4
3
2
1.67
L
Hades
GLENC0C0
Hades
2
0
0
2
L
Kumbhakarna
KeeNeption
Kumbhakarna
1
3
2
0.67
L
Erlang Shen
Mystic3183
Erlang Shen
2
4
0
0.5
W
Bacchus
Nareik2K
Bacchus
2
3
2
1
L
Hun Batz
Tarus17
Hun Batz
2
2
2
1.5
L
0
3
3
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
26,929
50,144
Taken
37,449
25,669
Mitigated
24,699
19,402
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dx0675
Scylla
3,568
659
0
738
2,828
1,015
200
836
1,992
55,125
0
W
1,870
763
0
1,339
7,566
2,848
835
1,143
6,423
0
36,336
W
Kukulkan
Fabien-DH
Kukulkan
7,207
1,608
158
1,490
6,437
2,269
180
2,263
4,174
34,471
0
L
Hades
GLENC0C0
Hades
3,070
837
237
3,557
5,777
2,849
0
2,440
3,337
47,284
3,590
L
Kumbhakarna
KeeNeption
Kumbhakarna
3,463
143
0
1,312
10,203
6,598
0
6,058
4,145
13,911
1,418
L
Erlang Shen
Mystic3183
Erlang Shen
6,713
4,442
0
6,831
14,167
9,083
0
432
13,735
0
52,645
W
Bacchus
Nareik2K
Bacchus
4,523
665
0
1,344
9,177
8,192
137
1,759
7,418
16,235
0
L
Hun Batz
Tarus17
Hun Batz
2,113
705
0
6,286
11,682
4,172
28
1,564
10,118
0
40,145
L
2,455
1,058
0
1,179
8,315
2,967
0
5,236
3,079
0
27,994
W
9,761
6,329
0
2,478
11,441
10,375
0
0
11,441
1,015
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
32,229
335
Minions Killed
283
0
Camps Cleared
0
1,142,240
Distance Traveled
1,162,855
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,752
563
90
8
0
218,479
2
W
Nemesis
5,676
473
55
5
0
282,947
0
W
Kukulkan
6,257
521
57
5
0
224,094
0
L
Hades
6,715
560
92
8
0
195,274
2
L
Kumbhakarna
5,544
462
19
2
0
247,106
0
L
Erlang Shen
6,954
580
108
9
0
201,673
0
W
Bacchus
6,258
522
16
1
0
232,082
0
L
Hun Batz
5,985
499
68
6
0
275,878
0
L
Anhur
5,542
462
48
4
0
222,309
0
W
Surtr
7,286
607
65
5
0
205,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role