Player Matchup

Bacchus
Bacchus
AireosX
Bacchus
Level 46
God Stats
2W - 1L
1,874 SR
Queue Stats
5W - 5L
1,431 Elo+
Solo
Ishtar
Ishtar
FlockB
Ishtar
Level 116
God Stats
4W - 1L
1,536 SR
Queue Stats
18W - 18L
1,377 Elo+
Solo
Horus
Horus
Kuervo
Horus
Level 49
God Stats
25W - 13L
1,597 SR
Queue Stats
80W - 100L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
McClan-3
Gilgamesh
Level 128
God Stats
8W - 8L
1,425 SR
Queue Stats
122W - 118L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroX2099
Baron Samedi
Level 82
God Stats
1W - 1L
1,453 SR
Queue Stats
231W - 227L
1,426 Elo+
Solo
Team Averages
Level 84
1,577 SR
1,424 Elo+

VS

Team Averages
Level 127
1,591 SR
1,455 Elo+
Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bignutty8758
Sun Wukong
Level 107
God Stats
2W - 1L
1,694 SR
Queue Stats
323W - 318L
1,474 Elo+
Solo
Bellona
Bellona
NorthScrew
Bellona
Level 103
God Stats
31W - 25L
1,531 SR
Queue Stats
145W - 147L
1,421 Elo+
Solo
Arachne
Arachne
j_escott-beast
Arachne
Level 146
God Stats
23W - 19L
1,724 SR
Queue Stats
708W - 692L
1,484 Elo+
Solo
Agni
Agni
jwalker75
Agni
Level 127
God Stats
12W - 10L
1,507 SR
Queue Stats
152W - 165L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AireosX
Bacchus
7
1 / 1 / 0
4,057
676
2,071
4,731
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
FlockB
Ishtar
7
2 / 0 / 1
4,001
667
4,461
3,485
1,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Kuervo
Horus
7
1 / 0 / 2
3,935
656
1,597
4,289
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
McClan-3
Gilgamesh
8
1 / 1 / 0
4,324
721
3,269
7,301
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ZeroX2099
Baron Samedi
7
0 / 1 / 1
3,891
649
1,786
3,533
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
1 / 1 / 0
3,751
625
2,934
3,133
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Bignutty8758
Sun Wukong
6
0 / 2 / 1
3,809
635
2,204
6,900
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
NorthScrew
Bellona
7
1 / 1 / 0
4,241
707
3,871
6,690
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
1,173
196
0
0
0
Agni
7
1 / 1 / 0
3,971
662
2,508
4,537
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
0
1
W
Bacchus
AireosX
Bacchus
1
1
0
1
L
Sun Wukong
Bignutty8758
Sun Wukong
0
2
1
0.25
W
Ishtar
FlockB
Ishtar
2
0
1
2.5
W
Horus
Kuervo
Horus
1
0
2
2
W
Gilgamesh
McClan-3
Gilgamesh
1
1
0
1
L
Bellona
NorthScrew
Bellona
1
1
0
1
W
Baron Samedi
ZeroX2099
Baron Samedi
0
1
1
0.5
L
0
0
0
0
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,184
Damage
11,517
23,339
Taken
21,260
13,341
Mitigated
10,630
8,470
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,934
1,937
0
1,482
3,133
1,072
0
741
2,392
0
26,610
W
Bacchus
AireosX
Bacchus
2,071
204
0
1,524
4,731
3,849
0
0
4,731
12,522
2,299
L
Sun Wukong
Bignutty8758
Sun Wukong
2,204
502
0
2,310
6,900
4,398
0
1,207
5,693
0
8,858
W
Ishtar
FlockB
Ishtar
4,461
2,828
0
1,704
3,485
1,039
102
0
3,485
0
22,212
W
Horus
Kuervo
Horus
1,597
639
400
2,216
4,289
1,595
120
160
4,129
0
20,318
W
Gilgamesh
McClan-3
Gilgamesh
3,269
619
0
1,448
7,301
5,435
0
0
7,301
0
26,885
L
Bellona
NorthScrew
Bellona
3,871
1,984
0
2,294
6,690
3,871
0
0
6,281
0
23,904
W
Baron Samedi
ZeroX2099
Baron Samedi
1,786
344
48
1,130
3,533
1,423
0
2,169
1,364
18,687
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Agni
2,508
289
0
1,797
4,537
1,289
0
1,786
2,751
19,644
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
16,945
168
Minions Killed
136
0
Camps Cleared
0
628,628
Distance Traveled
490,155
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,751
625
55
9
0
107,680
0
W
Bacchus
4,057
676
9
2
0
143,632
0
L
Sun Wukong
3,809
635
9
2
0
130,788
0
W
Ishtar
4,001
667
46
8
0
116,738
0
W
Horus
3,935
656
38
6
0
152,775
1
W
Gilgamesh
4,324
721
47
8
0
111,367
0
L
Bellona
4,241
707
40
7
0
131,209
1
W
Baron Samedi
3,891
649
28
5
0
104,116
2
L
Arachne
1,173
196
0
0
0
0
0
L
Agni
3,971
662
32
5
0
120,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role