Player Matchup

Morgan Le Fay
Morgan Le Fay
Havi The One
Morgan Le Fay
Level 119
God Stats
3W - 1L
1,464 SR
Queue Stats
37W - 25L
1,498 Elo+
Party 1
Lancelot
Lancelot
ImTruu
Lancelot
Level 109
God Stats
32W - 18L
1,588 SR
Queue Stats
93W - 73L
1,494 Elo+
Solo
Ares
Ares
RRAAAUUUUUULLLL
Ares
Level 37
God Stats
17W - 5L
1,536 SR
Queue Stats
34W - 22L
1,520 Elo+
Solo
Neith
Neith
jackiiiie
Neith
Level 79
God Stats
1W - 1L
1,332 SR
Queue Stats
9W - 18L
1,316 Elo+
Solo
Odin
Odin
seagoing6547
Odin
Level 80
God Stats
1W - 1L
1,269 SR
Queue Stats
43W - 35L
1,427 Elo+
Party 1
Team Averages
Level 85
1,438 SR
1,451 Elo+

VS

Team Averages
Level 77
1,495 SR
1,460 Elo+
Xing Tian
Xing Tian
Janiki84
Xing Tian
Level 69
God Stats
24W - 25L
1,575 SR
Queue Stats
145W - 139L
1,475 Elo+
Solo
Cthulhu
Cthulhu
JediSkyy
Cthulhu
Level 64
God Stats
1W - 3L
1,498 SR
Queue Stats
116W - 156L
1,521 Elo+
Solo
Thanatos
Thanatos
PaddyObanion
Thanatos
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,526 Elo+
Solo
Thoth
Thoth
PanchoBarraza69
Thoth
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 62L
1,428 Elo+
Solo
Medusa
Medusa
whitwof
Medusa
Level 46
God Stats
3W - 5L
1,400 SR
Queue Stats
30W - 43L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Havi The One
Morgan Le Fay
13
3 / 2 / 4
7,987
571
8,102
6,024
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ImTruu
Lancelot
16
8 / 0 / 2
8,834
631
6,784
13,759
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 8
8,209
586
5,197
11,925
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
jackiiiie
Neith
13
2 / 0 / 8
7,816
558
8,729
5,171
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,351
525
4,009
9,081
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Janiki84
Xing Tian
10
1 / 4 / 0
6,144
439
5,769
12,375
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JediSkyy
Cthulhu
12
0 / 3 / 1
7,085
506
3,119
9,932
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
PaddyObanion
Thanatos
10
1 / 3 / 1
6,094
435
3,440
9,583
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 1
6,837
488
2,533
8,675
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
whitwof
Medusa
9
0 / 5 / 0
6,146
439
4,892
11,112
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
3
3
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Havi The One
Morgan Le Fay
3
2
4
2.5
W
Lancelot
ImTruu
Lancelot
8
0
2
9
L
Xing Tian
Janiki84
Xing Tian
1
4
0
0.25
L
Cthulhu
JediSkyy
Cthulhu
0
3
1
0.17
L
Thanatos
PaddyObanion
Thanatos
1
3
1
0.5
L
1
4
1
0.38
W
3
0
8
7
W
Neith
jackiiiie
Neith
2
0
8
6
W
3
1
3
4.5
L
Medusa
whitwof
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
19,753
45,960
Taken
51,677
30,819
Mitigated
25,077
16,145
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Havi The One
Morgan Le Fay
8,102
1,248
37
1,647
6,024
2,490
918
2,027
3,951
50,380
979
W
Lancelot
ImTruu
Lancelot
6,784
1,186
0
9,523
13,759
8,140
0
2,144
11,349
0
84,993
L
Xing Tian
Janiki84
Xing Tian
5,769
360
103
1,352
12,375
5,979
0
3,443
8,932
26,186
0
L
Cthulhu
JediSkyy
Cthulhu
3,119
372
0
2,820
9,932
8,721
14
1,524
8,408
43,796
745
L
Thanatos
PaddyObanion
Thanatos
3,440
530
0
4,024
9,583
3,846
277
1,158
8,425
0
25,045
L
2,533
58
0
2,204
8,675
2,926
0
4,410
4,265
39,430
967
W
5,197
666
0
2,303
11,925
11,210
463
3,376
7,926
32,064
0
W
Neith
jackiiiie
Neith
8,729
3,939
0
1,768
5,171
2,325
734
159
4,972
0
57,444
W
4,009
1,116
0
867
9,081
6,654
105
2,392
6,614
0
37,916
L
Medusa
whitwof
Medusa
4,892
1,827
0
2,065
11,112
3,605
571
2,713
8,399
0
32,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
32,306
386
Minions Killed
276
0
Camps Cleared
0
1,385,648
Distance Traveled
1,265,871
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,987
571
65
5
0
269,294
2
W
Lancelot
8,834
631
138
10
0
352,406
0
L
Xing Tian
6,144
439
29
2
0
270,271
0
L
Cthulhu
7,085
506
81
6
0
226,489
0
L
Thanatos
6,094
435
39
3
0
269,857
0
L
Thoth
6,837
488
75
5
0
235,951
0
W
Ares
8,209
586
31
2
0
276,478
4
W
Neith
7,816
558
91
7
0
272,695
0
W
Odin
7,351
525
61
4
0
214,775
0
L
Medusa
6,146
439
52
4
0
263,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role