Player Matchup

Hercules
Hercules
FaTzRecEEz
Hercules
Level 155
God Stats
7W - 13L
1,482 SR
Queue Stats
214W - 198L
1,571 Elo+
Party 2
Cerberus
Cerberus
Greensword24
Cerberus
Level 89
God Stats
24W - 11L
1,822 SR
Queue Stats
206W - 175L
1,595 Elo+
Party 2
Apollo
Apollo
Insidious08
Apollo
Level 63
God Stats
5W - 8L
1,582 SR
Queue Stats
172W - 156L
1,575 Elo+
Solo
Raijin
Raijin
TheSixthCircle
Raijin
Level 145
God Stats
2W - 3L
1,708 SR
Queue Stats
104W - 88L
1,613 Elo+
Solo
Surtr
Surtr
mauricio888
Surtr
Level 159
God Stats
7W - 9L
1,425 SR
Queue Stats
102W - 100L
1,522 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,575 Elo+

VS

Team Averages
Level 93
1,536 SR
1,516 Elo+
Terra
Terra
DerasianBoi
Terra
Level 99
God Stats
6W - 5L
1,609 SR
Queue Stats
69W - 63L
1,513 Elo+
Solo
Achilles
Achilles
GimpyGimpy
Achilles
Level 121
God Stats
2W - 4L
1,289 SR
Queue Stats
163W - 120L
1,630 Elo+
Solo
Thoth
Thoth
Sopero
Thoth
Level 172
God Stats
12W - 14L
1,555 SR
Queue Stats
268W - 297L
1,585 Elo+
Party 1
Anhur
Anhur
peanuu
Anhur
Level 53
God Stats
5W - 1L
1,727 SR
Queue Stats
93W - 78L
1,573 Elo+
Solo
Mercury
Mercury
sukicide
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaTzRecEEz
Hercules
9
1 / 0 / 1
5,404
772
4,764
7,291
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
Greensword24
Cerberus
7
2 / 1 / 2
4,862
695
3,617
7,581
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
2 / 2 / 0
4,155
594
2,596
5,868
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,088
584
2,557
4,064
1,106
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 2
4,448
635
3,091
6,809
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,849
693
2,919
6,169
3,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
GimpyGimpy
Achilles
8
0 / 2 / 0
4,628
661
5,518
9,546
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Sopero
Thoth
9
3 / 0 / 0
5,355
765
3,614
4,098
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
peanuu
Anhur
9
3 / 1 / 0
5,037
720
5,956
4,842
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
sukicide
Mercury
7
0 / 1 / 1
4,095
585
288
6,197
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Hercules
FaTzRecEEz
Hercules
1
0
1
1.5
W
Achilles
GimpyGimpy
Achilles
0
2
0
0
L
Cerberus
Greensword24
Cerberus
2
1
2
3
L
Apollo
2
2
0
1
W
Thoth
Sopero
Thoth
3
0
0
3
L
1
2
0
0.5
L
0
1
2
1
W
Anhur
peanuu
Anhur
3
1
0
3
W
Mercury
sukicide
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
18,295
31,613
Taken
30,852
15,148
Mitigated
14,593
12,309
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,919
428
64
2,054
6,169
3,848
208
1,549
4,620
13,145
0
L
Hercules
FaTzRecEEz
Hercules
4,764
1,853
0
3,232
7,291
5,684
0
0
6,700
0
34,976
W
Achilles
GimpyGimpy
Achilles
5,518
1,661
0
4,369
9,546
5,783
0
119
9,427
0
27,742
L
Cerberus
Greensword24
Cerberus
3,617
327
0
3,294
7,581
4,321
0
2,202
5,379
14,596
1,462
L
Apollo
2,596
1,969
0
1,237
5,868
1,312
0
1,569
4,299
0
22,492
W
Thoth
Sopero
Thoth
3,614
275
0
500
4,098
1,241
0
2,862
1,236
34,560
527
L
2,557
343
0
1,538
4,064
1,106
0
1,783
2,281
21,235
0
L
3,091
1,069
0
3,008
6,809
2,725
0
902
5,837
1,100
24,326
W
Anhur
peanuu
Anhur
5,956
2,790
0
471
4,842
1,623
673
1,292
3,550
0
41,996
W
Mercury
sukicide
Mercury
288
0
0
1,179
6,197
2,098
0
558
5,639
0
21,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
23,964
227
Minions Killed
234
0
Camps Cleared
0
717,070
Distance Traveled
821,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,849
693
17
2
0
172,861
0
L
Hercules
5,404
772
70
10
0
135,793
0
W
Achilles
4,628
661
52
7
0
164,290
0
L
Cerberus
4,862
695
38
5
0
154,615
3
L
Apollo
4,155
594
30
4
0
142,459
0
W
Thoth
5,355
765
61
9
0
166,260
0
L
Raijin
4,088
584
31
4
0
112,937
0
L
Surtr
4,448
635
58
8
0
171,266
0
W
Anhur
5,037
720
68
10
0
143,434
0
W
Mercury
4,095
585
36
5
0
174,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role