Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NeuSinner
Rama
Level 154
God Stats
1W - 1L
1,712 SR
Queue Stats
79W - 83L
1,465 Elo+
Solo
Cerberus
Cerberus
Rudotto
Cerberus
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
109W - 100L
1,534 Elo+
Party 1
Charon
Charon
SorTTo
Charon
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,712 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TurtleToffer
Ah Muzen Cab
Level 151
God Stats
0W - 3L
1,210 SR
Queue Stats
57W - 52L
1,578 Elo+
Solo
Team Averages
Level 142
1,530 SR
1,558 Elo+

VS

Team Averages
Level 134
1,603 SR
1,550 Elo+
He Bo
He Bo
 
He Bo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArgusStronk
Gilgamesh
Level 141
God Stats
5W - 2L
1,587 SR
Queue Stats
174W - 132L
1,536 Elo+
Party 2
Rama
Rama
CallMeBLACULA
Rama
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
21W - 19L
1,570 Elo+
Solo
Medusa
Medusa
stalinas008
Medusa
Level 127
God Stats
5W - 0L
1,961 SR
Queue Stats
113W - 72L
1,574 Elo+
Party 2
Artio
Artio
telford1986
Artio
Level 178
God Stats
3W - 2L
1,501 SR
Queue Stats
342W - 205L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 2 / 1
4,633
927
796
3,244
2,112
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
9
1 / 2 / 0
5,571
1,114
2,754
4,246
1,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Rudotto
Cerberus
9
1 / 2 / 0
5,452
1,090
1,774
5,887
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charon
SorTTo
Charon
11
2 / 1 / 3
5,943
1,189
6,049
4,735
2,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TurtleToffer
Ah Muzen Cab
11
1 / 1 / 3
5,918
1,184
9,273
3,252
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 1 / 5
5,176
1,035
3,119
2,831
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
ArgusStronk
Gilgamesh
10
1 / 0 / 6
5,406
1,081
4,589
6,845
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
5,376
1,075
3,149
3,216
1,104
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Medusa
11
4 / 1 / 3
6,105
1,221
6,333
4,433
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 3
5,221
1,044
1,474
5,545
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
8
8
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
He Bo
 
He Bo
1
1
5
3.5
W
Gilgamesh
ArgusStronk
Gilgamesh
1
0
6
4
W
2
1
3
3.5
L
Rama
1
2
0
0.5
L
Cerberus
Rudotto
Cerberus
1
2
0
0.5
L
Charon
SorTTo
Charon
2
1
3
3.5
L
Ah Muzen Cab
TurtleToffer
Ah Muzen Cab
1
1
3
2.5
W
Medusa
4
1
3
5.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,646
Damage
18,664
21,364
Taken
22,870
11,846
Mitigated
14,424
5,916
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
796
81
226
321
3,244
2,112
0
418
2,645
1,299
0
W
He Bo
 
He Bo
3,119
161
0
0
2,831
837
0
844
1,987
6,228
252
W
Gilgamesh
ArgusStronk
Gilgamesh
4,589
1,264
1,452
1,950
6,845
6,371
0
2,584
4,261
0
5,855
W
3,149
2,102
0
578
3,216
1,104
0
1,079
2,137
0
8,620
L
Rama
2,754
1,005
15
898
4,246
1,569
0
635
3,517
0
10,761
L
Cerberus
Rudotto
Cerberus
1,774
118
648
2,134
5,887
4,893
0
2,043
3,515
5,281
0
L
Charon
SorTTo
Charon
6,049
1,433
230
1,444
4,735
2,095
0
669
3,983
8,906
0
L
Ah Muzen Cab
TurtleToffer
Ah Muzen Cab
9,273
2,687
0
0
3,252
1,177
0
294
2,877
0
19,452
W
Medusa
6,333
1,210
409
458
4,433
1,479
0
1,822
2,611
0
17,129
W
1,474
67
1,069
1,471
5,545
4,633
0
2,290
3,255
3,391
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
27,284
56
Minions Killed
56
0
Camps Cleared
0
484,990
Distance Traveled
560,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,633
927
0
0
0
55,678
0
W
He Bo
5,176
1,035
11
2
0
94,099
0
W
Gilgamesh
5,406
1,081
2
0
0
131,051
0
W
Rama
5,376
1,075
8
2
0
91,513
0
L
Rama
5,571
1,114
16
3
0
98,452
0
L
Cerberus
5,452
1,090
11
2
0
84,988
0
L
Charon
5,943
1,189
6
1
0
129,322
0
L
Ah Muzen Cab
5,918
1,184
23
5
0
116,550
0
W
Medusa
6,105
1,221
21
4
0
142,531
0
W
Artio
5,221
1,044
14
3
0
101,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role