Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
PαηicShσω
Apollo
Level 157
God Stats
6W - 10L
1,311 SR
Queue Stats
67W - 67L
1,519 Elo+
Party 2
Lancelot
Lancelot
SquirrelMadness
Lancelot
Level 81
God Stats
7W - 8L
1,507 SR
Queue Stats
183W - 164L
1,513 Elo+
Solo
Charon
Charon
bedinoto
Charon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,390 Elo+
Solo
Surtr
Surtr
f3113rs10n3
Surtr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,485 Elo+

VS

Team Averages
Level 124
1,530 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ElEnYis
Camazotz
Level 181
God Stats
13W - 10L
1,590 SR
Queue Stats
98W - 101L
1,472 Elo+
Solo
Thanatos
Thanatos
Tiuford
Thanatos
Level 32
God Stats
15W - 11L
1,387 SR
Queue Stats
30W - 24L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
novatoxx
Danzaburou
Level 139
God Stats
5W - 0L
1,673 SR
Queue Stats
9W - 2L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,464
693
444
1,526
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
3,084
617
669
4,291
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
3
0 / 0 / 0
2,575
515
403
1,407
358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
bedinoto
Charon
5
0 / 0 / 0
3,176
635
269
4,565
1,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,654
731
2,943
4,638
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 1
3,565
713
713
2,289
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
 
Ah Puch
6
1 / 0 / 1
3,403
681
2,764
1,746
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Camazotz
ElEnYis
Camazotz
6
1 / 0 / 0
3,495
699
2,267
4,472
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Tiuford
Thanatos
6
0 / 1 / 0
3,391
678
1,636
3,343
1,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
novatoxx
Danzaburou
6
1 / 0 / 1
3,647
729
2,906
2,322
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
W
Sol
 
Sol
0
0
1
0.5
W
Ah Puch
 
Ah Puch
1
0
1
1.5
W
Camazotz
ElEnYis
Camazotz
1
0
0
1
L
0
2
0
0
L
Lancelot
0
0
0
0
W
Thanatos
Tiuford
Thanatos
0
1
0
0
L
Charon
bedinoto
Charon
0
0
0
0
L
1
1
0
1
W
Danzaburou
novatoxx
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,728
Damage
10,286
16,427
Taken
14,172
6,615
Mitigated
4,871
5,302
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
444
0
0
480
1,526
373
0
199
1,327
17,998
0
W
Sol
 
Sol
713
202
0
1,216
2,289
541
0
414
1,875
18,140
1,320
W
Ah Puch
 
Ah Puch
2,764
29
0
795
1,746
912
0
165
1,581
14,386
0
W
Camazotz
ElEnYis
Camazotz
2,267
1,024
0
1,745
4,472
1,481
0
228
4,133
0
17,565
L
669
313
0
1,060
4,291
1,137
0
937
3,078
0
15,673
L
Lancelot
403
208
0
744
1,407
358
0
62
1,345
0
3,674
W
Thanatos
Tiuford
Thanatos
1,636
578
0
2,463
3,343
1,196
0
69
3,026
0
12,992
L
Charon
bedinoto
Charon
269
29
0
1,384
4,565
1,933
0
1,295
3,014
8,684
0
L
2,943
1,390
0
1,634
4,638
2,814
0
411
4,051
582
14,262
W
Danzaburou
novatoxx
Danzaburou
2,906
1,762
0
1,493
2,322
741
0
104
2,218
0
19,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,953
Gold Earned
17,501
127
Minions Killed
152
0
Camps Cleared
0
441,517
Distance Traveled
508,330
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,464
693
39
8
0
102,990
0
W
Sol
3,565
713
36
7
0
101,804
0
W
Ah Puch
3,403
681
20
4
0
88,433
2
W
Camazotz
3,495
699
34
7
0
122,519
0
L
Apollo
3,084
617
33
7
0
101,729
0
L
Lancelot
2,575
515
11
2
0
33,088
0
W
Thanatos
3,391
678
32
6
0
96,686
0
L
Charon
3,176
635
19
4
0
106,749
0
L
Surtr
3,654
731
25
5
0
96,961
2
W
Danzaburou
3,647
729
30
6
0
98,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role