Player Matchup

Jormungandr
Jormungandr
CallmeZxye
Jormungandr
Level 148
God Stats
2W - 2L
1,756 SR
Queue Stats
126W - 119L
1,555 Elo+
Party 3
Chronos
Chronos
Gokiiburi
Chronos
Level 63
God Stats
5W - 10L
1,457 SR
Queue Stats
281W - 270L
1,545 Elo+
Solo
Anubis
Anubis
MeatMaster14972
Anubis
Level 37
God Stats
0W - 2L
1,287 SR
Queue Stats
127W - 119L
1,560 Elo+
Party 3
Pele
Pele
OCapitanO
Pele
Level 85
God Stats
0W - 1L
1,175 SR
Queue Stats
99W - 98L
1,494 Elo+
Solo
Nut
Nut
Syn_SIayerz
Nut
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 110L
1,236 Elo+
Solo
Team Averages
Level 92
1,435 SR
1,478 Elo+

VS

Team Averages
Level 122
1,603 SR
1,520 Elo+
Bacchus
Bacchus
I Freega I
Bacchus
Level 80
God Stats
9W - 15L
1,374 SR
Queue Stats
206W - 184L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
MrDrProfeser
Hun Batz
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
667W - 617L
1,529 Elo+
Solo
Anubis
Anubis
Najaro87
Anubis
Level 159
God Stats
13W - 5L
1,682 SR
Queue Stats
512W - 480L
1,526 Elo+
Party 1
Chernobog
Chernobog
Smokln Who
Chernobog
Level 86
God Stats
3W - 2L
1,696 SR
Queue Stats
170W - 167L
1,513 Elo+
Party 2
Janus
Janus
ToastedLetuce71
Janus
Level 128
God Stats
6W - 9L
1,762 SR
Queue Stats
327W - 310L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallmeZxye
Jormungandr
10
1 / 4 / 1
6,090
508
5,071
10,884
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Gokiiburi
Chronos
12
1 / 3 / 2
6,520
543
4,803
6,546
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 0
5,835
486
5,062
9,497
3,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
11
3 / 4 / 1
6,494
541
5,714
10,282
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 0
6,379
532
4,323
8,179
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I Freega I
Bacchus
12
4 / 0 / 5
7,183
599
5,206
8,487
8,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
MrDrProfeser
Hun Batz
13
4 / 2 / 3
6,764
564
4,347
8,595
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Najaro87
Anubis
13
5 / 2 / 1
7,903
659
9,225
9,245
4,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Smokln Who
Chernobog
12
3 / 0 / 6
6,790
566
9,046
6,895
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 3
6,942
579
2,903
6,698
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
18
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CallmeZxye
Jormungandr
1
4
1
0.38
L
Chronos
Gokiiburi
Chronos
1
3
2
0.67
W
Bacchus
I Freega I
Bacchus
4
0
5
6.5
L
1
5
0
0.2
W
Hun Batz
MrDrProfeser
Hun Batz
4
2
3
2.75
W
Anubis
Najaro87
Anubis
5
2
1
2.75
L
Pele
3
4
1
0.88
W
Chernobog
Smokln Who
Chernobog
3
0
6
6
L
1
3
0
0.33
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
30,727
45,388
Taken
39,920
21,227
Mitigated
21,987
10,715
Healing
18,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CallmeZxye
Jormungandr
5,071
1,672
0
1,285
10,884
7,747
0
2,833
8,013
25,399
56
L
Chronos
Gokiiburi
Chronos
4,803
1,343
0
1,086
6,546
2,421
0
1,908
4,546
47,859
2,826
W
Bacchus
I Freega I
Bacchus
5,206
466
0
3,196
8,487
8,156
135
2,516
5,971
24,211
2,458
L
5,062
468
0
3,368
9,497
3,847
0
7,813
1,684
37,009
0
W
Hun Batz
MrDrProfeser
Hun Batz
4,347
1,096
0
4,688
8,595
4,088
0
1,520
7,075
95
52,218
W
Anubis
Najaro87
Anubis
9,225
371
0
3,947
9,245
4,272
0
5,062
4,183
62,256
1,457
L
Pele
5,714
864
0
1,655
10,282
3,715
0
2,407
7,713
0
42,139
W
Chernobog
Smokln Who
Chernobog
9,046
5,795
0
5,362
6,895
2,880
277
2,265
4,630
0
51,550
L
4,323
2,118
0
3,321
8,179
3,497
0
1,598
6,581
0
51,920
W
2,903
204
0
1,642
6,698
2,591
0
3,213
3,485
45,371
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
35,582
345
Minions Killed
397
0
Camps Cleared
0
1,090,163
Distance Traveled
1,145,397
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,090
508
36
3
0
208,394
0
L
Chronos
6,520
543
92
8
0
201,901
2
W
Bacchus
7,183
599
35
3
0
240,157
0
L
Anubis
5,835
486
58
5
0
192,021
0
W
Hun Batz
6,764
564
84
7
0
262,098
0
W
Anubis
7,903
659
109
9
0
195,882
0
L
Pele
6,494
541
72
6
0
270,021
0
W
Chernobog
6,790
566
83
7
0
224,224
0
L
Nut
6,379
532
87
7
0
217,826
1
W
Janus
6,942
579
86
7
0
223,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role