Player Matchup

Zhong Kui
Zhong Kui
Balistika
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,474 Elo+
Party 1
Kali
Kali
BussyBandit88
Kali
Level 118
God Stats
0W - 1L
1,873 SR
Queue Stats
27W - 27L
1,595 Elo+
Solo
Hercules
Hercules
TGWhiskey
Hercules
Level 25
God Stats
6W - 8L
1,356 SR
Queue Stats
97W - 98L
1,478 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,516 Elo+

VS

Team Averages
Level 98
1,428 SR
1,481 Elo+
Heimdallr
Heimdallr
Orom2603
Heimdallr
Level 68
God Stats
1W - 3L
1,231 SR
Queue Stats
39W - 40L
1,453 Elo+
Party 2
Vamana
Vamana
PixelNuri98
Vamana
Level 98
God Stats
4W - 3L
1,544 SR
Queue Stats
38W - 39L
1,448 Elo+
Party 2
Merlin
Merlin
Suup Coach
Merlin
Level 127
God Stats
10W - 11L
1,508 SR
Queue Stats
18W - 19L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balistika
Zhong Kui
15
2 / 3 / 3
9,369
721
7,768
14,069
11,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 5 / 3
9,376
721
9,948
15,492
6,678
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TGWhiskey
Hercules
13
1 / 3 / 3
8,643
665
7,934
14,914
15,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Orom2603
Heimdallr
15
2 / 1 / 8
9,874
760
12,009
12,919
6,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
3 / 4 / 7
9,965
767
11,769
15,390
15,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Suup Coach
Merlin
16
6 / 2 / 3
11,049
850
13,691
10,102
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Balistika
Zhong Kui
2
3
3
1.17
L
3
5
3
0.9
W
Heimdallr
Orom2603
Heimdallr
2
1
8
6
W
Vamana
3
4
7
1.63
W
Merlin
Suup Coach
Merlin
6
2
3
3.75
L
Hercules
TGWhiskey
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
37,469
44,475
Taken
38,411
34,164
Mitigated
26,244
13,403
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Balistika
Zhong Kui
7,768
1,064
135
4,749
14,069
11,513
480
4,676
8,532
43,396
1,092
L
9,948
5,062
0
3,504
15,492
6,678
0
4,108
10,550
0
22,827
W
Heimdallr
Orom2603
Heimdallr
12,009
6,944
0
4,868
12,919
6,243
1,605
4,651
8,268
0
51,137
W
Vamana
11,769
6,032
0
3,249
15,390
15,395
623
2,799
12,591
0
34,399
W
Merlin
Suup Coach
Merlin
13,691
1,488
0
2,821
10,102
4,606
456
1,715
8,387
49,509
900
L
Hercules
TGWhiskey
Hercules
7,934
1,648
0
5,015
14,914
15,973
859
3,416
10,484
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
30,888
139
Minions Killed
185
0
Camps Cleared
0
750,657
Distance Traveled
730,329
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,369
721
78
6
0
243,158
0
L
Kali
9,376
721
33
3
0
244,792
0
W
Heimdallr
9,874
760
66
5
0
247,071
3
W
Vamana
9,965
767
31
2
0
269,227
5
W
Merlin
11,049
850
88
7
0
214,031
0
L
Hercules
8,643
665
28
2
0
262,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role