Player Matchup

Odin
Odin
Silver III
 
Odin
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze II
 
Loki
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
MacT10
Bacchus
Silver IV
Level 90
God Stats
83W - 70L
1,514 SR
Queue Stats
128W - 145L
751 MMR
Party 1
Merlin
Merlin
Silver IV
Y SlowDark
Merlin
Silver IV
Level 83
God Stats
1W - 2L
1,207 SR
Queue Stats
13W - 29L
986 MMR
Solo
Charybdis
Charybdis
Gold V
oussain
Charybdis
Gold V
Level 104
God Stats
53W - 48L
1,442 SR
Queue Stats
145W - 146L
1,196 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,433 SR
1,187 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,478 SR
1,002 MMR
Susano
Susano
Bronze I
 
Susano
Bronze I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze I
JINYUNASEO
Chronos
Bronze I
Level 88
God Stats
28W - 20L
1,419 SR
Queue Stats
675W - 709L
382 MMR
Solo
Vulcan
Vulcan
Silver I
VvRimRunsvV
Vulcan
Silver I
Level 80
God Stats
8W - 12L
1,491 SR
Queue Stats
666W - 667L
1,060 MMR
Solo
Ishtar
Ishtar
Silver I
tpitty1
Ishtar
Silver I
Level 105
God Stats
32W - 36L
1,501 SR
Queue Stats
237W - 249L
1,054 MMR
Solo
Ares
Ares
Silver II
whiteboy2408
Ares
Silver II
Level 129
God Stats
5W - 8L
1,482 SR
Queue Stats
95W - 113L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 0
3,872
645
1,660
3,585
2,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
 
Loki
6
0 / 0 / 1
3,738
623
1,141
3,859
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MacT10
Bacchus
7
0 / 0 / 2
4,443
741
1,442
3,959
2,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Y SlowDark
Merlin
8
1 / 1 / 0
4,313
719
775
2,192
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
oussain
Charybdis
8
2 / 0 / 0
4,491
749
2,366
2,417
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KukulkanHachimanNeithThanatos

VS

Bans
AthenaArachneThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 0 / 0
3,822
637
966
4,302
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
JINYUNASEO
Chronos
4
0 / 0 / 0
2,861
477
0
425
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
7
1 / 1 / 0
3,642
607
1,513
2,513
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
tpitty1
Ishtar
6
0 / 2 / 0
3,516
586
2,186
3,867
1,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,921
654
1,883
5,116
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
W
Loki
 
Loki
0
0
1
0.5
L
Susano
 
Susano
0
0
0
0
L
Chronos
JINYUNASEO
Chronos
0
0
0
0
W
Bacchus
MacT10
Bacchus
0
0
2
1
L
Vulcan
1
1
0
1
W
Merlin
Y SlowDark
Merlin
1
1
0
1
W
Charybdis
oussain
Charybdis
2
0
0
2
L
Ishtar
tpitty1
Ishtar
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,384
Damage
6,548
16,012
Taken
16,223
7,908
Mitigated
7,159
5,181
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,660
554
0
1,154
3,585
2,426
0
1,058
2,527
0
19,229
W
Loki
 
Loki
1,141
371
0
750
3,859
1,267
0
483
3,376
0
20,764
L
Susano
 
Susano
966
59
0
2,335
4,302
1,381
0
0
4,302
0
20,747
L
Chronos
JINYUNASEO
Chronos
0
0
0
278
425
126
0
337
88
1,543
0
W
Bacchus
MacT10
Bacchus
1,442
227
131
1,784
3,959
2,746
0
325
3,634
13,290
1,906
L
Vulcan
1,513
93
0
500
2,513
851
0
438
2,075
16,891
0
W
Merlin
Y SlowDark
Merlin
775
51
0
398
2,192
721
0
1,030
1,162
25,527
381
W
Charybdis
oussain
Charybdis
2,366
1,329
0
964
2,417
748
0
294
2,123
0
31,009
L
Ishtar
tpitty1
Ishtar
2,186
1,800
0
1,306
3,867
1,292
0
784
3,083
0
21,453
L
1,883
497
0
842
5,116
3,509
0
559
4,557
13,776
2,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
17,762
199
Minions Killed
136
0
Camps Cleared
0
586,552
Distance Traveled
512,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,872
645
39
7
0
113,877
0
W
Loki
3,738
623
38
6
0
121,721
0
L
Susano
3,822
637
42
7
0
126,405
0
L
Chronos
2,861
477
3
1
0
37,145
0
W
Bacchus
4,443
741
23
4
0
131,107
1
L
Vulcan
3,642
607
21
4
0
108,084
0
W
Merlin
4,313
719
50
8
0
101,685
2
W
Charybdis
4,491
749
49
8
0
118,162
0
L
Ishtar
3,516
586
47
8
0
122,509
0
L
Ares
3,921
654
23
4
0
118,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role