Player Matchup

Ah Puch
Ah Puch
Bellaran
Ah Puch
Level 92
God Stats
3W - 3L
1,583 SR
Queue Stats
156W - 168L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Brezhna
Gilgamesh
Level 125
God Stats
5W - 2L
1,815 SR
Queue Stats
206W - 211L
1,506 Elo+
Party 2
Ishtar
Ishtar
Correos
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,410 Elo+
Party 2
Charybdis
Charybdis
DaisyChainsaw
Charybdis
Level 103
God Stats
3W - 1L
1,893 SR
Queue Stats
185W - 186L
1,501 Elo+
Party 2
Scylla
Scylla
Eclyptica
Scylla
Level 128
God Stats
3W - 6L
1,436 SR
Queue Stats
162W - 177L
1,495 Elo+
Party 2
Team Averages
Level 103
1,645 SR
1,479 Elo+

VS

Team Averages
Level 139
1,501 SR
1,476 Elo+
Chaac
Chaac
Gianlucone1
Chaac
Level 123
God Stats
4W - 1L
1,880 SR
Queue Stats
99W - 108L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Namodrius
Ne Zha
Level 128
God Stats
5W - 4L
1,470 SR
Queue Stats
193W - 210L
1,424 Elo+
Solo
Yu Huang
Yu Huang
Not Todaay x
Yu Huang
Level 147
God Stats
1W - 1L
1,269 SR
Queue Stats
132W - 117L
1,540 Elo+
Party 1
Charon
Charon
Peppi Lain
Charon
Level 125
God Stats
7W - 2L
1,718 SR
Queue Stats
95W - 86L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Vlaad-Ss
Jormungandr
Level 171
God Stats
1W - 2L
1,171 SR
Queue Stats
252W - 252L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bellaran
Ah Puch
13
1 / 6 / 4
6,972
697
11,617
10,684
4,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Brezhna
Gilgamesh
14
2 / 7 / 3
8,139
814
7,508
17,393
14,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Correos
Ishtar
14
2 / 9 / 4
7,665
767
5,147
13,848
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
DaisyChainsaw
Charybdis
14
4 / 4 / 3
8,005
801
6,560
10,276
4,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Eclyptica
Scylla
14
1 / 6 / 4
7,452
745
5,969
9,855
4,382
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 17
9,846
985
13,281
16,657
15,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
Namodrius
Ne Zha
17
8 / 2 / 14
9,821
982
14,029
9,029
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Not Todaay x
Yu Huang
14
4 / 2 / 16
8,789
879
10,218
6,009
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Peppi Lain
Charon
16
7 / 2 / 15
9,452
945
9,651
7,398
4,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Vlaad-Ss
Jormungandr
15
6 / 3 / 17
9,349
935
10,745
15,622
14,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
10
Kills
32
32
Deaths
12
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bellaran
Ah Puch
1
6
4
0.5
L
Gilgamesh
Brezhna
Gilgamesh
2
7
3
0.5
L
Ishtar
Correos
Ishtar
2
9
4
0.44
L
Charybdis
DaisyChainsaw
Charybdis
4
4
3
1.38
L
Scylla
Eclyptica
Scylla
1
6
4
0.5
W
7
3
17
5.17
W
Ne Zha
Namodrius
Ne Zha
8
2
14
7.5
W
Yu Huang
Not Todaay x
Yu Huang
4
2
16
6
W
Charon
Peppi Lain
Charon
7
2
15
7.25
W
Jormungandr
Vlaad-Ss
Jormungandr
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
57,924
62,056
Taken
54,715
33,766
Mitigated
41,591
10,489
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bellaran
Ah Puch
11,617
188
186
1,042
10,684
4,492
0
4,888
5,564
19,414
540
L
Gilgamesh
Brezhna
Gilgamesh
7,508
1,758
415
2,711
17,393
14,231
132
7,202
9,731
0
13,118
L
Ishtar
Correos
Ishtar
5,147
2,269
0
9
13,848
6,431
0
7,575
5,877
0
10,770
L
Charybdis
DaisyChainsaw
Charybdis
6,560
1,986
548
2,960
10,276
4,230
0
4,491
5,645
0
15,933
L
Scylla
Eclyptica
Scylla
5,969
871
1,676
942
9,855
4,382
0
4,871
4,866
15,221
428
W
13,281
1,136
1,146
5,897
16,657
15,050
595
5,796
10,861
0
23,089
W
Ne Zha
Namodrius
Ne Zha
14,029
568
602
2,793
9,029
4,722
1,813
2,743
6,286
0
30,445
W
Yu Huang
Not Todaay x
Yu Huang
10,218
213
513
1,258
6,009
2,609
780
2,113
3,896
15,837
0
W
Charon
Peppi Lain
Charon
9,651
774
1,909
1,495
7,398
4,559
428
1,837
5,561
18,785
465
W
Jormungandr
Vlaad-Ss
Jormungandr
10,745
2,130
0
3,561
15,622
14,651
404
4,658
10,964
18,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
47,257
78
Minions Killed
125
0
Camps Cleared
0
797,357
Distance Traveled
947,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,972
697
15
2
0
171,610
0
L
Gilgamesh
8,139
814
7
1
0
170,796
0
L
Ishtar
7,665
767
9
1
0
131,967
0
L
Charybdis
8,005
801
22
2
0
160,830
0
L
Scylla
7,452
745
25
3
0
162,154
0
W
Chaac
9,846
985
27
3
0
219,773
0
W
Ne Zha
9,821
982
17
2
0
199,776
0
W
Yu Huang
8,789
879
20
2
0
180,706
0
W
Charon
9,452
945
29
3
0
169,261
0
W
Jormungandr
9,349
935
32
3
0
178,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role