Player Matchup

Hercules
Hercules
 
Hercules
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
AlloMent
Susano
Level 114
God Stats
1W - 2L
1,151 SR
Queue Stats
134W - 124L
1,566 Elo+
Party 1
Ra
Ra
HateSky
Ra
Level 198
God Stats
115W - 111L
1,581 SR
Queue Stats
348W - 336L
1,518 Elo+
Party 3
Bake Kujira
Bake Kujira
Rockwheel01
Bake Kujira
Level 127
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
toohighhh
Ullr
Level 65
God Stats
13W - 6L
1,854 SR
Queue Stats
98W - 83L
1,547 Elo+
Party 1
Team Averages
Level 134
1,473 SR
1,526 Elo+

VS

Team Averages
Level 117
1,457 SR
1,534 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Breidn
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,594 Elo+
Party 2
Bacchus
Bacchus
DeadmanSenji
Bacchus
Level 138
God Stats
1W - 4L
1,346 SR
Queue Stats
206W - 201L
1,540 Elo+
Party 2
Apollo
Apollo
Faderift
Apollo
Level 156
God Stats
17W - 8L
1,708 SR
Queue Stats
163W - 158L
1,597 Elo+
Party 2
Cliodhna
Cliodhna
LeDööd
Cliodhna
Level 23
God Stats
1W - 6L
1,231 SR
Queue Stats
12W - 23L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 2
7,455
573
7,467
9,291
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
AlloMent
Susano
13
4 / 0 / 4
7,279
560
8,125
9,124
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 4
8,481
652
5,632
6,559
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Rockwheel01
Bake Kujira
14
3 / 0 / 0
8,510
655
4,595
7,458
6,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
2 / 0 / 1
7,110
547
4,713
8,673
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 0
6,522
502
4,774
7,758
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Breidn
Chaac
12
0 / 2 / 0
5,866
451
3,751
9,515
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
DeadmanSenji
Bacchus
8
0 / 2 / 0
5,374
413
5,655
10,139
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Faderift
Apollo
11
0 / 2 / 0
6,298
484
5,375
8,115
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
LeDööd
Cliodhna
8
0 / 5 / 0
5,244
403
1,507
9,921
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
2
4
L
Janus
 
Janus
1
4
0
0.25
W
Susano
AlloMent
Susano
4
0
4
6
L
Chaac
Breidn
Chaac
0
2
0
0
L
Bacchus
DeadmanSenji
Bacchus
0
2
0
0
L
Apollo
Faderift
Apollo
0
2
0
0
W
3
1
4
5
L
Cliodhna
LeDööd
Cliodhna
0
5
0
0
W
Bake Kujira
Rockwheel01
Bake Kujira
3
0
0
3
W
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,532
Damage
21,062
41,105
Taken
45,448
21,473
Mitigated
28,345
16,076
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,467
2,648
0
3,952
9,291
5,595
0
2,488
6,637
0
34,030
L
Janus
 
Janus
4,774
498
0
720
7,758
2,953
287
2,811
4,602
48,228
1,939
W
Susano
AlloMent
Susano
8,125
1,946
0
4,220
9,124
3,523
0
1,951
6,944
0
42,856
L
Chaac
Breidn
Chaac
3,751
187
0
4,043
9,515
9,380
0
3,389
6,126
0
40,230
L
Bacchus
DeadmanSenji
Bacchus
5,655
896
0
2,339
10,139
9,459
0
2,292
7,638
19,734
0
L
Apollo
Faderift
Apollo
5,375
3,111
0
1,814
8,115
3,200
0
0
8,115
0
55,899
W
5,632
589
844
2,295
6,559
2,607
0
3,644
2,641
63,562
0
L
Cliodhna
LeDööd
Cliodhna
1,507
303
0
3,038
9,921
3,353
0
789
9,036
0
21,157
W
Bake Kujira
Rockwheel01
Bake Kujira
4,595
1,388
0
2,310
7,458
6,154
435
720
6,253
65,136
3,824
W
Ullr
4,713
1,751
0
2,455
8,673
3,594
284
971
7,702
0
58,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
29,304
433
Minions Killed
315
0
Camps Cleared
0
1,396,804
Distance Traveled
1,260,854
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,455
573
35
3
0
287,966
0
L
Janus
6,522
502
84
6
0
238,573
0
W
Susano
7,279
560
69
5
0
329,279
0
L
Chaac
5,866
451
70
5
0
256,287
2
L
Bacchus
5,374
413
31
2
0
272,380
3
L
Apollo
6,298
484
91
7
0
263,632
3
W
Ra
8,481
652
122
9
0
256,267
2
L
Cliodhna
5,244
403
39
3
0
229,982
0
W
Bake Kujira
8,510
655
118
9
0
271,899
0
W
Ullr
7,110
547
89
7
0
251,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role